Instructional Design for Action Learning

Instructional Design for Action Learning
Author: Geri McArdle
Publsiher: AMACOM
Total Pages: 322
Release: 2010-09-01
Genre: Business & Economics
ISBN: 9780814415672

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This book gives you all the guidance and exercises you need to incorporate action learning into every training you conduct. A trainer’s job is to ensure their lessons stick, which means relating lessons to their trainees’ own on-the-job experiences. Author Geri McArdle teaches trainers how to do this by using the strategies of “action learning” in their lesson design and presentation to help learners better absorb the material. Filled with examples of easy-to-implement action learning techniques, Instructional Design for Action Learning shows you how to: create fun and memorable activities that match participants’ needs, learning styles, and levels of understanding; encourage learners to build on their own experiences; evaluate learner mastery during the entire learning event; strengthen learning transfer back on the job; and accurately measure post-training results. By providing trainers with the tools they need to make real learning happen, this essential guide strengthens the value of your program--and the job performance of those you train.

Rapid Instructional Design

Rapid Instructional Design
Author: George M. Piskurich
Publsiher: John Wiley & Sons
Total Pages: 560
Release: 2015-01-06
Genre: Business & Economics
ISBN: 9781118974148

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The classic guide to instructional design, fully updated for thenew ways we learn Rapid Instructional Design is the industry standard guideto creating effective instructional materials, providingno-nonsense practicality rather than theory-driven text. Beginningwith a look at what "instructional design" really means, readersare guided step-by-step through the ADDIE model to exploretechniques for analysis, design, development, intervention, andevaluation. This new third edition has been updated to cover newapplications, technologies, and concepts, and includes many newtemplates, real-life examples, and additional instructor materials.Instruction delivery has expanded rapidly in the nine years sincethe second edition's publication, and this update covers all themajor advances in the field. The major instructional models areexpanded to apply to e-learning, MOOCs, mobile learning, and socialnetwork-based learning. Informal learning and communities ofpractice are examined, as well. Instructional design is the systematic process by whichinstructional materials are designed, developed, and delivered.Designers must determine the learner's current state and needs,define the end goals of the instruction, and create an interventionto assist in the transition. This book is a complete guide to theprocess, helping readers design efficient, effective materials. Learn the ins and outs of the ADDIE model Discover shortcuts for rapid design Design for e-learning, Millennials, and MOOCs Investigate methods for emerging avenues of instruction This book does exactly what a well-designed course should do,providing relevant guidance for anyone who wants to know how toapply good instructional design. Eminently practical and fullyup-to-date, Rapid Instructional Design is the one-stop guideto more effective instruction.

The Action Learning Guidebook

The Action Learning Guidebook
Author: William J. Rothwell
Publsiher: Pfeiffer
Total Pages: 244
Release: 1999-05-28
Genre: Business & Economics
ISBN: CORNELL:31924087530840

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Make training more REAL than ever before! You've got groups, facilitated by managers or team members,conducting project planning and problem solving. You've gotrelatively few formal trainers and instructors. In this modern,team-based environment, how can you ensure that groups develop theskills and knowledge they require? You want training solutions that are problem-oriented, goal-based,and work-related? You need The Action Learning Guidebook. Withaction learning, no one ever loses sight of the job. Theresponsibility for learning falls upon the shoulders of thelearners, who feel more invested--and interested--in thedevelopment process than ever before.Your groups and teams will usethis powerful resource to: * Create their own learning experiences * Plan projects and implement solutions * Discover new problem-solving techniques . . . and muchmore! "Two reasons to buy this book, read it from cover to cover, andapply the concepts immediately: (1) Rothwell is one of the bestauthors in the performance-improvement business; and (2) actionlearning is one of the most powerful performance-improvementstrategies."--Sivasailam "Thiagi" Thiagarajan, president, Workshopsby Thiagi; editor, Thiagi GameLetter "The Action Learning Guidebook is clearly written and the contentis excellent. The chapter on partnering with clients to determinereal training needs is a gem!"--Dale M. Brethower, professor ofpsychology, Western Michigan University; president, InternationalSociety for Performance Improvement (ISPI) Rothwell, a legAnd in instructional design, gives your employeesthe tips and techniques they need to conduct reality-based actionlearning sessions. Teach groups to teach themselves!

