Indoor Scene Recognition by 3 D Object Search

Indoor Scene Recognition by 3 D Object Search
Author: Pascal Meißner
Publsiher: Springer Nature
Total Pages: 262
Release: 2019-10-11
Genre: Technology & Engineering
ISBN: 9783030318529

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This book focuses on enabling mobile robots to recognize scenes in indoor environments, in order to allow them to determine which actions are appropriate at which points in time. In concrete terms, future robots will have to solve the classification problem represented by scene recognition sufficiently well for them to act independently in human-centered environments. To achieve accurate yet versatile indoor scene recognition, the book presents a hierarchical data structure for scenes – the Implicit Shape Model trees. Further, it also provides training and recognition algorithms for these trees. In general, entire indoor scenes cannot be perceived from a single point of view. To address this problem the authors introduce Active Scene Recognition (ASR), a concept that embeds canonical scene recognition in a decision-making system that selects camera views for a mobile robot to drive to so that it can find objects not yet localized. The authors formalize the automatic selection of camera views as a Next-Best-View (NBV) problem to which they contribute an algorithmic solution, which focuses on realistic problem modeling while maintaining its computational efficiency. Lastly, the book introduces a method for predicting the poses of objects to be searched, establishing the otherwise missing link between scene recognition and NBV estimation.

Representations and Techniques for 3D Object Recognition and Scene Interpretation

Representations and Techniques for 3D Object Recognition and Scene Interpretation
Author: Derek Santhanam,Silvio Basu
Publsiher: Springer Nature
Total Pages: 147
Release: 2022-05-31
Genre: Computers
ISBN: 9783031015571

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One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions

Active Vision for Scene Understanding

Active Vision for Scene Understanding
Author: Grotz, Markus
Publsiher: KIT Scientific Publishing
Total Pages: 202
Release: 2021-12-21
Genre: Computers
ISBN: 9783731511014

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Visual perception is one of the most important sources of information for both humans and robots. A particular challenge is the acquisition and interpretation of complex unstructured scenes. This work contributes to active vision for humanoid robots. A semantic model of the scene is created, which is extended by successively changing the robot's view in order to explore interaction possibilities of the scene.

Representations and Techniques for 3D Object Recognition and Scene Interpretation

Representations and Techniques for 3D Object Recognition and Scene Interpretation
Author: Derek Hoiem,Silvio Savarese
Publsiher: Morgan & Claypool Publishers
Total Pages: 172
Release: 2011
Genre: Computers
ISBN: 9781608457281

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One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions

Computer Vision ECCV 2014

Computer Vision    ECCV 2014
Author: David Fleet,Tomas Pajdla,Bernt Schiele,Tinne Tuytelaars
Publsiher: Springer
Total Pages: 855
Release: 2014-08-14
Genre: Computers
ISBN: 9783319105994

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The seven-volume set comprising LNCS volumes 8689-8695 constitutes the refereed proceedings of the 13th European Conference on Computer Vision, ECCV 2014, held in Zurich, Switzerland, in September 2014. The 363 revised papers presented were carefully reviewed and selected from 1444 submissions. The papers are organized in topical sections on tracking and activity recognition; recognition; learning and inference; structure from motion and feature matching; computational photography and low-level vision; vision; segmentation and saliency; context and 3D scenes; motion and 3D scene analysis; and poster sessions.

Computer Vision ACCV 2020

Computer Vision     ACCV 2020
Author: Hiroshi Ishikawa,Cheng-Lin Liu,Tomas Pajdla,Jianbo Shi
Publsiher: Springer Nature
Total Pages: 757
Release: 2021-02-24
Genre: Computers
ISBN: 9783030695354

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The six volume set of LNCS 12622-12627 constitutes the proceedings of the 15th Asian Conference on Computer Vision, ACCV 2020, held in Kyoto, Japan, in November/ December 2020.* The total of 254 contributions was carefully reviewed and selected from 768 submissions during two rounds of reviewing and improvement. The papers focus on the following topics: Part I: 3D computer vision; segmentation and grouping Part II: low-level vision, image processing; motion and tracking Part III: recognition and detection; optimization, statistical methods, and learning; robot vision Part IV: deep learning for computer vision, generative models for computer vision Part V: face, pose, action, and gesture; video analysis and event recognition; biomedical image analysis Part VI: applications of computer vision; vision for X; datasets and performance analysis *The conference was held virtually.

Leveraging Applications of Formal Methods Verification and Validation

Leveraging Applications of Formal Methods  Verification  and Validation
Author: Reiner Hähnle,Jens Knoop,Tiziana Margaria,Dietmar Schreiner,Bernhard Steffen
Publsiher: Springer
Total Pages: 261
Release: 2012-10-12
Genre: Computers
ISBN: 9783642347818

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This volume contains a selection of revised papers that were presented at the Software Aspects of Robotic Systems, SARS 2011 Workshop and the Machine Learning for System Construction, MLSC 2011 Workshop, held during October 17-18 in Vienna, Austria, under the auspices of the International Symposium Series on Leveraging Applications of Formal Methods, Verification, and Validation, ISoLA. The topics covered by the papers of the SARS and the MLSC workshop demonstrate the breadth and the richness of the respective fields of the two workshops stretching from robot programming to languages and compilation techniques, to real-time and fault tolerance, to dependability, software architectures, computer vision, cognitive robotics, multi-robot-coordination, and simulation to bio-inspired algorithms, and from machine learning for anomaly detection, to model construction in software product lines to classification of web service interfaces. In addition the SARS workshop hosted a special session on the recently launched KOROS project on collaborating robot systems that is borne by a consortium of researchers of the faculties of architecture and planning, computer science, electrical engineering and information technology, and mechanical and industrial engineering at the Vienna University of Technology. The four papers devoted to this session highlight important research directions pursued in this interdisciplinary research project.

Proceedings of 3rd 2023 International Conference on Autonomous Unmanned Systems 3rd ICAUS 2023

Proceedings of 3rd 2023 International Conference on Autonomous Unmanned Systems  3rd ICAUS 2023
Author: Yi Qu
Publsiher: Springer Nature
Total Pages: 478
Release: 2024
Genre: Electronic Book
ISBN: 9789819710997

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