Flutter Apprentice Third Edition

Flutter Apprentice  Third Edition
Author: Michael Katz,Kevin D. Moore,Vincent Ngo
Publsiher: Razeware LLC
Total Pages: 0
Release: 2022-09-13
Genre: Computers
ISBN: 1950325741

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Build for iOS & Android With Flutter!Flutter is an exciting development toolkit that lets you build apps for iOS, Android and even web and desktop, all from a single codebase.It uses a declarative approach to UI development. You can "hot reload" code while developing, and apps will perform at native speed thanks to its custom rendering engine.With Flutter and Flutter Apprentice, you can achieve the dream of building fast applications, faster.Who This Book Is ForThis book is for developers who are new to Flutter, and also developers that already have some experience with building apps for the iOS and Android platforms, or web apps.Topics Covered in Flutter ApprenticeWidgets: Use Flutter widgets to build modern mobile user interfaces.Navigation: Navigate between multiple screens within a Flutter app, including using deep links.Networking and Persistence: Fetch data from the network, parse the JSON response and cache data locally in a SQLite database.State Management: Explore the all-important idea of state management in Flutter and learn about various state management techniques and tools.Streams: Learn about Dart streams and how to use them in Flutter apps.Deployment: Learn to prepare and deploy your app to mobile app stores.Firebase: Learn how to leverage Firebase Cloud Firestore to store data remotely.One thing you can count on: After reading this book, you'll be prepared to create and deploy full-featured mobile apps to both the iOS App Store and the Google Play Store, without having to write two separate apps.

Flutter Apprentice First Edition

Flutter Apprentice  First Edition
Author: raywenderlich Tutorial Team,Mike Katz,Kevin Moore,Vincent Ngo
Publsiher: Razeware LLC
Total Pages: 616
Release: 2020-10
Genre: Electronic Book
ISBN: 1950325113

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Build for iOS & Android With Flutter!Flutter is an exciting development toolkit that lets you build apps for iOS, Android and even web and desktop, all from a single codebase.It uses a declarative approach to UI development. You can "hot reload" code while developing, and apps will perform at native speed thanks to its custom rendering engine.With Flutter and Flutter Apprentice, you can achieve the dream of building fast applications, faster.Who This Book Is ForThis book is for developers who are new to Flutter, and also developers that already have some experience with building apps for the iOS and Android platforms, or web apps.Topics Covered in Flutter ApprenticeWidgets: Use Flutter widgets to build modern mobile user interfaces.Navigation: Navigate between multiple screens within a Flutter app, including using deep links.Networking and Persistence: Fetch data from the network, parse the JSON response and cache data locally in a SQLite database.State Management: Explore the all-important idea of state management in Flutter and learn about various state management techniques and tools.Streams: Learn about Dart streams and how to use them in Flutter apps.Deployment: Learn to prepare and deploy your app to mobile app stores.One thing you can count on: After reading this book, you'll be prepared to create and deploy full-featured mobile apps to both the iOS App Store and the Google Play Store, without having to write two separate apps.

Flutter Apprentice Second Edition

Flutter Apprentice  Second Edition
Author: Michael Katz,Kevin David Moore,Vincent Ngo
Publsiher: Razeware LLC
Total Pages: 678
Release: 2021-10-05
Genre: Computers
ISBN: 1950325482

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Build for iOS & Android With Flutter!Flutter is an exciting development toolkit that lets you build apps for iOS, Android and even web and desktop, all from a single codebase.It uses a declarative approach to UI development. You can "hot reload" code while developing, and apps will perform at native speed thanks to its custom rendering engine.With Flutter and Flutter Apprentice, you can achieve the dream of building fast applications, faster.Who This Book Is ForThis book is for developers who are new to Flutter, and also developers that already have some experience with building apps for the iOS and Android platforms, or web apps.Topics Covered in Flutter ApprenticeWidgets: Use Flutter widgets to build modern mobile user interfaces.Navigation: Navigate between multiple screens within a Flutter app, including using deep links.Networking and Persistence: Fetch data from the network, parse the JSON response and cache data locally in a SQLite database.State Management: Explore the all-important idea of state management in Flutter and learn about various state management techniques and tools.Streams: Learn about Dart streams and how to use them in Flutter apps.Deployment: Learn to prepare and deploy your app to mobile app stores.One thing you can count on: After reading this book, you'll be prepared to create and deploy full-featured mobile apps to both the iOS App Store and the Google Play Store, without having to write two separate apps.

