Filming the Fantastic with Virtual Technology

Filming the Fantastic with Virtual Technology
Author: Mark Sawicki,Juniko Moody
Publsiher: Routledge
Total Pages: 252
Release: 2020-03-27
Genre: Performing Arts
ISBN: 9781000762488

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This book brings fantasy storytelling to a whole new level by providing an in-depth insight into the tools used for virtual reality, augmented reality, 360 cinema and motion capture in order to repurpose them to create a virtual studio for filmmaking. Gone are the long days and months of post before seeing your final product. Composites and CG characters can now be shot together as fast as a live-action show. Using off-the-shelf software and tools, authors Mark Sawicki and Juniko Moody document the set-up and production pipelines of the modern virtual/mocap studio. They reveal the procedures and secrets for making movies in virtual sets. The high-end technology that enabled the creation of films such as The Lord of the Rings, Avatar and The Jungle Book is now accessible for smaller, independent production companies. Do you want your actors to perform inside of an Unreal® Game Engine set and interact with the environment? Do you want to be able to put your live-action camera on a jib or dolly and move effortlessly through both a live-action and virtual space together? Do you want live performers interacting with giants, elves and other creatures manipulated by motion capture in real time? This book discusses all of these scenarios and more, showing readers how to create high-quality virtual content using alternative, cost-effective technology. Tutorials, case studies, and project breakdowns provide essential tips on how to avoid and overcome common pitfalls, making this book an indispensable guide for both beginners to create virtual backlot content and more advanced VFX users wanting to adopt best practices when planning and directing virtual productions with RealityTM software and performance capture equipment such as Qualysis.

Filming the Fantastic A Guide to Visual Effects Cinematography

Filming the Fantastic  A Guide to Visual Effects Cinematography
Author: Mark Sawicki
Publsiher: CRC Press
Total Pages: 309
Release: 2012-12-06
Genre: Performing Arts
ISBN: 9781136066627

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Don't waste valuable time and budget fixing your footage in post! Shoot the effects you want effectively and creatively the first time. This full-color step-by step guide to visual effects cinematography empowers you to plan out and execute visual effects shots on a budget, without falling into the common pitfall of using high-end computer graphics to "fix it in post. Learn how to effectively photograph foreground miniatures, matte paintings, green screen set ups, miniatures, crowd replication, explosions, and so much more to create elements that will composite together flawlessly. Filming the Fantastic focuses on the art and craft of visual effects using real case scenarios from a visual effects cameraman. These lessons from the front line will give you ideas and insight so you can translate your skills into any situation, no matter what camera or software package you are using and no matter if you are using film or digital technology. Learn how to film your fantastic visual effects with this book!

Virtual Reality Filmmaking

Virtual Reality Filmmaking
Author: Celine Tricart
Publsiher: Taylor & Francis
Total Pages: 260
Release: 2017-11-22
Genre: Art
ISBN: 9781315280394

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Virtual Reality Filmmaking presents a comprehensive guide to the use of virtual reality in filmmaking, including narrative, documentary, live event production, and more. Written by Celine Tricart, a filmmaker and an expert in new technologies, the book provides a hands-on guide to creative filmmaking in this exciting new medium, and includes coverage on how to make a film in VR from start to finish. Topics covered include: The history of VR; VR cameras; Game engines and interactive VR; The foundations of VR storytelling; Techniques for shooting in live action VR; VR postproduction and visual effects; VR distribution; Interviews with experts in the field including the Emmy-winning studios Felix & Paul and Oculus Story Studio, Wevr, Viacom, Fox Sports, Sundance’s New Frontier, and more.

Cinematic Virtual Reality

Cinematic Virtual Reality
Author: Kath Dooley
Publsiher: Springer Nature
Total Pages: 146
Release: 2021-04-27
Genre: Art
ISBN: 9783030721473

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With reference to traditional film theory and frameworks drawn from fields such as screenwriting studies and anthropology, this book explores the challenges and opportunities for both practitioners and viewers offered by the 360-degree storytelling form. It focuses on cinematic virtual reality (CVR), a format that involves immersive, high quality, live action or computer-generated imagery (CGI) that can be viewed through head mounted display (HMD) goggles or via online platforms such as YouTube. This format has surged in popularity in recent years due to the release of affordable high quality omnidirectional (360-degree) cameras and consumer grade HMDs. The book interrogates four key concepts for this emerging medium: immersion, presence, embodiment and proximity through an analysis of innovative case studies and with reference to practitioner interviews. In doing so, it highlights the specificity of the format and provides a critical account of practitioner approaches to the concept development, writing and realisation of short narrative CVR works. The book concludes with an account of the author’s practice-led research into the form, providing a valuable example of creative practice in the field of immersive media.

