Fashion Game Book
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Fashion Game Book
Author | : Florence Müller |
Publsiher | : Editions Assouline |
Total Pages | : 0 |
Release | : 2008 |
Genre | : Clothing and dress |
ISBN | : 2759402924 |
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A compendium of intrigue, lore, who's who and what's what of fashion.
Fashion Game Changers
Author | : Karen Van Godtsenhoven,Miren Arzalluz,Kaat Debo |
Publsiher | : Bloomsbury Publishing |
Total Pages | : 292 |
Release | : 2016-04-21 |
Genre | : Design |
ISBN | : 9781474280082 |
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Fashion Game Changers traces radical innovations in Western fashion design from the beginning of the 20th century to the present. Challenging the traditional silhouettes of their day, fashion designers such as Madeleine Vionnet and Cristóbal Balenciaga began to liberate the female body from the close-fitting hourglass forms which dominated European and American fashion, instead enveloping bodies in more autonomous garments which often took inspiration from beyond the West. As the century progressed, new generations of avant-garde designers from Rei Kawakubo to Martin Margiela further developed the ideas instigated by their predecessors to defy established notions of femininity in dress, creating space between body and garment. This way, a new relationship between body and dress emerged for the 21st century. With over 200 images and commentaries from an international range of leading fashion curators and historians, this beautifully illustrated book showcases some of the most revolutionary silhouettes and innovative designs of over 100 years of fashion.
The End of Fashion
Author | : Teri Agins |
Publsiher | : Harper Collins |
Total Pages | : 823 |
Release | : 2010-10-12 |
Genre | : Business & Economics |
ISBN | : 9780062037503 |
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A solid, hard-hitting, and uncompromising journalistic look at the fashion industry. The time when "fashion" was defined by French designers whose clothes could be afforded only by elite has ended. Now designers take their cues from mainstream consumers and creativity is channeled more into mass-marketing clothes than into designing them. Indeed, one need look no further than the Gap to see proof of this. In The End of Fashion, Wall Street Journal, reporter Teri Agins astutely explores this seminal change, laying bare all aspects of the fashion industry from manufacturing, retailing, anmd licensing to image making and financing. Here as well are fascinating insider vignettes that show Donna Karan fighting with financiers,the rivalry between Ralph Lauren and Tommy Hilfiger, and the commitment to haute conture that sent Isaac Mizrahi's business spiraling.
Fashion game book
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Author | : Florence Müller |
Publsiher | : Editions Assouline |
Total Pages | : 368 |
Release | : 2008 |
Genre | : Electronic Book |
ISBN | : 2759405435 |
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De quand date la création du prêt-à-porter ? Quelles sont les créations révolutionnaires d'hier, qui sont aujourd'hui les fondements de notre garde-robe ? De Bettinaà Kate Moss, comment les mannequins sont-ils devenus des icônes de notre temps ? Qui était l'égérie de Paul Poiret ? Comment a débuté Gabrielle Chanel ? Christian Dior ? YSL ? Ralph Lauren ? Qu'est-ce que le phénomène "low cost" ? Quelles sont les meilleures écoles de mode ? La mode a son histoire, et la connaître permet de mieux juger la création contemporaine. C'est ce que vous propose d'explorer ce livre, d'approche ludique, véritable anthologie de la mode contenant plus de 400 illustrations. Une clé idéale pour "entrer en mode" avec plaisir et facilité.
Who Is The Best Fashion Agent Book Game
Author | : York P Herpers |
Publsiher | : Unknown |
Total Pages | : 130 |
Release | : 2019-12-21 |
Genre | : Electronic Book |
ISBN | : 167882092X |
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This search game is about who can find a described outfit as the quickest. One book for each participant is required.In turn, a player chooses an outfit and describes it. The others have to find it, based on the description, out of over 120 outfits. Whoever names the correct page number first, gets a point. The number of rounds is determined beforehand, depending on the number of participants. Fashion sense, a quick grasp as well as book skills are the most important qualities to become the best fashion agent. Manual: In turn, a player (descriptor) chooses an outfit and describes it.E.g.: "Business combination", "Light", "Mini skirt", "Pantyhose", "Sandals", "Pearl necklace and pearl earrings". The others (fashion agents) have to find it, based on the description, out of over 120 outfits. Questions may be asked. Whoever names the correct page number first, receives a point. Caution! Everyone has only one try! The number of rounds is determined beforehand, depending on the number of participants. Difficulty level 2: No questions may be asked. Difficulty level 3: Each descriptor chooses 2 outfits, describes them one after the other and the two page numbers have to be added to a number. www.boardgamebooks.com
Seven Games A Human History
Author | : Oliver Roeder |
Publsiher | : W. W. Norton & Company |
Total Pages | : 326 |
Release | : 2022-01-25 |
Genre | : History |
ISBN | : 9781324003786 |
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A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.
Game Feel
Author | : Steve Swink |
Publsiher | : CRC Press |
Total Pages | : 377 |
Release | : 2008-10-13 |
Genre | : Art |
ISBN | : 9781482267334 |
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"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe
The Fashion Game
Author | : Gordon Kendall |
Publsiher | : Prentice Hall |
Total Pages | : 0 |
Release | : 2015 |
Genre | : Clothing trade |
ISBN | : 0135117895 |
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This text presents a new, relevant voice in fashion merchandising. This innovative text follows a unique fashion in four approach, which stresses the relationships among the various facets of fashion merchandising. This groundbreaking approach helps students understand how the fashion world functions and how fashion professionals pursue their careers. While many older texts have lost touch with current technologies, issues, and trends, Kendall offers keen insight into today s important issues, including social media, privacy concerns, counterfeit products, sweatshops, and sustainability, in addition to covering basic fashion fundamentals. The text s straightforward approach and current insight will make it a favorite of both students and instructors.