Dart Apprentice First Edition

Dart Apprentice  First Edition
Author: Jonathan Sande,Matt Galloway,Raywenderlich Tutorial Team
Publsiher: R. R. Bowker
Total Pages: 296
Release: 2021-04-29
Genre: Electronic Book
ISBN: 1950325326

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Make Dart Your Programming Language of Choice There are many programming languages you can start learning today. But not many are as modern, easy to learn, object-oriented and scalable as Dart. Plus, combined with Flutter, Dart allows you to build native iOS, Android, web and desktop applications with a single code base. Dart Apprentice will teach you all the basic concepts you need to master this language. Follow along with the clearly and thoroughly explained concepts and you'll be building Dart applications in a breeze. Who This Book Is For Dart Apprentice is aimed at anyone interested in learning this new and modern programming language. If you're a beginner and want to start programming, this is great place to start. If you're an experienced programmer interested in learning Dart, here you'll find all the concepts you need to know. In either case, following along with this book, you'll be comfortable writing your own Dart programs in less time than you think. Topics covered in Dart Apprentice Expressions, Variables and Constants: The building blocks of the language Types and Operations: Static vs. dynamic typing, inference and strings Control Flow: Booleans, enums, switches, if statements and loops Functions: Named and anonymous functions, parameters and arrow syntax Classes: Objects, constructors, methods and properties Nullability: Null and how to handle it Collections: Lists, sets and maps Advanced classes: Inheritance, abstract classes, interfaces and mixins Asynchronous Programming: Concurrency, futures, streams and isolates One thing you can count on: after reading this book, you'll be prepared to build your own applications using Dart. About the Tutorial Team The Tutorial Team is a group of app developers and authors who write tutorials at the popular website raywenderlich.com. We take pride in making sure each tutorial we write holds to the highest standards of quality. We want our tutorials to be well written, easy to follow, and fun. If you've enjoyed the tutorials we've written in the past, you're in for a treat. The chapters we've written for this book are some of our best yet - and this book contains detailed technical knowledge explained in a way you simply won't be able to find anywhere else.

Creating Cross Platform C Applications with Uno Platform

Creating Cross Platform C  Applications with Uno Platform
Author: Matt Lacey,Marcel Alexander Wagner
Publsiher: Packt Publishing Ltd
Total Pages: 258
Release: 2021-08-27
Genre: Computers
ISBN: 9781801070867

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Discover how to leverage the Uno Platform to write single-codebase, cross-platform mobile, desktop, and web applications using C# and XAML Key FeaturesEnhance your Windows apps by running them on all operating systems and browsersUse tools and APIs you already know to remain productive as you target new platformsCreate realistic apps for various lines of business (LOBs) and consumer scenariosBook Description Developers are increasingly being asked to build native applications that run on multiple operating systems and in the browser. In the past, this would have meant learning new technologies and making multiple copies of an application. But the Uno Platform allows you to use tools, languages, and APIs you already know from building Windows apps to develop apps that can also run on other platforms. This book will help you to create customer-facing as well as line-of-business apps that can be used on the device, browser, or operating system of your choice. This practical guide enables developers to put their C# and XAML knowledge to work by writing cross-platform apps using the Uno Platform. Packed with tips and practical examples, this book will help you to build applications for common scenarios. You'll begin by learning about the Uno Platform through step-by-step explanations of essential concepts, before moving on to creating cross-platform apps for different lines of business. Throughout this book, you'll work with examples that will teach you how to combine your existing knowledge to manage common development environments and implement frequently needed functionality. By the end of this Uno development book, you will have learned how to write your own cross-platform apps with the Uno Platform and use additional tools and libraries to speed up your app development process. What you will learnUnderstand how and why Uno could be the right fit for your needsSet up your development environment for cross-platform app development with the Uno Platform and create your first Uno Platform appFind out how to create apps for different business scenariosDiscover how to combine technologies and controls to accelerate developmentGo beyond the basics and create 'world-ready' applicationsGain the confidence and experience to use Uno in your own projectsWho this book is for This book is for developers who are familiar with app development for Windows and want to use their existing skills to build cross-platform apps. Basic knowledge of C# and XAML is required to get started with this book. Anyone with basic experience in app development using WPF, UWP, or WinUI will be able to learn how to create cross-platform applications with the Uno Platform.

