Digital Fonts and Reading

Digital Fonts and Reading
Author: Mary C. Dyson,Ching Y. Suen
Publsiher: World Scientific
Total Pages: 291
Release: 2016
Genre: Crafts & Hobbies
ISBN: 9789814759540

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"The book is a collection of invited chapters by renowned experts and is part of a series on Language Processing, Pattern Recognition, and Intelligent Systems. The content is wide-ranging, encompassing perspectives from computer science to social science to design and reflecting the considerable experience of researchers, teachers and practitioners. This diversity offers rigorous approaches to the topic of Digital fonts and reading, organised in four sections: vision and reading; scientific approaches to reading; perspectives on type design practice; and using type. The heavily illustrated text includes original research, case studies, reviews, and practical advice, serving as a useful handbook or reference to inform design for reading. Traditionally, there has been a separation between researchers and practitioners, with different agendas. This book bridges the gap between scientific testing and design experience and considers the reader's perspective. The collection aims to resonate with academics and students, experienced or novice typographic or interface designers and software engineers, and engage with anyone who has an interest in type and reading."--Provided by publisher

Learning to Read in a Digital World

Learning to Read in a Digital World
Author: Mirit Barzillai,Jenny Thomson,Sascha Schroeder,Paul van den Broek
Publsiher: John Benjamins Publishing Company
Total Pages: 254
Release: 2018-08-15
Genre: Language Arts & Disciplines
ISBN: 9789027263711

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With digital screens becoming increasingly ubiquitous in the lives of children, from their homes to their classrooms, understanding the influence of these technologies on the ways children read takes on great importance. The aim of this edited volume is to examine how advances in technology are shaping children’s reading skills and development. The chapters in this volume explore the influence of various aspects of digital texts, the child’s cognitive and motivational skills, and the child’s environment on reading development in digital contexts. Each chapter draws upon the expertise of scientists and researchers across countries and disciplines to review what is currently known about the influence of technology on reading, how it is studied, and to offer new insights and research directions based on recent work.

Fontface

Fontface
Author: Alec Julien
Publsiher: Routledge
Total Pages: 0
Release: 2012
Genre: Computer fonts
ISBN: 0240823974

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A new font is created every day. Whether you are creating fonts for your own project, for a client, or to sell, this is the first book out there to show you how to create unique fonts, use the most inexpensive software available, and make money doing something you absolutely love to do. Stand out in the crowd! Starting with the creation of fonts, moving to lessons on the software used to create them, and ending with helpful ways of marketing and selling, this is a groundbreaking must-have for digital artists of all kinds. Goes beyond just print and web to also help you transition your skills to new and emerging outlets (such as tablets). Stunning design contains a software key and a rating scale to help you navigate the various difficulty levels and software available.

Fonts Encodings

Fonts   Encodings
Author: Yannis Haralambous
Publsiher: "O'Reilly Media, Inc."
Total Pages: 1040
Release: 2007-09-26
Genre: Computers
ISBN: 9780596102425

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The era of ASCII characters on green screens is long gone. Industry leaders such as Apple, HP, IBM, Microsoft, and Oracle have adopted the Unicode Worldwide Character Standard. This book explains information on fonts and typography that software and web developers need to know to get typography and fonts to work properly.

Digital Fonts

Digital Fonts
Author: Alec Julien
Publsiher: Unknown
Total Pages: 0
Release: 2012
Genre: Type and type-founding
ISBN: 0500290466

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Significantly, this book is also the first of its kind to address the important issue of how designers can best market and sell their fonts, and includes advice on copy writing and working with foundries, as well as how designers can set up their own foundries.

Designing Digital Products for Kids

Designing Digital Products for Kids
Author: Rubens Cantuni
Publsiher: Apress
Total Pages: 0
Release: 2020-12-03
Genre: Computers
ISBN: 1484262891

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Childhood learning is now more screen-based than ever before, and app developers are flocking in droves to this lucrative and exciting market. The younger generation deserves the best, and growing up in a digital world has made them discerning and demanding customers. Creating a valuable user experience for a child is as complex and involved as when designing a typical app for an adult, if not more, and Designing Digital Products for Kids is here to be your guide. Author and designer Rubens Cantuni recognizes the societal importance of a high-quality and ethical app experience for children. There is room for significant improvement in this space, and Cantuni helps you optimize it. Designing Digital Products for Kids walks hopeful developers through digital product design—including research, concept, design, release, marketing, testing, analyzing, and iterating—all while aiming to build specifically for children. Industry experts and their real-world advice are showcased in this book, along with careful advice for the ethics that go along with this unique market. These tips include complex needs regarding mental development, accessibility, conscious screen time limits, and content sensitivity. Children, parents, and teachers alike are hungry for more thoughtful players in the kids’ app space, and Designing Digital Products for Kids is your ticket to successfully developing and educating for the future. What You Will Learn Design platforms specifically for children, to entertain and educate them Work with a complex audience of parents, teachers and kids Understand how different monetization strategies work in this industry and why Who This Book Is ForUser experience designers, UI designers, product owners, teachers and educators, startup founders. The range of topics is so wide that anyone interested or involved in digital products could find something interesting to learn.

The Graphic Design Idea Book

The Graphic Design Idea Book
Author: Gail Anderson,Gaile Anderson,Steven Heller
Publsiher: Laurence King Publishing
Total Pages: 128
Release: 2016-04-13
Genre: Design
ISBN: 9781780679938

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This book serves as an introduction to the key elements of good design. Broken into sections covering the fundamental elements of design, key works by acclaimed designers serve to illustrate technical points and encourage readers to try out new ideas. Themes covered include narrative, colour, illusion, ornament, simplicity, and wit and humour. The result is an instantly accessible and easy to understand guide to graphic design using professional techniques.

Just My Type

Just My Type
Author: Simon Garfield
Publsiher: Penguin
Total Pages: 384
Release: 2011-09-01
Genre: Design
ISBN: 9781101577813

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A hugely entertaining and revealing guide to the history of type that asks, What does your favorite font say about you? Fonts surround us every day, on street signs and buildings, on movie posters and books, and on just about every product we buy. But where do fonts come from, and why do we need so many? Who is responsible for the staid practicality of Times New Roman, the cool anonymity of Arial, or the irritating levity of Comic Sans (and the movement to ban it)? Typefaces are now 560 years old, but we barely knew their names until about twenty years ago when the pull-down font menus on our first computers made us all the gods of type. Beginning in the early days of Gutenberg and ending with the most adventurous digital fonts, Simon Garfield explores the rich history and subtle powers of type. He goes on to investigate a range of modern mysteries, including how Helvetica took over the world, what inspires the seeming ubiquitous use of Trajan on bad movie posters, and exactly why the all-type cover of Men are from Mars, Women are from Venus was so effective. It also examines why the "T" in the Beatles logo is longer than the other letters and how Gotham helped Barack Obama into the White House. A must-have book for the design conscious, Just My Type's cheeky irreverence will also charm everyone who loved Eats, Shoots & Leaves and Schott's Original Miscellany.