Extreme Programming Explored
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Extreme Programming Explored
Author | : William C. Wake |
Publsiher | : Addison-Wesley Professional |
Total Pages | : 0 |
Release | : 2002 |
Genre | : Computer software |
ISBN | : 0201733978 |
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You know what XP is, how to get it up and running, and how to plan projects using it. Now it's time to expand your use of Extreme Programming and learn the best practices of this popular discipline. In Extreme Programming Explored, you can read about best practices as learned from the concrete experience of successful XP developers. Author and programmer Bill Wake provides answers to practical questions about XP implementation. Using hands-on examples--including code samples written in the Java programming language--this book demonstrates the day-to-day mechanics of working on an XP team and shows well-defined methods for carrying out a successful XP project. The book is divided into three parts: Part 1, Programming--programming incrementally, test-first, and refactoring. Part 2, Team Practices--code ownership, integration, overtime, and pair programming; how XP approaches system architecture; and how a system metaphor shapes a common vision, a shared vocabulary, and the architecture. Part 3, Processes--how to write stories to plan a release; how to plan iterations; and the activities in a typical day for the customer, the programmer, and the manager of an XP project. To demonstrate how an XP team uses frequent testing, you'll learn how to develop the core of a library search system by unit testing in small increments. To show how to make code ready for major design changes, the author teaches you how to refactor a Java program that generates a Web page. To see how a system metaphor influences the shape of a system, you'll learn about the effects of different metaphors on customer service and word processing applications. To show how customers and programmers participate in release planning, the book demonstrates writing and estimating stories, and shows how the customer plans a release. 0201733978B07052001
Extreme Programming Examined
Author | : Giancarlo Succi,Michele Marchesi |
Publsiher | : Addison-Wesley Professional |
Total Pages | : 596 |
Release | : 2001 |
Genre | : Computers |
ISBN | : 0201710404 |
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Extreme Programming (XP) is a flexible programming discipline that emphasizes constant integration, frequent small releases, co Extreme Programming (XP) is a flexible programming discipline that emphasizes constant integration, frequent small releases, continual customer feedback, and a teamwork approach. With considerable fanfare, XP has taken the mainstream of software engineering by storm. It has been adopted by an increasing number of development organizations worldwide. At the first annual Conference on Extreme Programming and Flexible Processes in Software Engineering, held in Italy in June of 2000, leading theorists and practitioners came together to share principles, techniques, tools, best practices for XP, and other flexible methodologies. Extreme Programming Examined gathers the 33 most insightful papers from this conference into one volume. With contributions by Kent Beck, Martin Fowler, Ward Cunningham, Ron Jeffries, and other visionaries in the field, these papers together represent the state-of-the-art in XP methodology as well as a glimpse at the future of XP. Individual articles are organized into cohesive categories that allow the reader to learn and apply this ma
Extreme Programming Installed
Author | : Ron Jeffries,Ann Anderson,Chet Hendrickson |
Publsiher | : Addison-Wesley Professional |
Total Pages | : 292 |
Release | : 2001 |
Genre | : Computers |
ISBN | : 0201708426 |
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Extreme Programming Installed explains the core principles of Extreme Programming and details each step in the XP development cycle. This book conveys the essence of the XP approach--techniques for implementation, obstacles likely to be encountered, and experience-based advice for successful execution.
Extreme Programming Explained
Author | : Kent Beck,Cynthia Andres |
Publsiher | : Addison-Wesley Professional |
Total Pages | : 218 |
Release | : 2004-11-17 |
Genre | : Computers |
ISBN | : 9780134051994 |
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Accountability. Transparency. Responsibility. These are not words that are often applied to software development. In this completely revised introduction to Extreme Programming (XP), Kent Beck describes how to improve your software development by integrating these highly desirable concepts into your daily development process. The first edition of Extreme Programming Explained is a classic. It won awards for its then-radical ideas for improving small-team development, such as having developers write automated tests for their own code and having the whole team plan weekly. Much has changed in five years. This completely rewritten second edition expands the scope of XP to teams of any size by suggesting a program of continuous improvement based on: Five core values consistent with excellence in software development Eleven principles for putting those values into action Thirteen primary and eleven corollary practices to help you push development past its current business and technical limitations Whether you have a small team that is already closely aligned with your customers or a large team in a gigantic or multinational organization, you will find in these pages a wealth of ideas to challenge, inspire, and encourage you and your team members to substantially improve your software development. You will discover how to: Involve the whole team–XP style Increase technical collaboration through pair programming and continuous integration Reduce defects through developer testing Align business and technical decisions through weekly and quarterly planning Improve teamwork by setting up an informative, shared workspace You will also find many other concrete ideas for improvement, all based on a philosophy that emphasizes simultaneously increasing the humanity and effectiveness of software development. Every team can improve. Every team can begin improving today. Improvement is possible–beyond what we can currently imagine. Extreme Programming Explained, Second Edition, offers ideas to fuel your improvement for years to come.
Extreme Programming for Web Projects
Author | : Doug Wallace,Isobel Raggett,Joel Aufgang |
Publsiher | : Addison-Wesley Professional |
Total Pages | : 198 |
Release | : 2003 |
Genre | : Computers |
ISBN | : 0201794276 |
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Allowing readers to tailor cutting-edge best practices from software development to achieve success in Web development is the goal of this comprehensive guide. The book details a proven process that helps readers deliver Web projects on time, within budget, and with fewer defects.
Planning Extreme Programming
Author | : Kent Beck,Martin Fowler |
Publsiher | : Addison-Wesley Professional |
Total Pages | : 162 |
Release | : 2001 |
Genre | : Computers |
ISBN | : 0201710919 |
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Without careful ongoing planning, the software development process can fall apart. Extreme Programming (XP) is a new programming discipline, or methodology, that is geared toward the way that the vast majority of software development projects are handled -- in small teams. In this new book, noted software engineers Kent Beck and Martin Fowler show the reader how to properly plan a software development project with XP in mind. The authors lay out a proven strategy that forces the reader to plan as their software project unfolds, and therefore avoid many of the nasty problems that can potentially spring up along the way.
Extreme Programming Pocket Guide
Author | : Chromatic |
Publsiher | : "O'Reilly Media, Inc." |
Total Pages | : 107 |
Release | : 2003 |
Genre | : Computers |
ISBN | : 9780596004859 |
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Concise and easy to use, this handy pocket guide to XP is a must-have quick reference for anyone implementing a test-driven development environment.
Extreme Programming Refactored
Author | : Don Rosenberg,Matt Stephens |
Publsiher | : Apress |
Total Pages | : 417 |
Release | : 2008-01-01 |
Genre | : Computers |
ISBN | : 9781430208105 |
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Stephens and Rosenberg examine XP in the context of existing methodologies and processes such as RUP, ICONIX, Spiral, RAD, DSDM, etc – and show how XP goals can be achieved using these existing processes.