Holub on Patterns

Holub on Patterns
Author: Allen Holub
Publsiher: Apress
Total Pages: 426
Release: 2004-09-27
Genre: Computers
ISBN: 9781430207252

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* Allen Holub is a highly regarded instructor for the University of California, Berkeley, Extension. He has taught since 1982 on various topics, including Object-Oriented Analysis and Design, Java, C++, C. Holub will use this book in his Berkeley Extension classes. * Holub is a regular presenter at the Software Development conferences and is Contributing Editor for the online magazine JavaWorld, for whom he writes the Java Toolbox. He also wrote the OO Design Process column for IBM DeveloperWorks. * This book is not time-sensitive. It is an extremely well-thought out approach to learning design patterns, with Java as the example platform, but the concepts presented are not limited to just Java programmers. This is a complement to the Addison-Wesley seminal "Design Patterns" book by the "Gang of Four".

Taming Java Threads

Taming Java Threads
Author: Allen Holub
Publsiher: Apress
Total Pages: 305
Release: 2000-06-01
Genre: Computers
ISBN: 9781430211297

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Learning how to write multithreaded applications is the key to taking full advantage of the Java platform. In Taming Java Threads, well-known columnist and Java expert Allen Holub provides Java programmers with the information they need to write real multithreaded programsprograms with real code. Holub provides an in-depth explanation of how threads work along with information about how to solve common problems such as deadlocks and race conditions. He not only explains common problems, but also provides the uncommon solutions that mark the difference between production-level code and toy demos. While it is essential to build support for threading into a Java program from the very beginning, most books on the subjects of Java user interface construction and Java networking barely touch on threading topics. Along with being a basic Java reference, this book is a must-read for any Java developer.

Enough Rope to Shoot Yourself in the Foot

Enough Rope to Shoot Yourself in the Foot
Author: Allen I. Holub
Publsiher: McGraw-Hill Companies
Total Pages: 278
Release: 1995
Genre: Computers
ISBN: UOM:39015035266512

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C and C++ programmers who are looking for innovative ways to improve their code will find them in this first-of-its-kind reference. Holub has put together an indispensable set of guidelines, tips, and techniques that readers can use immediately to create elegant, efficient code in any C or C++ program.

API Design Patterns

API Design Patterns
Author: JJ Geewax
Publsiher: Simon and Schuster
Total Pages: 478
Release: 2021-08-17
Genre: Computers
ISBN: 9781638350330

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"A concept-rich book on API design patterns. Deeply engrossing and fun to read." - Satej Sahu, Honeywell API Design Patterns lays out a set of design principles for building internal and public-facing APIs. In API Design Patterns you will learn: Guiding principles for API patterns Fundamentals of resource layout and naming Handling data types for any programming language Standard methods that ensure predictability Field masks for targeted partial updates Authentication and validation methods for secure APIs Collective operations for moving, managing, and deleting data Advanced patterns for special interactions and data transformations API Design Patterns reveals best practices for building stable, user-friendly APIs. These design patterns can be applied to solve common API problems and flexibly altered to fit specific needs. Hands-on examples and relevant cases illustrate patterns for API fundamentals, advanced functionalities, and uncommon scenarios. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology APIs are contracts that define how applications, services, and components communicate. API design patterns provide a shared set of best practices, specifications and standards that ensure APIs are reliable and simple for other developers. This book collects and explains the most important patterns from both the API design community and the experts at Google. About the book API Design Patterns lays out a set of principles for building internal and public-facing APIs. Google API expert JJ Geewax presents patterns that ensure your APIs are consistent, scalable, and flexible. You’ll improve the design of the most common APIs, plus discover techniques for tricky edge cases. Precise illustrations, relevant examples, and detailed scenarios make every pattern clear and easy to understand. What's inside Guiding principles for API patterns Fundamentals of resource layout and naming Advanced patterns for special interactions and data transformations A detailed case-study on building an API and adding features About the reader For developers building web and internal APIs in any language. About the author JJ Geewax is a software engineer at Google, focusing on Google Cloud Platform, API design, and real-time payment systems. He is also the author of Manning’s Google Cloud Platform in Action. Table of Contents PART 1 INTRODUCTION 1 Introduction to APIs 2 Introduction to API design patterns PART 2 DESIGN PRINCIPLES 3 Naming 4 Resource scope and hierarchy 5 Data types and defaults PART 3 FUNDAMENTALS 6 Resource identification 7 Standard methods 8 Partial updates and retrievals 9 Custom methods 10 Long-running operations 11 Rerunnable jobs PART 4 RESOURCE RELATIONSHIPS 12 Singleton sub-resources 13 Cross references 14 Association resources 15 Add and remove custom methods 16 Polymorphism PART 5 COLLECTIVE OPERATIONS 17 Copy and move 18 Batch operations 19 Criteria-based deletion 20 Anonymous writes 21 Pagination 22 Filtering 23 Importing and exporting PART 6 SAFETY AND SECURITY 24 Versioning and compatibility 25 Soft deletion 26 Request deduplication 27 Request validation 28 Resource revisions 29 Request retrial 30 Request authentication

