# Geometric Algebra For Computer Science

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### Geometric Algebra for Computer Science

Author | : Leo Dorst,Daniel Fontijne,Stephen Mann |

Publsiher | : Elsevier |

Total Pages | : 664 |

Release | : 2010-07-26 |

Genre | : Juvenile Nonfiction |

ISBN | : 9780080553108 |

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Until recently, almost all of the interactions between objects in virtual 3D worlds have been based on calculations performed using linear algebra. Linear algebra relies heavily on coordinates, however, which can make many geometric programming tasks very specific and complex-often a lot of effort is required to bring about even modest performance enhancements. Although linear algebra is an efficient way to specify low-level computations, it is not a suitable high-level language for geometric programming. Geometric Algebra for Computer Science presents a compelling alternative to the limitations of linear algebra. Geometric algebra, or GA, is a compact, time-effective, and performance-enhancing way to represent the geometry of 3D objects in computer programs. In this book you will find an introduction to GA that will give you a strong grasp of its relationship to linear algebra and its significance for your work. You will learn how to use GA to represent objects and perform geometric operations on them. And you will begin mastering proven techniques for making GA an integral part of your applications in a way that simplifies your code without slowing it down. * The first book on Geometric Algebra for programmers in computer graphics and entertainment computing * Written by leaders in the field providing essential information on this new technique for 3D graphics * This full colour book includes a website with GAViewer, a program to experiment with GA

### Applications of Geometric Algebra in Computer Science and Engineering

Author | : Leo Dorst,Chris Doran,Joan Lasenby |

Publsiher | : Springer Science & Business Media |

Total Pages | : 479 |

Release | : 2012-12-06 |

Genre | : Mathematics |

ISBN | : 9781461200895 |

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Geometric algebra has established itself as a powerful and valuable mathematical tool for solving problems in computer science, engineering, physics, and mathematics. The articles in this volume, written by experts in various fields, reflect an interdisciplinary approach to the subject, and highlight a range of techniques and applications. Relevant ideas are introduced in a self-contained manner and only a knowledge of linear algebra and calculus is assumed. Features and Topics: * The mathematical foundations of geometric algebra are explored * Applications in computational geometry include models of reflection and ray-tracing and a new and concise characterization of the crystallographic groups * Applications in engineering include robotics, image geometry, control-pose estimation, inverse kinematics and dynamics, control and visual navigation * Applications in physics include rigid-body dynamics, elasticity, and electromagnetism * Chapters dedicated to quantum information theory dealing with multi- particle entanglement, MRI, and relativistic generalizations Practitioners, professionals, and researchers working in computer science, engineering, physics, and mathematics will find a wide range of useful applications in this state-of-the-art survey and reference book. Additionally, advanced graduate students interested in geometric algebra will find the most current applications and methods discussed.

### Geometric Algebra Computing

Author | : Eduardo Bayro-Corrochano,Gerik Scheuermann |

Publsiher | : Springer Science & Business Media |

Total Pages | : 527 |

Release | : 2010-05-19 |

Genre | : Computers |

ISBN | : 9781849961080 |

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This useful text offers new insights and solutions for the development of theorems, algorithms and advanced methods for real-time applications across a range of disciplines. Its accessible style is enhanced by examples, figures and experimental analysis.

### Geometric Algebra for Computer Graphics

Author | : John Vince |

Publsiher | : Springer Science & Business Media |

Total Pages | : 268 |

Release | : 2008-04-21 |

Genre | : Computers |

ISBN | : 9781846289965 |

**Download Geometric Algebra for Computer Graphics Book in PDF, Epub and Kindle**

Geometric algebra (a Clifford Algebra) has been applied to different branches of physics for a long time but is now being adopted by the computer graphics community and is providing exciting new ways of solving 3D geometric problems. The author tackles this complex subject with inimitable style, and provides an accessible and very readable introduction. The book is filled with lots of clear examples and is very well illustrated. Introductory chapters look at algebraic axioms, vector algebra and geometric conventions and the book closes with a chapter on how the algebra is applied to computer graphics.

