Group and Crowd Behavior for Computer Vision

Group and Crowd Behavior for Computer Vision
Author: Vittorio Murino,Marco Cristani,Shishir Shah,Silvio Savarese
Publsiher: Academic Press
Total Pages: 438
Release: 2017-04-18
Genre: Computers
ISBN: 9780128092804

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Group and Crowd Behavior for Computer Vision provides a multidisciplinary perspective on how to solve the problem of group and crowd analysis and modeling, combining insights from the social sciences with technological ideas in computer vision and pattern recognition. The book answers many unresolved issues in group and crowd behavior, with Part One providing an introduction to the problems of analyzing groups and crowds that stresses that they should not be considered as completely diverse entities, but as an aggregation of people. Part Two focuses on features and representations with the aim of recognizing the presence of groups and crowds in image and video data. It discusses low level processing methods to individuate when and where a group or crowd is placed in the scene, spanning from the use of people detectors toward more ad-hoc strategies to individuate group and crowd formations. Part Three discusses methods for analyzing the behavior of groups and the crowd once they have been detected, showing how to extract semantic information, predicting/tracking the movement of a group, the formation or disaggregation of a group/crowd and the identification of different kinds of groups/crowds depending on their behavior. The final section focuses on identifying and promoting datasets for group/crowd analysis and modeling, presenting and discussing metrics for evaluating the pros and cons of the various models and methods. This book gives computer vision researcher techniques for segmentation and grouping, tracking and reasoning for solving group and crowd modeling and analysis, as well as more general problems in computer vision and machine learning. Presents the first book to cover the topic of modeling and analysis of groups in computer vision Discusses the topics of group and crowd modeling from a cross-disciplinary perspective, using social science anthropological theories translated into computer vision algorithms Focuses on group and crowd analysis metrics Discusses real industrial systems dealing with the problem of analyzing groups and crowds

Modeling Simulation and Visual Analysis of Crowds

Modeling  Simulation and Visual Analysis of Crowds
Author: Saad Ali,Ko Nishino,Dinesh Manocha,Mubarak Shah
Publsiher: Springer Science & Business Media
Total Pages: 411
Release: 2013-11-22
Genre: Computers
ISBN: 9781461484837

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Over the last several years there has been a growing interest in developing computational methodologies for modeling and analyzing movements and behaviors of ‘crowds' of people. This interest spans several scientific areas that includes Computer Vision, Computer Graphics, and Pedestrian Evacuation Dynamics. Despite the fact that these different scientific fields are trying to model the same physical entity (i.e. a crowd of people), research ideas have evolved independently. As a result each discipline has developed techniques and perspectives that are characteristically their own. The goal of this book is to provide the readers a comprehensive map towards the common goal of better analyzing and synthesizing the pedestrian movement in dense, heterogeneous crowds. The book is organized into different parts that consolidate various aspects of research towards this common goal, namely the modeling, simulation, and visual analysis of crowds. Through this book, readers will see the common ideas and vision as well as the different challenges and techniques, that will stimulate novel approaches to fully grasping “crowds."

Computer Animation and Simulation 97

Computer Animation and Simulation    97
Author: Daniel Thalmann,Michiel, van de Panne
Publsiher: Springer Science & Business Media
Total Pages: 204
Release: 2012-12-06
Genre: Computers
ISBN: 9783709168745

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The contributions to this book address the problem of synthesizing the realistic movement and behaviour of human-like characters, simulated animals, fluids, and other dynamic phenomena. The animation techniques are driven by the goals of efficiency, as required by real-time interactive animations, and quality, as demanded by animations used in feature films. This series of workshops provides a high-quality international forum for the exchange of new ideas related to the themes of character animation, simulation of dynamic natural phenomena, motion capture and analysis, physically-based modeling, behavioral animation, and visualization.

Multimodal Behavior Analysis in the Wild

Multimodal Behavior Analysis in the Wild
Author: Xavier Alameda-Pineda,Elisa Ricci,Nicu Sebe
Publsiher: Academic Press
Total Pages: 498
Release: 2018-11-13
Genre: Computers
ISBN: 9780128146026

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Multimodal Behavioral Analysis in the Wild: Advances and Challenges presents the state-of- the-art in behavioral signal processing using different data modalities, with a special focus on identifying the strengths and limitations of current technologies. The book focuses on audio and video modalities, while also emphasizing emerging modalities, such as accelerometer or proximity data. It covers tasks at different levels of complexity, from low level (speaker detection, sensorimotor links, source separation), through middle level (conversational group detection, addresser and addressee identification), and high level (personality and emotion recognition), providing insights on how to exploit inter-level and intra-level links. This is a valuable resource on the state-of-the- art and future research challenges of multi-modal behavioral analysis in the wild. It is suitable for researchers and graduate students in the fields of computer vision, audio processing, pattern recognition, machine learning and social signal processing. Gives a comprehensive collection of information on the state-of-the-art, limitations, and challenges associated with extracting behavioral cues from real-world scenarios Presents numerous applications on how different behavioral cues have been successfully extracted from different data sources Provides a wide variety of methodologies used to extract behavioral cues from multi-modal data

