End Games
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The End Games
Author | : T. Michael Martin |
Publsiher | : Harper Collins |
Total Pages | : 278 |
Release | : 2013-05-07 |
Genre | : Young Adult Fiction |
ISBN | : 9780062201829 |
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John Green meets Stephen King in this original take on the zombie apocalypse by author T. Michael Martin, which ALA Booklist called "the best of the undead bunch" in a starred review. Seventeen-year-old Michael and his five-year-old brother, Patrick, have been battling monsters in the Game for weeks. In the rural mountains of West Virginia—armed with only their rifle and their love for each other—the brothers follow Instructions from the mysterious Game Master. They spend their days searching for survivors, their nights fighting endless hordes of "Bellows"—creatures that roam the dark, roaring for flesh. And at this Game, Michael and Patrick are very good. But the Game is changing. The Bellows are evolving. The Game Master is leading Michael and Patrick to other survivors—survivors who don't play by the rules. And the brothers will never be the same. T. Michael Martin's debut novel is a transcendent thriller filled with electrifying action, searing emotional insight, and unexpected romance.
The End Games
Author | : T. Michael Martin |
Publsiher | : Unknown |
Total Pages | : 400 |
Release | : 2014-06-27 |
Genre | : Electronic Book |
ISBN | : 148442798X |
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In the rural mountains of West Virginia, seventeen-year-old Michael Faris tries to protect his fragile younger brother from the horrors of the zombie apocalypse.
End Games
Author | : Michael Dibdin |
Publsiher | : Vintage Crime/Black Lizard |
Total Pages | : 353 |
Release | : 2009-01-16 |
Genre | : Fiction |
ISBN | : 9780307495112 |
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When an advance scout for an American film company disappears, Aurelio Zen's most recent assignment in remote Calabria becomes anything but routine. Despite a savage attack that has scared the locals silent, Zen is determined to expose the truth. To make matters more complicated, a group of dangerous strangers, led by a rich, single-minded American have arrived to uncover another local mystery—buried treasure—and they will stop at nothing to achieve their goal. What ensues is a fiendishly suspenseful case that only Aurelio Zen could stumble into and only Michael Dibdin could have created: a wild thriller that takes us deep into a remote region of Italy and the darkest corners of human nature.
End to End Game Development
Author | : Nick Iuppa,Terry Borst |
Publsiher | : CRC Press |
Total Pages | : 360 |
Release | : 2012-10-12 |
Genre | : Art |
ISBN | : 9781136137181 |
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You're part of a new venture, an independent gaming company, and you are about to undertake your first development project. The client wants a serious game, one with instructional goals and assessment metrics. Or you may be in a position to green light such a project yourself, believing that it can advance your organization's mission and goals. This book provides a proven process to take an independent game project from start to finish. In order to build a successful game, you need to wear many hats. There are graphic artists, software engineers, designers, producers, marketers - all take part in the process at various (coordinated) stages, and the end result is hopefully a successful game. Veteran game producers and writers (Iuppa and Borst) cover all of these areas for you, with step by step instructions and checklists to get the work done. The final section of the book offers a series of case studies from REAL indy games that have been developed and launched succesfully, and show exactly how the principles outlined in the book can be applied to real world products. The book's associated author web site offers ancillary materials & references as well as serious game demos and presentations.
The Tactics of End games
Author | : Jenő Bán |
Publsiher | : Courier Dover Publications |
Total Pages | : 0 |
Release | : 1997 |
Genre | : Chess |
ISBN | : 0486297055 |
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How to snatch draws from lost positions and wins from equality or worse. Clear presentation of such tactics as walling in, self-pinning, perpetual attack, blockading, much more. 240 chess diagrams.
100 Endgames You Must Know
Author | : Jesus de la Villa |
Publsiher | : New In Chess |
Total Pages | : 495 |
Release | : 2015-12-28 |
Genre | : Games & Activities |
ISBN | : 9789056916183 |
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'New (4th) and improved edition of an all-time classic The good news about endgames is: • there are relatively few endings you should know by heart • once you know these endings, that's it. Your knowledge never goes out of date! The bad news is that, all the same, the endgame technique of most players is deficient. Modern time-controls make matters worse: there is simply not enough time to delve deep into the position. Jesus de la Vila debunks the myth that endgame theory is complex and he teaches you to steer the game into a position you are familiar with. This book contains only those endgames that: • show up most frequently • are easy to learn • contain ideas that are useful in more difficult positions. Your performance will improve dramatically because this book brings you: • simple rules • detailed and lively explanations • many diagrams • clear summaries of the most important themes • dozens of tests.
The 100 Endgames You Must Know Workbook
Author | : Jesus de la Villa |
Publsiher | : New In Chess |
Total Pages | : 623 |
Release | : 2019-05-01 |
Genre | : Games & Activities |
ISBN | : 9789056918217 |
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Jesus de la Villa’s worldwide bestseller 100 Endgames You Must Know successfully debunked the myth that endgame theory is complex and that endgame books are tedious. Reviewers praised its clarity and completeness and thousands of players dramatically improved their endgame understanding (and their results!). In recent years, De la Villa’s students sometimes complained that when they had to apply what they had studied in 100 Endgames, they didn’t always have the material ready at their fingertips. De la Villa then made an important discovery: most of the errors his students made are being made by others as well, even by strong and sometimes famous chess players! De la Villa started collecting training material and selected those exercises best suited to retain and improve your knowledge and avoid common errors. In this book the Spanish grandmaster presents hundreds of exercises grouped according to the various chapters in 100 Endgames. Solving these puzzles will drive home the most important ideas, refresh your knowledge and improve your technique. This book contains a massive amount of clear, concise and easy-to-follow chess endgame instruction. The advice De la Villa gives in the solutions is practical and useful. Ideal for every post-beginner, club player and candidate master who wishes to win more games.
Ender s Game
Author | : Orson Scott Card |
Publsiher | : Macmillan |
Total Pages | : 374 |
Release | : 2010-04-01 |
Genre | : Fiction |
ISBN | : 9781429963930 |
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Orson Scott Card's Ender's Game is the winner of the Nebula and Hugo Awards In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut—young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training. Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister. Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives. Ender's Game is the winner of the 1985 Nebula Award for Best Novel and the 1986 Hugo Award for Best Novel. THE ENDER UNIVERSE Ender series Ender’s Game / Ender in Exile / Speaker for the Dead / Xenocide / Children of the Mind Ender’s Shadow series Ender’s Shadow / Shadow of the Hegemon / Shadow Puppets / Shadow of the Giant / Shadows in Flight Children of the Fleet The First Formic War (with Aaron Johnston) Earth Unaware / Earth Afire / Earth Awakens The Second Formic War (with Aaron Johnston) The Swarm /The Hive Ender novellas A War of Gifts /First Meetings At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.