### Geometric Algebra Applications Vol I

Author | : Eduardo Bayro-Corrochano |

Publsiher | : Springer |

Total Pages | : 742 |

Release | : 2018-06-20 |

Genre | : Technology & Engineering |

ISBN | : 9783319748306 |

**Download Geometric Algebra Applications Vol I Book in PDF, Epub and Kindle**

The goal of the Volume I Geometric Algebra for Computer Vision, Graphics and Neural Computing is to present a unified mathematical treatment of diverse problems in the general domain of artificial intelligence and associated fields using Clifford, or geometric, algebra. Geometric algebra provides a rich and general mathematical framework for Geometric Cybernetics in order to develop solutions, concepts and computer algorithms without losing geometric insight of the problem in question. Current mathematical subjects can be treated in an unified manner without abandoning the mathematical system of geometric algebra for instance: multilinear algebra, projective and affine geometry, calculus on manifolds, Riemann geometry, the representation of Lie algebras and Lie groups using bivector algebras and conformal geometry. By treating a wide spectrum of problems in a common language, this Volume I offers both new insights and new solutions that should be useful to scientists, and engineers working in different areas related with the development and building of intelligent machines. Each chapter is written in accessible terms accompanied by numerous examples, figures and a complementary appendix on Clifford algebras, all to clarify the theory and the crucial aspects of the application of geometric algebra to problems in graphics engineering, image processing, pattern recognition, computer vision, machine learning, neural computing and cognitive systems.

### Geometric Algebra with Applications in Science and Engineering

Author | : Eduardo Bayro Corrochano,Garret Sobczyk |

Publsiher | : Springer Science & Business Media |

Total Pages | : 632 |

Release | : 2001-04-20 |

Genre | : Mathematics |

ISBN | : 0817641998 |

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The goal of this book is to present a unified mathematical treatment of diverse problems in mathematics, physics, computer science, and engineer ing using geometric algebra. Geometric algebra was invented by William Kingdon Clifford in 1878 as a unification and generalization of the works of Grassmann and Hamilton, which came more than a quarter of a century before. Whereas the algebras of Clifford and Grassmann are well known in advanced mathematics and physics, they have never made an impact in elementary textbooks where the vector algebra of Gibbs-Heaviside still predominates. The approach to Clifford algebra adopted in most of the ar ticles here was pioneered in the 1960s by David Hestenes. Later, together with Garret Sobczyk, he developed it into a unified language for math ematics and physics. Sobczyk first learned about the power of geometric algebra in classes in electrodynamics and relativity taught by Hestenes at Arizona State University from 1966 to 1967. He still vividly remembers a feeling of disbelief that the fundamental geometric product of vectors could have been left out of his undergraduate mathematics education. Geometric algebra provides a rich, general mathematical framework for the develop ment of multilinear algebra, projective and affine geometry, calculus on a manifold, the representation of Lie groups and Lie algebras, the use of the horosphere and many other areas. This book is addressed to a broad audience of applied mathematicians, physicists, computer scientists, and engineers.

### Geometric Algebra An Algebraic System for Computer Games and Animation

Author | : John A. Vince |

Publsiher | : Springer Science & Business Media |

Total Pages | : 203 |

Release | : 2009-05-20 |

Genre | : Computers |

ISBN | : 9781848823792 |

**Download Geometric Algebra An Algebraic System for Computer Games and Animation Book in PDF, Epub and Kindle**

Geometric algebra is still treated as an obscure branch of algebra and most books have been written by competent mathematicians in a very abstract style. This restricts the readership of such books especially by programmers working in computer graphics, who simply want guidance on algorithm design. Geometric algebra provides a unified algebraic system for solving a wide variety of geometric problems. John Vince reveals the beauty of this algebraic framework and communicates to the reader new and unusual mathematical concepts using colour illustrations, tabulations, and easy-to-follow algebraic proofs. The book includes many worked examples to show how the algebra works in practice and is essential reading for anyone involved in designing 3D geometric algorithms.

### Foundations of Geometric Algebra Computing

Author | : Dietmar Hildenbrand |

Publsiher | : Springer Science & Business Media |

Total Pages | : 217 |

Release | : 2012-12-31 |

Genre | : Computers |

ISBN | : 9783642317941 |

**Download Foundations of Geometric Algebra Computing Book in PDF, Epub and Kindle**

The author defines “Geometric Algebra Computing” as the geometrically intuitive development of algorithms using geometric algebra with a focus on their efficient implementation, and the goal of this book is to lay the foundations for the widespread use of geometric algebra as a powerful, intuitive mathematical language for engineering applications in academia and industry. The related technology is driven by the invention of conformal geometric algebra as a 5D extension of the 4D projective geometric algebra and by the recent progress in parallel processing, and with the specific conformal geometric algebra there is a growing community in recent years applying geometric algebra to applications in computer vision, computer graphics, and robotics. This book is organized into three parts: in Part I the author focuses on the mathematical foundations; in Part II he explains the interactive handling of geometric algebra; and in Part III he deals with computing technology for high-performance implementations based on geometric algebra as a domain-specific language in standard programming languages such as C++ and OpenCL. The book is written in a tutorial style and readers should gain experience with the associated freely available software packages and applications. The book is suitable for students, engineers, and researchers in computer science, computational engineering, and mathematics.