Software Architecture Design Patterns in Java

Software Architecture Design Patterns in Java
Author: Partha Kuchana
Publsiher: CRC Press
Total Pages: 520
Release: 2004-04-27
Genre: Computers
ISBN: 9780203496213

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Software engineering and computer science students need a resource that explains how to apply design patterns at the enterprise level, allowing them to design and implement systems of high stability and quality. Software Architecture Design Patterns in Java is a detailed explanation of how to apply design patterns and develop software architectures. It provides in-depth examples in Java, and guides students by detailing when, why, and how to use specific patterns. This textbook presents 42 design patterns, including 23 GoF patterns. Categories include: Basic, Creational, Collectional, Structural, Behavioral, and Concurrency, with multiple examples for each. The discussion of each pattern includes an example implemented in Java. The source code for all examples is found on a companion Web site. The author explains the content so that it is easy to understand, and each pattern discussion includes Practice Questions to aid instructors. The textbook concludes with a case study that pulls several patterns together to demonstrate how patterns are not applied in isolation, but collaborate within domains to solve complicated problems.

Book of F

Book of F
Author: Dave Fancher
Publsiher: No Starch Press
Total Pages: 314
Release: 2014-03-01
Genre: Computers
ISBN: 9781593275525

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F# brings the power of functional-first programming to the .NET Framework, a platform for developing software in the Microsoft Windows ecosystem. If you're a traditional .NET developer used to C# and Visual Basic, discovering F# will be a revelation that will change how you code, and how you think about coding. In The Book of F#, Microsoft MVP Dave Fancher shares his expertise and teaches you how to wield the power of F# to write succinct, reliable, and predictable code. As you learn to take advantage of features like default immutability, pipelining, type inference, and pattern matching, you'll be amazed at how efficient and elegant your code can be. You'll also learn how to: * Exploit F#'s functional nature using currying, partial application, and delegation * Streamline type creation and safety with record types and discriminated unions * Use collection types and modules to handle data sets more effectively * Use pattern matching to decompose complex types and branch your code within a single expression * Make your software more responsive with parallel programming and asynchronous workflows * Harness object orientation to develop rich frameworks and interact with code written in other .NET languages * Use query expressions and type providers to access and manipulate data sets from disparate sources Break free of that old school of programming. The Book of F# will show you how to unleash the expressiveness of F# to create smarter, leaner code.

This Little Artist

This Little Artist
Author: Joan Holub,Daniel Roode
Publsiher: Simon and Schuster
Total Pages: 26
Release: 2019-09-10
Genre: Juvenile Nonfiction
ISBN: 9781534442948

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Learn all about artists who changed history in this engaging and colorful board book perfect for creators-in-training! Painting, shaping, making art. With creative joy, hands, and heart. Little artists have great big imaginations. In this follow up to This Little President, This Little Explorer, This Little Trailblazer, and This Little Scientist now even the youngest readers can learn all about great and empowering artists in history! Highlighting ten memorable artists who paved the way, parents and little ones alike will love this creativity primer full of fun, age-appropriate facts and bold illustrations.

C C

C   C
Author: Allen I. Holub
Publsiher: McGraw-Hill Companies
Total Pages: 454
Release: 1992
Genre: Computers
ISBN: UOM:39015028472002

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This book provides instruction for using C in an object-oriented fashion. The book covers the problems likely to arise in a C++ application, explains why C++ is inappropriate for some object-oriented applications, and shows how to do real object-oriented programming (based on a multitasking model) in a C or C++ environment.