Progress in Pattern Recognition Image Analysis Computer Vision and Applications

Progress in Pattern Recognition  Image Analysis  Computer Vision  and Applications
Author: Eduardo Bayro-Corrochano,Edwin Hancock
Publsiher: Springer
Total Pages: 1050
Release: 2014-10-23
Genre: Computers
ISBN: 9783319125688

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This book constitutes the refereed proceedings of the 19th Iberoamerican Congress on Pattern Recognition, CIARP 2014, held in Puerto Vallarta, Jalisco, Mexico, in November 2014. The 115 papers presented were carefully reviewed and selected from 160 submissions. The papers are organized in topical sections on image coding, processing and analysis; segmentation, analysis of shape and texture; analysis of signal, speech and language; document processing and recognition; feature extraction, clustering and classification; pattern recognition and machine learning; neural networks for pattern recognition; computer vision and robot vision; video segmentation and tracking.

Computer Vision Imaging and Computer Graphics Theory and Applications

Computer Vision  Imaging and Computer Graphics Theory and Applications
Author: José Braz,Nadia Magnenat-Thalmann,Paul Richard,Lars Linsen,Alexandru Telea,Sebastiano Battiato,Francisco Imai
Publsiher: Springer
Total Pages: 608
Release: 2017-08-08
Genre: Computers
ISBN: 9783319648705

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This book constitutes thoroughly revised and selected papers from the 11th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2016, held in Rome, Italy, in February 2016. VISIGRAPP comprises GRAPP, International Conference on Computer Graphics Theory and Applications; IVAPP, International Conference on Information Visualization Theory and Applications; and VISAPP, International Conference on Computer Vision Theory and Applications. The 28 thoroughly revised and extended papers presented in this volume were carefully reviewed and selected from 338 submissions. The book also contains one invited talk in full-paper length. The regular papers were organized in topical sections named: computer graphics theory and applications; information visualization theory and applications; and computer vision theory and applications.

Emotion Personality and Cultural Aspects in Crowds

Emotion  Personality and Cultural Aspects in Crowds
Author: Rodolfo Migon Favaretto,Soraia Raupp Musse,Angelo Brandelli Costa
Publsiher: Springer Nature
Total Pages: 178
Release: 2019-10-25
Genre: Computers
ISBN: 9783030220785

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This practically-focused book presents a computational model for detection and analysis of pedestrian features in crowds from video sequences. The study of human behavior is a subject of great scientific interest and probably an inexhaustible source of research. The analysis of pedestrians and groups in crowds is relevant in several areas of application, such as security, entertainment, environmental and public spaces planning and social sciences. Cultural and personality aspects are attributes that can influence personal behavior and affect the group in which individuals belong. In this sense, we consider different ways of characterizing individuals and groups in crowds with respect to their relationship with the geometrical space and time. We discuss and describe an approach to extract and analyse, from the Computer Science point of view, emotions, personalities and cultural aspects from crowds and groups of pedestrians, using Computer Vision techniques. Extracting characteristics from real pedestrians and crowds, benefits other areas, such as: architecture and design (planning spaces to maximize pedestrian and group-environment fit); security and surveillance (design of evacuation plans considering characteristics of the crowds and detection of abnormal events); entertainment (more realistic crowds in movies and games reproducing characteristics from real pedestrians and crowds); social sciences (understanding of human behavior), among others. A big challenge in this area of research is the comparison with real life data. In this book, we successfully compared the results of the proposed approach with Psychology literature, where several studies aimed to analysis human behavior.

Advances in Computer Graphics

Advances in Computer Graphics
Author: Bin Sheng,Lei Bi,Jinman Kim,Nadia Magnenat-Thalmann,Daniel Thalmann
Publsiher: Springer Nature
Total Pages: 409
Release: 2024-01-24
Genre: Computers
ISBN: 9783031500787

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This 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023. The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animation; Synthesis and Generation; Visual Analytics and Modeling; Graphics and AR/VR; Medical Imaging and Robotics; Theoretical Analysis; Image Analysis and Visualization in Advanced Medical Imaging Technology; Empowering Novel Geometric Algebra for Graphics and Engineering.