Practical Flutter

Practical Flutter
Author: Frank Zammetti
Publsiher: Apress
Total Pages: 407
Release: 2019-07-19
Genre: Computers
ISBN: 9781484249727

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Explore what Flutter has to offer, where it came from, and where it’s going. Mobile development is progressing at a fast rate and with Flutter – an open-source mobile application development SDK created by Google – you can develop applications for Android and iOS, as well as Google Fuchsia.Learn to create three apps (a personal information manager, a chat system, and a game project) that you can install on your mobile devices and use for real. You will begin by getting a solid foundation of Flutter knowledge, and building on it immediately by constructing two more traditional productivity apps.. You will also learn to create a game, enabling you to see a whole other perspective on what Flutter can do. In addition to building these apps, you'll have the benefit of reviewing real-world issues you might encounter, along with ways to deal with them through tips and tricks, all designed to make your Flutter experience that much more productive and, frankly, fun! Practical Flutter will leave you with a solid grasp of how to build apps with Flutter, and springboard into creating more advanced apps on your own. By the time your journey through this material concludes, another larger one will begin as you springboard, well-prepared, into the larger world of Flutter development, tackling any project that comes your way with aplomb. Practical Flutter is a learning adventure you won't want to miss. What You'll Learn Get a Flutter project started and logically structure it Use the interface elements Flutter provides, such as widgets, controls, and extensions Build layouts using interface elements Use available tooling, specifically Android Studio Leverage server-side development and connect a Flutter app to a server back-end. Who This Book Is For Mobile developers who are looking to build for multiple mobile platforms and trying to do so with a codebase that is largely the same across all. Basic knowledge of iOS and Android generally, and some general programming experience is expected.

Flutter for Beginners Third Edition

Flutter for Beginners   Third Edition
Author: THOMAS. BIESSEK BAILEY (ALESSANDRO.),Alessandro Biessek
Publsiher: Unknown
Total Pages: 0
Release: 2023-10-13
Genre: Electronic Book
ISBN: 1837630380

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Flutter creates native-quality mobile apps with the benefits of cross-platform codebases, project management, and maintenance. Development teams across the globe are exploring and embracing the advantages of Flutter for their projects.

Android Apprentice Fourth Edition

Android Apprentice  Fourth Edition
Author: Namrata Bandekar,Darryl Bayliss,Fuad Kamal
Publsiher: R. R. Bowker
Total Pages: 744
Release: 2021-04-28
Genre: Electronic Book
ISBN: 1950325393

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Learn Android programming with Kotlin! Learning Android programming can be challenging. Sure, there is plenty of documentation, but the tools and libraries available today for Android are easily overwhelming for newcomers to Android and Kotlin. Android Apprentice takes a different approach. From building a simple first app, all the way to a fully-featured podcast player app, this book walks you step-by-step, building on basic concepts to advanced techniques so you can build amazing apps worthy of the Google Play Store! Who This Book Is For This book is for anyone interested in writing mobile apps for Android. Though no previous mobile experience is necessary, this book is also a great resource for iPhone developers transitioning from iOS. Topics Covered in Android Apprentice Getting Started: Learn how to set up Android Studio and the Android Emulator. Layouts: Create layouts that can be used for both Activities and Fragments Debugging: No one's perfect! Learn how to dig down and troubleshoot bugs in your apps. Communication: Design separate Activites and communicate and send data between them using Intents. Scrolling Layouts: Learn how to use Recycler Views to make efficient, reusable views that scroll fluidly at a touch. Google Places: Integrate location APIs to bring the magic of maps into your Android apps. Networking: Learn how to access resouces on the internet and handle networked responses. Material Design: Make sure your apps conform to modern best practices by using Google's standards of Material Design AndroidX: Learn how to use the AndroidX libraries to support older versions of Android. And much, much more! One thing you can count on: after reading this book, you'll be prepared to write feature-rich apps from scratch and go all the way to submiting them to the Google Play Store! About the Tutorial Team The Tutorial Team is a group of app developers and authors who write tutorials at the popular website raywenderlich.com. We take pride in making sure each tutorial we write holds to the highest standards of quality. We want our tutorials to be well written, easy to follow, and fun. If you've enjoyed the tutorials we've written in the past, you're in for a treat. The tutorials we've written for this book are some of our best yet - and this book contains detailed technical knowledge you simply won't be able to find anywhere else.