Hardcore Programming for Mechanical Engineers

Hardcore Programming for Mechanical Engineers
Author: Angel Sola Orbaiceta
Publsiher: No Starch Press
Total Pages: 378
Release: 2021-06-22
Genre: Computers
ISBN: 9781718500792

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Hardcore Programming for Mechanical Engineers is for intermediate programmers who want to write good applications that solve tough engineering problems – from scratch. This book will teach you how to solve engineering problems with Python. The “hardcore” approach means that you will learn to get the correct results by coding everything from scratch. Forget relying on third-party software – there are no shortcuts on the path to proficiency. Instead, using familiar concepts from linear algebra, geometry and physics, you’ll write your own libraries, draw your own primitives, and build your own applications. Author Angel Sola covers core programming techniques mechanical engineers need to know, with a focus on high-quality code and automated unit testing for error-free implementations. After basic primers on Python and using the command line, you’ll quickly develop a geometry toolbox, filling it with lines and shapes for diagramming problems. As your understanding grows chapter-by-chapter, you’ll create vector graphics and animations for dynamic simulations; you’ll code algorithms that can do complex numerical computations; and you’ll put all of this knowledge together to build a complete structural analysis application that solves a 2D truss problem – similar to the software projects conducted by real-world mechanical engineers. You'll learn: • How to use geometric primitives, like points and polygons, and implement matrices • Best practices for clean code, including unit testing, encapsulation, and expressive names • Processes for drawing images to the screen and creating animations inside Tkinter’s Canvas widget • How to write programs that read from a file, parse the data, and produce vector images • Numerical methods for solving large systems of linear equations, like the Cholesky decomposition algorithm

Hardcore Programming for Mechanical Engineers

Hardcore Programming for Mechanical Engineers
Author: Angel Sola Orbaiceta
Publsiher: No Starch Press
Total Pages: 0
Release: 2021-06-25
Genre: Computers
ISBN: 9781718500785

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Hardcore Programming for Mechanical Engineers is for intermediate programmers who want to write good applications that solve tough engineering problems – from scratch. What if you could solve challenging engineering problems with Python programming? With this book’s hardcore approach, you’ll learn how to code solutions from scratch using linear algebra, geometry, and physics to write custom libraries, draw primitives, and build applications. Ángel Sola Orbaiceta covers core programming techniques for mechanical engineers, with a focus on crafting high-quality code and leveraging automated unit testing for error-free implementations. You’ll develop a geometry toolbox, filling it with lines and shapes to diagram engineering problems; create vector graphics and animations for mechanical simulations; and code algorithms to perform complex calculations. As a capstone you’ll combine these lessons to build a complete structural analysis application to solve a 2D truss problem that you might encounter in the field. Learn how to: Use regular expressions to elegantly parse file input Refine your code with unit testing, encapsulation, and descriptive names Draw images onscreen and create animations with Tkinter’s Canvas widget Solve systems of linear equations using the Cholesky decomposition algorithm Build an application that visualizes a truss structure’s stresses and strains Stop relying on third-party software—there are no shortcuts on the path to proficiency. With Hardcore Programming for Mechanical Engineers, you’ll hone your programming skills to get correct results every time.

Numerical Methods in Engineering with Python 3

Numerical Methods in Engineering with Python 3
Author: Jaan Kiusalaas
Publsiher: Cambridge University Press
Total Pages: 437
Release: 2013-01-21
Genre: Computers
ISBN: 9781107033856

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Provides an introduction to numerical methods for students in engineering. It uses Python 3, an easy-to-use, high-level programming language.

Programming Interactivity

Programming Interactivity
Author: Joshua Noble
Publsiher: "O'Reilly Media, Inc."
Total Pages: 736
Release: 2009-07-21
Genre: Computers
ISBN: 9781449379193

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Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.

Core Lego Mindstorms Programming

Core Lego Mindstorms Programming
Author: Brian Bagnall
Publsiher: Unknown
Total Pages: 562
Release: 2002
Genre: Computers
ISBN: 0130093645

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"Lego Mindstorms" allows you to build and program simple robots, but wouldn't it be nice to take programming to the next level? This book starts off with the basics and each chapter progresses to even more ambitious projects.

Facts and Fallacies of Software Engineering

Facts and Fallacies of Software Engineering
Author: Robert L. Glass
Publsiher: Addison-Wesley Professional
Total Pages: 218
Release: 2003
Genre: Computers
ISBN: 0321117425

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Regarding the controversial and thought-provoking assessments in this handbook, many software professionals might disagree with the authors, but all will embrace the debate. Glass identifies many of the key problems hampering success in this field. Each fact is supported by insightful discussion and detailed references.

Structural Engineer s Pocket Book British Standards Edition

Structural Engineer s Pocket Book British Standards Edition
Author: Fiona Cobb
Publsiher: CRC Press
Total Pages: 441
Release: 2020-12-17
Genre: Technology & Engineering
ISBN: 9781000384949

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* British Standards Edition, as a companion to the more recent Eurocode third edition *Time-saving, affordable, first-point-of-reference for structural and civil engineers * Brings together data from many sources into a compact, easy-to-use format * On-the-job rules of thumb to design specifications

C Crash Course

C   Crash Course
Author: Josh Lospinoso
Publsiher: No Starch Press
Total Pages: 793
Release: 2019-09-24
Genre: Computers
ISBN: 9781593278892

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A fast-paced, thorough introduction to modern C++ written for experienced programmers. After reading C++ Crash Course, you'll be proficient in the core language concepts, the C++ Standard Library, and the Boost Libraries. C++ is one of the most widely used languages for real-world software. In the hands of a knowledgeable programmer, C++ can produce small, efficient, and readable code that any programmer would be proud of. Designed for intermediate to advanced programmers, C++ Crash Course cuts through the weeds to get you straight to the core of C++17, the most modern revision of the ISO standard. Part 1 covers the core of the C++ language, where you'll learn about everything from types and functions, to the object life cycle and expressions. Part 2 introduces you to the C++ Standard Library and Boost Libraries, where you'll learn about all of the high-quality, fully-featured facilities available to you. You'll cover special utility classes, data structures, and algorithms, and learn how to manipulate file systems and build high-performance programs that communicate over networks. You'll learn all the major features of modern C++, including: Fundamental types, reference types, and user-defined types The object lifecycle including storage duration, memory management, exceptions, call stacks, and the RAII paradigm Compile-time polymorphism with templates and run-time polymorphism with virtual classes Advanced expressions, statements, and functions Smart pointers, data structures, dates and times, numerics, and probability/statistics facilities Containers, iterators, strings, and algorithms Streams and files, concurrency, networking, and application development With well over 500 code samples and nearly 100 exercises, C++ Crash Course is sure to help you build a strong C++ foundation.