Information Technologies for Epigraphy and Cultural Heritage

Information Technologies for Epigraphy and Cultural Heritage
Author: Silvia Orlandi,Raffaella Santucci,Vittore Casarosa,Pietro Liuzzo
Publsiher: Sapienza Università Editrice
Total Pages: 538
Release: 2014-09-11
Genre: Technology & Engineering
ISBN: 9788898533428

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This peer-reviewed volume contains selected papers from the First EAGLE International Conference on Information Technologies for Epigraphy and Cultural Heritage, held in Paris between September 29 and October 1, 2014. Here are assembled for the first time in a unique volume contributions regarding all aspects of Digital Epigraphy: Models, Vocabularies, Translations, User Engagements, Image Analysis, 3D methodologies, and ongoing projects at the cutting edge of digital humanities. The scope of this book is not limited to Greek and Latin epigraphy; it provides an overview of projects related to all epigraphic inquiry and its related communities. This approach intends to furnish the reader with the broadest possible perspective of the discipline, while at the same time giving due attention to the specifics of unique issues.

Mixed Reality and Gamification for Cultural Heritage

Mixed Reality and Gamification for Cultural Heritage
Author: Marinos Ioannides,Nadia Magnenat-Thalmann,George Papagiannakis
Publsiher: Springer
Total Pages: 594
Release: 2017-04-26
Genre: Computers
ISBN: 9783319496078

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This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, recent applications and trends of the enabling technologies for mixed reality and gamified interaction in cultural heritage and creative industries in general. It has two main goals: serving as an introductory textbook to train beginning and experienced researchers in the field of interactive digital cultural heritage, and offering a novel platform for researchers in and across the culturally-related disciplines. To this end, it is divided into two sections following a pedagogical model developed by the focus group of the first EU Marie S. Curie Fellowship Initial Training Network on Digital Cultural Heritage (ITN-DCH): Section I describes recent advances in mixed reality enabling technologies, while section II presents the latest findings on interaction with 3D tangible and intangible digital cultural heritage. The sections include selected contributions from some of the most respected scholars, researchers and professionals in the fields of VR/AR, gamification, and digital heritage. This book is intended for all heritage professionals, researchers, lecturers and students who wish to explore the latest mixed reality and gamification technologies in the context of cultural heritage and creative industries. It pursues a pedagogic approach based on trainings, conferences, workshops and summer schools that the ITN-DCH fellows have been following in order to learn how to design next-generation virtual heritage applications, systems and services.

Epigraphy in the Digital Age

Epigraphy in the Digital Age
Author: Isabel Velázquez Soriano,David Espinosa Espinosa
Publsiher: Archaeopress Publishing Ltd
Total Pages: 258
Release: 2021-08-19
Genre: Social Science
ISBN: 9781789699883

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This volume presents epigraphic research using digital and computational tools, comparing the outcomes of both well-established and newer projects to consider the most innovative investigative trends. Papers consider open-access databases, SfM Photogrammetry and Digital Image Modelling applied to textual restoration, Linked Open Data, and more.

Cultural Heritage

Cultural Heritage
Author: Hani Hayajneh
Publsiher: LIT Verlag Münster
Total Pages: 868
Release: 2023-04
Genre: Electronic Book
ISBN: 9783643912527

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Human heritage is an endless mine of knowledge, skills, ethos and accomplishments, which visualize and examine the power of human creativity and innovation throughout the history. The contributions cast an insight into the human psyche to perceive its Weltanschauung, and its way of thinking and making artefacts associated with knowledge, existence and identity in the context of other existing systems in the world. They demonstrate the diversity of topics as well as the state-of-the art of interdisciplinary approaches that participants of the Humboldt-Kolleg use in their research on cultural heritage, and confirm, once again, that the strengths of the Alexander von Humboldt Network should be celebrated and honoured. The present volume invites us to seek more novel research approaches that aim towards an understanding of the complex nature of human inheritance.