Filming the Fantastic A Guide to Visual Effects Cinematography

Filming the Fantastic  A Guide to Visual Effects Cinematography
Author: Mark Sawicki
Publsiher: Taylor & Francis
Total Pages: 356
Release: 2012-11-12
Genre: Performing Arts
ISBN: 9781136066535

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Don't waste valuable time and budget fixing your footage in post! Shoot the effects you want effectively and creatively the first time. This full-color step-by step guide to visual effects cinematography empowers you to plan out and execute visual effects shots on a budget, without falling into the common pitfall of using high-end computer graphics to "fix it in post, which can be an expensive, drawn out process. Instead, learn how to put your shots together before you start shooting-whether you're working in digital or film. Learn how to effectively photograph and create miniatures, matte paintings, green screen set ups, crowd replication, digital rear projection, and so much more to create elements that will composite together flawlessly. The main purpose of effects is to promote the story, not just to wow an audience with amazing tricks created digitally. This book describes methods for creating seamless effects that don't call attention to themselves but enhance the scene as a whole. The technical foundations of film and digital capture are given in the introductory chapters of the book, and you are presented with real world scenarios that illustrate these basic concepts in a practical sense. Step-by-step illustrations of photographic element creation empower you to learn how to effectively pre-plan and execute your own visual effects challenges.

DIGITAL DOCTRINA A SWIFT FROM CONVENTIONAL LEARNING TO VIRTUAL LEARNING

DIGITAL DOCTRINA  A SWIFT FROM CONVENTIONAL LEARNING TO VIRTUAL LEARNING
Author: Dr. S.Anbalagan
Publsiher: Krishna Publication House
Total Pages: 135
Release: 2020-11-16
Genre: Antiques & Collectibles
ISBN: 9788194738886

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Cyber Security Intelligence and Analytics

Cyber Security Intelligence and Analytics
Author: Zheng Xu (Of Shanghai da xue),Saed Alrabaee,Octavio Loyola-González,Niken Dwi Wahyu Cahyani,Nurul Hidayah Ab Rahman
Publsiher: Springer Nature
Total Pages: 599
Release: 2023
Genre: Computer security
ISBN: 9783031317750

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This book provides the proceedings of the 5th International Conference on Cyber Security Intelligence and Analytics. The 5th International Conference on Cyber Security Intelligence and Analytics (CSIA 2023) is an international conference dedicated to promoting novel theoretical and applied research advances in the interdisciplinary agenda of cyber security, particularly focusing on threat intelligence and analytics and countering cybercrime. Cyber security experts, including those in data analytics, incident response and digital forensics, need to be able to rapidly detect, analyze and defend against a diverse range of cyber threats in near real-time conditions. We are organizing the CSIA 2023 at Radisson Blu Shanghai Pudong Jinqiao Hotel. It will feature a technical program of refereed papers selected by the international program committee, keynote address.

Essential Virtual Reality fast

Essential Virtual Reality fast
Author: John Vince
Publsiher: Springer Science & Business Media
Total Pages: 195
Release: 2012-12-06
Genre: Computers
ISBN: 9781447112631

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Virtual reality (VR) allows users to enter computer generated 3D scenes that can be navigated and manipulated. Essential Virtual Reality fast shows readers what is and isn't VR. The author provides an overview of the history of virtual reality and explains, in easy-to-understand terms, the concepts of computer graphics and how they are integral to VR systems. The importance of integrating human factors, such as vision, sound, touch and balance, is emphasized. Exploring actual VR systems, readers will learn about all the important aspects of virtual environments, including the hardware, software, and sound systems, as well as the latest VR techniques on the Internet.