Fun and Gains

Fun and Gains
Author: Carolyn Greenwich
Publsiher: McGraw-Hill Companies
Total Pages: 0
Release: 2000
Genre: Creative ability
ISBN: 0074707701

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This text is a collection of games, activites and competitions to assist users in motivating staff quickly and easily. The activites focus on improving staff reliabilty, professionalism and communication, helping to improve peroformance, inspire new goals and create an exciting environment.

The Big Book of Team Building Games Trust Building Activities Team Spirit Exercises and Other Fun Things to Do

The Big Book of Team Building Games  Trust Building Activities  Team Spirit Exercises  and Other Fun Things to Do
Author: Edward E. Scannell,John W. Newstrom
Publsiher: McGraw-Hill Education
Total Pages: 274
Release: 1997-12-22
Genre: Business & Economics
ISBN: 0070465134

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Did you know that games can be a terrifically effective way to build team spirit, communication, and trust among people who work together day in and day out? Now you can spark morale in any work group by choosing from 70 stimulating games and activities specifically designed for the manager who's looking to raise sagging morale in a department, liven up boring staff meetings, enable team members to collaborate smoothly and effectively, and much more!

Fun and Games at Work

Fun and Games at Work
Author: Phillip Wells
Publsiher: Xlibris Corporation
Total Pages: 179
Release: 2010-04-09
Genre: Humor
ISBN: 9781450067218

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Forty years of varied work experiences reflect a wide range of individuals and at times, the strangeness of their actions and beliefs. As one goes through life, one soon comes to grips with the fact that some people want a paycheck but resent that something called “WORK usually precedes the awarding of that check. Sometimes that word work is not well received or understood. Prior published works by the author was “Where’s Charlie and Other tales as told by Adrain” published in 2005. Where’s Charlie . . . dealt with childhood events, those were events through the eyes of the writer’s cousin. Alias Tom Mix published in 2009, the stories pay tribute to memories of youth spent idolizing a hero, Cowboy “Tom Mix.” Last Summer was also published in 2009. The stories reflected childhood memories. Articles have been published in the Fate magazine. Several of the writer’s articles have been published by the online publication SafetyXChange; some of the articles continue to be available online. Currently, he authors a monthly publication, “Safety times and tips.” The pamphlet is distributed to subscribing organizations and individuals.

The Gamification of Work

The Gamification of Work
Author: Emmanuelle Savignac
Publsiher: John Wiley & Sons
Total Pages: 212
Release: 2017-02-21
Genre: Business & Economics
ISBN: 9781786301239

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Despite the traditional opposition between play and work, games and their structure are increasingly used in workplaces. This phenomenon of using game elements or mechanisms in other contexts than games is named “gamification”. In workplaces, the gamification is supposed to abolish the separation between work and leisure or between constraint and pleasure. This book reviews a century of game theories in the social sciences and analyzes the uses of games in workplaces. We critically question the explicit functions (learning, experimentation…) which are supposed to be conveyed by games. Finally, we show that game, understood as a structure, could have efficient social functions in the workplace.

301 Ways to Have Fun At Work

301 Ways to Have Fun At Work
Author: Dave Hemsath,Leslie Yerkes
Publsiher: Berrett-Koehler Publishers
Total Pages: 268
Release: 1997-06-12
Genre: Business & Economics
ISBN: 1576750191

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Research has shown that when people actually enjoy their jobs they're more creative, more productive, and more committed to doing their job well. Featuring ideas generated by companies around the world that have successfully instilled fun into the workplace, "301 Ways to Have Fun at Work" is a complete resource anyone can use to create a dynamic workplace. Illus.

The big book of team building games

The big book of team building games
Author: John W. Newstrom,Edward E. Scannell
Publsiher: McGraw-Hill Education / Europe, Middle East and Africa
Total Pages: 0
Release: 2006-10
Genre: Group games
ISBN: 0077114752

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Build team spirit, communication and trust among people who work together with these best selling games and activities. You can choose from 70 varied and imaginative games and activities that have been specifically designed for the manager who's looking to: Improve Communication Raise morale Liven up boring staff meetings Promote a culture of harmony and cooperation Have fun with their work team Each of these games is fast, creative, easy-to-lead, and will help you accomplish your team building goals. Learn valuable tips on how to present games and how to select activities for particular situations. Get essential advice on what not to do when leading games, and much more!

Fun at Work More Time Freedom Profit and More of What You Love to Do

Fun at Work  More Time  Freedom  Profit and More of What You Love to Do
Author: Greg Winteregg
Publsiher: Matterhorn Business Development
Total Pages: 252
Release: 2019-03-15
Genre: Business & Economics
ISBN: 1733622721

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Whether your dream is to enjoy a four-hour work week or you love the 80-hour hustle, your definition of freedom is what's right for you. No matter how you define happiness, there are basic planning and organization skills that must be in place to achieve your goals. You can enjoy your work rather than becoming a slave to it.

Weslandia

Weslandia
Author: Paul Fleischman
Publsiher: Candlewick Press
Total Pages: 39
Release: 2022-02-01
Genre: Juvenile Fiction
ISBN: 9781536228007

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"This fantastical picture book, like its hero, is bursting at the seams with creativity. . . . a vigorous shot in the arm to nonconformists everywhere" — Publishers Weekly (starred review) Enter the witty, intriguing world of Weslandia! Now that school is over, Wesley needs a summer project. He’s learned that each civilization needs a staple food crop, so he decides to sow a garden and start his own — civilization, that is. He turns over a plot of earth, and plants begin to grow. They soon tower above him and bear a curious-looking fruit. As Wesley experiments, he finds that the plant will provide food, clothing, shelter, and even recreation. It isn’t long before his neighbors and classmates develop more than an idle curiosity about Wesley — and exactly how he is spending his summer vacation.