HCI International 2020 Late Breaking Papers Cognition Learning and Games

HCI International 2020     Late Breaking Papers  Cognition  Learning and Games
Author: Constantine Stephanidis,Don Harris,Wen-Chin Li,Dylan D. Schmorrow,Cali M. Fidopiastis,Panayiotis Zaphiris,Andri Ioannou,Xiaowen Fang,Robert A. Sottilare,Jessica Schwarz
Publsiher: Springer Nature
Total Pages: 787
Release: 2020-10-03
Genre: Computers
ISBN: 9783030601287

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This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems.

HCI International 2021 Late Breaking Papers Cognition Inclusion Learning and Culture

HCI International 2021   Late Breaking Papers  Cognition  Inclusion  Learning  and Culture
Author: Constantine Stephanidis,Don Harris,Wen-Chin Li,Dylan D. Schmorrow,Cali M. Fidopiastis,Margherita Antona,Qin Gao,Jia Zhou,Panayiotis Zaphiris,Andri Ioannou,Robert A. Sottilare,Jessica Schwarz,Matthias Rauterberg
Publsiher: Springer Nature
Total Pages: 677
Release: 2021-11-12
Genre: Computers
ISBN: 9783030903282

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This book constitutes late breaking papers from the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held in July 2021. The conference was planned to take place in Washington DC, USA but had to change to a virtual conference mode due to the COVID-19 pandemic. A total of 5222 individuals from academia, research institutes, industry, and governmental agencies from 81 countries submitted contributions, and 1276 papers and 241 posters were included in the volumes of the proceedings that were published before the start of the conference. Additionally, 174 papers and 146 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The contributions thoroughly cover the entire field of HCI, addressing major advances in knowledge and effective use of computers in a variety of application areas.

HCI International 2020 Late Breaking Papers Interaction Knowledge and Social Media

HCI International 2020     Late Breaking Papers  Interaction  Knowledge and Social Media
Author: Constantine Stephanidis,Gavriel Salvendy,June Wei,Sakae Yamamoto,Hirohiko Mori,Gabriele Meiselwitz,Fiona Fui-Hoon Nah,Keng Siau
Publsiher: Springer Nature
Total Pages: 734
Release: 2020-09-26
Genre: Computers
ISBN: 9783030601522

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This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 54 late breaking papers address topics such as Interaction, Knowledge and Social Media.

HCI International 2020 Late Breaking Papers Universal Access and Inclusive Design

HCI International 2020     Late Breaking Papers  Universal Access and Inclusive Design
Author: Constantine Stephanidis,Margherita Antona,Qin Gao,Jia Zhou
Publsiher: Springer Nature
Total Pages: 794
Release: 2020-09-24
Genre: Computers
ISBN: 9783030601492

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This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 59 late breaking papers presented in this volume address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems.

HCI International 2020 Late Breaking Posters

HCI International 2020     Late Breaking Posters
Author: Constantine Stephanidis,Margherita Antona,Stavroula Ntoa
Publsiher: Springer Nature
Total Pages: 671
Release: 2020-11-07
Genre: Computers
ISBN: 9783030607036

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This book constitutes the extended abstracts of the posters presented during the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 82 papers presented in this volume are organized in topical sections as follows: design for all and sssisitive technologies; virtual, augmented and mixed reality; learning; HCI, culture and art; health and wellbeing applications; HCI in mobility, automotive and aviation.

HCI International 2020 Late Breaking Papers Multimodality and Intelligence

HCI International 2020   Late Breaking Papers  Multimodality and Intelligence
Author: Constantine Stephanidis,Masaaki Kurosu,Helmut Degen,Lauren Reinerman-Jones
Publsiher: Springer Nature
Total Pages: 540
Release: 2020-10-16
Genre: Computers
ISBN: 9783030601171

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This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems.

HCI International 2020 Late Breaking Papers Virtual and Augmented Reality

HCI International 2020     Late Breaking Papers  Virtual and Augmented Reality
Author: Constantine Stephanidis,Jessie Y. C. Chen,Gino Fragomeni
Publsiher: Springer Nature
Total Pages: 462
Release: 2020-10-07
Genre: Computers
ISBN: 9783030599904

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This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 34 late breaking papers presented in this volume were organized in two topical sections named: Virtual, Augmented and Mixed Reality Design and Implementation; and User Experience in Virtual, Augmented and Mixed Reality.

HCI International 2020 Late Breaking Papers User Experience Design and Case Studies

HCI International 2020   Late Breaking Papers  User Experience Design and Case Studies
Author: Constantine Stephanidis,Aaron Marcus,Elizabeth Rosenzweig,Pei-Luen Patrick Rau,Abbas Moallem,Matthias Rauterberg
Publsiher: Springer Nature
Total Pages: 825
Release: 2020-10-02
Genre: Computers
ISBN: 9783030601140

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This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 54 late breaking papers presented in this volume were organized in two topical sections named: User Experience Design and Evaluation Methods and Tools; Design Case Studies; User Experience Case Studies.