Logic in Games

Logic in Games
Author: Johan Van Benthem
Publsiher: MIT Press
Total Pages: 567
Release: 2014-01-24
Genre: Computers
ISBN: 9780262019903

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A comprehensive examination of the interfaces of logic, computer science, and game theory, drawing on twenty years of research on logic and games. This book draws on ideas from philosophical logic, computational logic, multi-agent systems, and game theory to offer a comprehensive account of logic and games viewed in two complementary ways. It examines the logic of games: the development of sophisticated modern dynamic logics that model information flow, communication, and interactive structures in games. It also examines logic as games: the idea that logical activities of reasoning and many related tasks can be viewed in the form of games. In doing so, the book takes up the “intelligent interaction” of agents engaging in competitive or cooperative activities and examines the patterns of strategic behavior that arise. It develops modern logical systems that can analyze information-driven changes in players' knowledge and beliefs, and introduces the “Theory of Play” that emerges from the combination of logic and game theory. This results in a new view of logic itself as an interactive rational activity based on reasoning, perception, and communication that has particular relevance for games. Logic in Games, based on a course taught by the author at Stanford University, the University of Amsterdam, and elsewhere, can be used in advanced seminars and as a resource for researchers.

Symbolic Logic and the Game of Logic

Symbolic Logic and the Game of Logic
Author: Lewis Carroll
Publsiher: Read Books Ltd
Total Pages: 374
Release: 2013-04-16
Genre: Philosophy
ISBN: 9781447480662

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Lewis Carroll the author of the world famous Alice in Wonderland is well known even today for his fiction, but his tenure as professor of mathematics at Oxford university is less well known as is his love of logic problems. Carroll was a mathematician at heart; he deeply loved and was fascinated by the subject. At first it may seem odd that a creator of such nonsensical writings would have such an interest in this area, although the logic involved in maths appealed to the very clever mind of Dodgson, and logical oddities are at the root of a lot of the wit in the Alice books.

Game Logic

Game Logic
Author: Angie Smibert
Publsiher: Build It Yourself
Total Pages: 0
Release: 2019
Genre: Juvenile Nonfiction
ISBN: 1619308053

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What's your favorite game to play? Making a game is a creative, logical, even scientific activity! In Game Logic: Level Up and Create Your Own Games with Science Activities for Kids, middle schoolers learn how games work and even design their own games. Hands-on gaming projects, essential questions, links to primary sources, and more get kids thinking analytically about the games they love.

The Game of Logic

The Game of Logic
Author: Lewis Carroll
Publsiher: BoD – Books on Demand
Total Pages: 122
Release: 2023-09-07
Genre: Electronic Book
ISBN: 9783387035452

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Puzzle Baron s Logic Puzzles

Puzzle Baron s Logic Puzzles
Author: Puzzle Baron
Publsiher: National Geographic Books
Total Pages: 0
Release: 2010-08-03
Genre: Games & Activities
ISBN: 9781615640324

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Get your brain working with 200 grid-based logic puzzles from the Puzzle Baron! Filled with complex and fun brain teasers that range in difficulty, this book will put your mind into overdrive with hours of brain-challenging fun. Using the given backstory and list of clues, readers use pure logic to deduce the correct answer for each fiendishly tricky puzzle in Puzzle Baron's Logic Puzzles. Bring out your competitive side and check your stats against the average completion time, the record completion time, and the percentage of people who finish the puzzle. Check your work against the answer key and see how logical you really are! Perfect for adults or children, Puzzle Baron's Logic Puzzles is the ultimate challenge for those who love piecing clues and facts together. The brain is a wonderful thing to tease!

Math and Logic Games

Math and Logic Games
Author: Franco Agostini
Publsiher: Harper Perennial
Total Pages: 188
Release: 1986
Genre: Games & Activities
ISBN: 0060970219

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A collection of games, tricks, and puzzles using mathematical concerns and knowledge.

Games for Your Mind

Games for Your Mind
Author: Jason Rosenhouse
Publsiher: Princeton University Press
Total Pages: 348
Release: 2022-09-27
Genre: Mathematics
ISBN: 9780691242026

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A lively and engaging look at logic puzzles and their role in mathematics, philosophy, and recreation Logic puzzles were first introduced to the public by Lewis Carroll in the late nineteenth century and have been popular ever since. Games like Sudoku and Mastermind are fun and engrossing recreational activities, but they also share deep foundations in mathematical logic and are worthy of serious intellectual inquiry. Games for Your Mind explores the history and future of logic puzzles while enabling you to test your skill against a variety of puzzles yourself. In this informative and entertaining book, Jason Rosenhouse begins by introducing readers to logic and logic puzzles and goes on to reveal the rich history of these puzzles. He shows how Carroll's puzzles presented Aristotelian logic as a game for children, yet also informed his scholarly work on logic. He reveals how another pioneer of logic puzzles, Raymond Smullyan, drew on classic puzzles about liars and truthtellers to illustrate Kurt Gödel's theorems and illuminate profound questions in mathematical logic. Rosenhouse then presents a new vision for the future of logic puzzles based on nonclassical logic, which is used today in computer science and automated reasoning to manipulate large and sometimes contradictory sets of data. Featuring a wealth of sample puzzles ranging from simple to extremely challenging, this lively and engaging book brings together many of the most ingenious puzzles ever devised, including the "Hardest Logic Puzzle Ever," metapuzzles, paradoxes, and the logic puzzles in detective stories.

Luck Logic and White Lies

Luck  Logic  and White Lies
Author: Jörg Bewersdorff
Publsiher: CRC Press
Total Pages: 498
Release: 2021-04-28
Genre: Mathematics
ISBN: 9781000372090

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Praise for the First Edition "Luck, Logic, and White Lies teaches readers of all backgrounds about the insight mathematical knowledge can bring and is highly recommended reading among avid game players, both to better understand the game itself and to improve one’s skills." – Midwest Book Review "The best book I've found for someone new to game math is Luck, Logic and White Lies by Jörg Bewersdorff. It introduces the reader to a vast mathematical literature, and does so in an enormously clear manner. . ." – Alfred Wallace, Musings, Ramblings, and Things Left Unsaid "The aim is to introduce the mathematics that will allow analysis of the problem or game. This is done in gentle stages, from chapter to chapter, so as to reach as broad an audience as possible . . . Anyone who likes games and has a taste for analytical thinking will enjoy this book." – Peter Fillmore, CMS Notes Luck, Logic, and White Lies: The Mathematics of Games, Second Edition considers a specific problem—generally a game or game fragment and introduces the related mathematical methods. It contains a section on the historical development of the theories of games of chance, and combinatorial and strategic games. This new edition features new and much refreshed chapters, including an all-new Part IV on the problem of how to measure skill in games. Readers are also introduced to new references and techniques developed since the previous edition. Features Provides a uniquely historical perspective on the mathematical underpinnings of a comprehensive list of games Suitable for a broad audience of differing mathematical levels. Anyone with a passion for games, game theory, and mathematics will enjoy this book, whether they be students, academics, or game enthusiasts Covers a wide selection of topics at a level that can be appreciated on a historical, recreational, and mathematical level. Jörg Bewersdorff (1958) studied mathematics from 1975 to 1982 at the University of Bonn and earned his PhD in 1985. In the same year, he started his career as game developer and mathematician. He served as the general manager of the subsidiaries of Gauselmann AG for more than two decades where he developed electronic gaming machines, automatic payment machines, and coin-operated Internet terminals. Dr. Bewersdorff has authored several books on Galois theory (translated in English and Korean), mathematical statistics, and object-oriented programming with JavaScript.