Gender and Social Computing

Gender and Social Computing
Author: Celia Romm-Livermore
Publsiher: Unknown
Total Pages: 343
Release: 2012
Genre: Computers and women
ISBN: 1609607619

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"This book provides an overview of the major questions that researchers and practitioners are addressing, outlining possible future directions for theory development and empirical research on gender and computing"--Provided by publisher.

Programmed Inequality

Programmed Inequality
Author: Mar Hicks
Publsiher: MIT Press
Total Pages: 354
Release: 2018-02-23
Genre: Computers
ISBN: 9780262535182

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This “sobering tale of the real consequences of gender bias” explores how Britain lost its early dominance in computing by systematically discriminating against its most qualified workers: women (Harvard Magazine) In 1944, Britain led the world in electronic computing. By 1974, the British computer industry was all but extinct. What happened in the intervening thirty years holds lessons for all postindustrial superpowers. As Britain struggled to use technology to retain its global power, the nation’s inability to manage its technical labor force hobbled its transition into the information age. In Programmed Inequality, Mar Hicks explores the story of labor feminization and gendered technocracy that undercut British efforts to computerize. That failure sprang from the government’s systematic neglect of its largest trained technical workforce simply because they were women. Women were a hidden engine of growth in high technology from World War II to the 1960s. As computing experienced a gender flip, becoming male-identified in the 1960s and 1970s, labor problems grew into structural ones and gender discrimination caused the nation’s largest computer user—the civil service and sprawling public sector—to make decisions that were disastrous for the British computer industry and the nation as a whole. Drawing on recently opened government files, personal interviews, and the archives of major British computer companies, Programmed Inequality takes aim at the fiction of technological meritocracy. Hicks explains why, even today, possessing technical skill is not enough to ensure that women will rise to the top in science and technology fields. Programmed Inequality shows how the disappearance of women from the field had grave macroeconomic consequences for Britain, and why the United States risks repeating those errors in the twenty-first century.

Women and Underrepresented Minorities in Computing

Women and Underrepresented Minorities in Computing
Author: William Aspray
Publsiher: Springer
Total Pages: 271
Release: 2016-07-11
Genre: Computers
ISBN: 9783319248110

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This text examines in detail the issue of the underrepresentation of women, African Americans, American Indians, and Hispanics in the computing disciplines in the U.S. The work reviews the underlying causes, as well as the efforts of various nonprofit organizations to correct the situation, in order to both improve social equity and address the shortage of skilled workers in this area. Topics and features: presents a digest and historical overview of the relevant literature from a range of disciplines, including leading historical and social science sources; discusses the social and political factors that have affected the demographics of the workforce from the end of WWII to the present day; provides historical case studies on organizations that have sought to broaden participation in computing and the STEM disciplines; reviews the different approaches that have been applied to address underrepresentation, at the individual, system-wide, and pathway-focused level; profiles the colleges and universities that have been successful in opening up computer science or engineering to female students; describes the impact of individual change-agents as well as whole organizations.

Emerging Social Computing Techniques

Emerging Social Computing Techniques
Author: Matthew N. O. Sadiku
Publsiher: AuthorHouse
Total Pages: 204
Release: 2022-07-26
Genre: Education
ISBN: 9781665564199

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We are in the era of computing. Computing is experiencing its most exciting moments in history, permeating nearly all areas of human activities. Computing is any activity that involves using computers. It includes designing and building hardware and software systems for a wide range of purposes. It has resulted in deep changes in infrastructures and development practices of computing. It is a critically important, integral component of modern life. Advancement in technology has led to several computing schemes such as cloud computing, grid computing, green computing, DNA computing, soft computing, organic computing, etc. This book covers the most important 70 computing techniques. It is divided into three volumes to cover all the topics. This is the third volume and it has 21 chapters. The book is a friendly introduction to various computing techniques. The presentation is clear, succinct, and informal, without proofs or rigorous definitions. The book provides researchers, students, and professionals a comprehensive introduction, applications, benefits, and challenges for each computing technology.

Social Computing and Social Media Participation User Experience Consumer Experience and Applications of Social Computing

Social Computing and Social Media  Participation  User Experience  Consumer Experience  and Applications of Social Computing
Author: Gabriele Meiselwitz
Publsiher: Springer Nature
Total Pages: 648
Release: 2020-07-10
Genre: Computers
ISBN: 9783030495763

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This two-volume set LNCS 12194 and 12195 constitutes the refereed proceedings of the 12th International Conference on Social Computing and Social Media, SCSM 2020, held as part of the 22nd International Conference, HCI International 2020, which was planned to be held in Copenhagen, Denmark, in July 2020. The conference was held virtually due to the COVID-19 pandemic. The total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions. SCSM 2020 includes a total of 93 papers which are organized in topical sections named: Design Issues in Social Computing, Ethics and Misinformation in Social Media, User Behavior and Social Network Analysis, Participation and Collaboration in Online Communities, Social Computing and User Experience, Social Media Marketing and Consumer Experience, Social Computing for Well-Being, Learning, and Entertainment.

Social Computing and Social Media

Social Computing and Social Media
Author: Gabriele Meiselwitz
Publsiher: Springer
Total Pages: 618
Release: 2014-05-15
Genre: Computers
ISBN: 9783319076324

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This book constitutes the refereed proceedings of the 6th International Conference on Social Computing and Social Media, SCSM 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The 56 papers included in this volume are organized in topical sections on designing and evaluating social computing and social media; designing, analyzing and visualizing social networks; online communities and engagement; presence and self in social media; social media, games, gamification and entertainment.

Cross Disciplinary Advances in Human Computer Interaction User Modeling Social Computing and Adaptive Interfaces

Cross Disciplinary Advances in Human Computer Interaction  User Modeling  Social Computing  and Adaptive Interfaces
Author: Zaphiris, Panayiotis,Ang, Chee Siang
Publsiher: IGI Global
Total Pages: 472
Release: 2009-01-31
Genre: Business & Economics
ISBN: 9781605661438

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"This book develops new models and methodologies for describing user behavior, analyzing their needs and expectations and thus successfully designing user friendly systems"--Provided by publisher.

Gender Issues in Learning and Working with Information Technology Social Constructs and Cultural Contexts

Gender Issues in Learning and Working with Information Technology  Social Constructs and Cultural Contexts
Author: Booth, Shirley,Goodman, Sara,Kirkup, Gill
Publsiher: IGI Global
Total Pages: 350
Release: 2010-05-31
Genre: Computers
ISBN: 9781615208142

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"This book deals with diffe four features of the burgeoning knowledge society: gender, equity, learning, and information technology with the focus on gender - not in the taken-for-granted biological sense of sex but in the socially constituted sense of it"--Provided by publisher.