Instructional Story Design

Instructional Story Design
Author: Rance Greene
Publsiher: Association for Talent Development
Total Pages: 274
Release: 2020-04-07
Genre: Business & Economics
ISBN: 9781950496600

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Once Upon a Time, Storytelling Met Instructional Design From children to adults, everybody likes a good story. Stories are memorable, actionable, and emotional. We are constantly making sense of the world by forming stories, and that makes them perfect for instructional design. Instructional Story Design is a practical guide to writing and developing stories for training. It takes what you already know about a story’s power to connect with people and offers a clear methodology for the otherwise daunting process of creating a compelling story. Master story designer Rance Greene shares his powerful yet familiar process to discover, design, and deliver instructional stories. He presents the two essential elements that must be present to tell a story for training: relatable characters and strong conflict. These elements create a desire for resolution and grab learners’ attention. This book offers advice for unearthing the root of the performance problem, creating action lists for learners, and convincing stakeholders about the effectiveness of stories. Case studies from household companies such as Pizza Hut, Southwest Airlines, and PepsiCo show story design in action. Job aids and resources include an audience profile questionnaire, character description worksheet, storyboard template, and tips for developing stories using graphics, audio, and video. With this book, you’ll: Sharpen your analysis skills to discover potential training stories. Design relatable stories that concretely connect with learning objectives. Easily develop captivating stories with tools you already own. Plan your next steps to implement your instructional story.

Learning Science for Instructional Designers

Learning Science for Instructional Designers
Author: Clark N. Quinn
Publsiher: Association for Talent Development
Total Pages: 187
Release: 2021-04-13
Genre: Business & Economics
ISBN: 9781952157462

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Ensure Your Instructional Design Stands Up to Learning Science Learning science is a professional imperative for instructional designers. In fact, instructional design is applied learning science. To create effective learning experiences that engage, we need to know how learning works and what facilitates and hinders it. We need to track the underlying research and articulate how our designs reflect what is known. Otherwise, how can we claim to be scrutable in our approaches? Learning Science for Instructional Designers: From Cognition to Application distills the current scope of learning science into an easy-to-read primer. Good instructional design makes learning as simple as possible by removing distractions, minimizing the cognitive load, and chunking necessary information into digestible bits. But our aim must go beyond enabling learners to recite facts to empowering them to make better decisions—decisions about what to do, when, and how. This book prepares you to design learning experiences that ensure retention over time and transfer to the appropriate situations. Gain insights into: Providing spaced practice and reflection Tapping into motivation and challenge to build learner confidence Using performance-support tools, social learning, and humor appropriately Prompts at the end of each chapter will spark your thinking about how to use these concepts and more in your daily work. Written by Clark N. Quinn, author of Millennials, Goldfish & Other Training Misconceptions: Debunking Learning Myths and Superstitions, this book is perfect for anyone who strives for their instruction to stand up to learning science.

Understanding by Design

Understanding by Design
Author: Grant P. Wiggins,Jay McTighe
Publsiher: ASCD
Total Pages: 383
Release: 2005
Genre: Education
ISBN: 9781416600350

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What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.

Designing for Modern Learning

Designing for Modern Learning
Author: Crystal Kadakia,Lisa M.D. Owens
Publsiher: Association for Talent Development
Total Pages: 359
Release: 2020-06-30
Genre: Business & Economics
ISBN: 9781950496662

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Meet Learning Needs With New Tools and New Thinking Learning is no longer an activity or luxury that only occurs at specific stages in your life or career. With the digital revolution, learning has become immediate, real-time, and relevant whether you’re young, old, in the workforce, in school, or at home. As a learning and development professional, you’ve likely confronted the digital learning revolution armed with instructional design models from the pre-digital world. But today’s digital universe has a new model to address its wealth of new technologies and a new philosophy of learning experience design: learning cluster design. Designing for Modern Learning: Beyond ADDIE and SAM offers you and your learners a new way to learn. It describes the fundamental shift that has occurred in the nature of L&D’s role as a result of the digital revolution and introduces a new five-step model: the Owens-Kadakia Learning Cluster Design Model (OK-LCD Model), a new five-step model for training design that meets the needs of modern learning. The model’s five steps or actions are an easy-to-follow mnemonic, CLUSTER: Change on-the-job behavior Learn learner-to-learner differences Upgrade existing assets Surround learning with meaningful assets Track transformation of Everyone’s Results. In each chapter, the authors share stories of business leaders, L&D professionals, and learners who have successfully adopted the OK-LCD Model, detailing how they altered organizational mindsets to meet the needs of modern learners and their organizations. Included are how-to features, tools, tips, and real-life “in practice” sections. This is an exciting time to be in L&D. It’s time to join the revolution.

The Design of Learning Experience

The Design of Learning Experience
Author: Brad Hokanson,Gregory Clinton,Monica W. Tracey
Publsiher: Springer
Total Pages: 292
Release: 2015-07-03
Genre: Education
ISBN: 9783319165042

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This book delves into two divergent, yet parallel themes; first is an examination of how educators can design the experiences of learning, with a focus on the learner and the end results of education; and second, how educators learn to design educational products, processes and experiences. The book seeks to understand how to design how learning occurs, both in the instructional design studio and as learning occurs throughout the world. This will change the area's semantics; at a deeper level, it will change its orientation from instructors and information to learners; and it will change how educators take advantage of new and old technologies. This book is the result of a research symposium sponsored by the Association for Educational Communications and Technology [AECT].