Digital and Traditional Epigraphy in Context

Digital and Traditional Epigraphy in Context
Author: Silvia Orlandi,Raffaella Santucci,Francesco Mambrini,Pietro Maria Liuzzo
Publsiher: Sapienza Università Editrice
Total Pages: 452
Release: 2017-07-01
Genre: Computers
ISBN: 9788893770217

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This volume collects the proceedings of the final conference of the European project EAGLE (Europeana network of Ancient Greek and Latin Epigraphy), held at the Sapienza University of Rome on January 28-30th 2016.

Insularity Identity and Epigraphy in the Roman World

Insularity  Identity and Epigraphy in the Roman World
Author: Javier Velaza
Publsiher: Cambridge Scholars Publishing
Total Pages: 348
Release: 2017-05-11
Genre: History
ISBN: 9781443892605

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This book explores the subject of islands, their essence and identity, their isolation and their relationships in the Ancient world. It investigates Greek and Roman concepts of insularity, and their practical consequences for the political, economic and social life of the Empire. The contributions examine whether being related to an island was an externally or internally distinctive feature, and whether a tension between insularity and globalisation can be detected in this period. The book also looks at whether there is an insular material culture, an island-based approach to sacredness, or an island-based category of epigraphy.

Dynamic Epigraphy

Dynamic Epigraphy
Author: Eleri H. Cousins
Publsiher: Oxbow Books
Total Pages: 233
Release: 2022-03-24
Genre: Social Science
ISBN: 9781789257915

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This volume, with origins in a panel at the 2018 Celtic Conference in Classics, presents creative new approaches to epigraphic material, in an attempt to 'shake up' how we deal with inscriptions. Broad themes include the embodied experience of epigraphy, the unique capacities of epigraphic language as a genre, the visuality of inscriptions and the interplay of inscriptions with literary texts. Although each chapter focuses on specific objects and epigraphic landscapes, ranging from Republican Rome to early modern Scotland, the emphasis here is on using these case studies not as an end in themselves, but as a means of exploring broader methodological and theoretical issues to do with how we use inscriptions as evidence, both for the Greco-Roman world and for other time periods. Drawing on conversations from fields such as archaeology and anthropology, philology, art history, linguistics and history, contributors also seek to push the boundaries of epigraphy as a discipline and to demonstrate the analytical fruits of interdisciplinary approaches to inscribed material. Methodologies such as phenomenology, translingualism, intertextuality and critical fabulation are deployed to offer new perspectives on the social functions of inscriptions as texts and objects and to open up new horizons for the use of inscriptions as evidence for past societies.

Digital Heritage Progress in Cultural Heritage Documentation Preservation and Protection

Digital Heritage  Progress in Cultural Heritage  Documentation  Preservation  and Protection
Author: Marinos Ioannides,Eleanor Fink,Antonia Moropoulou,Monika Hagedorn-Saupe,Antonella Fresa,Gunnar Liestøl,Vlatka Rajcic,Pierre Grussenmeyer
Publsiher: Springer
Total Pages: 295
Release: 2016-10-30
Genre: Computers
ISBN: 9783319489742

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This two-volume set LNCS 10058 and LNCS 10059 constitutes the refereed proceedings of the 6th International Conference on Digital Heritage, EuroMed 2016, held in Nicosia, Cyprus, in October/November 2016. The 29 full papers, 44 project papers, and 32 short papers presented were carefully reviewed and selected from 502 submissions. The papers are organized in topical sections on 3D Reconstruction and 3D Modelling; Heritage Building Information Models; Innovative Methods on Risk Assessment, Monitoring and Protection of Cultural Heritage; Intangible Cultural Heritage Documentation; Digital Applications for Materials' Preservation and Conservation in Cultural Heritage; Non-Destructive Techniques in Cultural Heritage Conservation; Visualisation, VR and AR Methods and Applications; The New Era of Museums and Exhibitions: Digital Engagement and Dissemination; Digital Cultural Heritage in Education, Learning and Training; Data Acquisition, Process and Management in Cultural Heritage; Data, Metadata, Semantics and Ontologies in Cultural Heritage; Novel Approaches to Landscapes in Cultural Heritage; Digital Applications for Materials' Preservation and Conservation in Cultural Heritage; and Serious Games for Cultural Heritage.