Interactive Computation

Interactive Computation
Author: Dina Goldin,Scott A. Smolka,Peter Wegner
Publsiher: Springer Science & Business Media
Total Pages: 488
Release: 2006-09-09
Genre: Computers
ISBN: 9783540348740

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The interaction paradigm is a new conceptualization of computational phenomena that emphasizes interaction over algorithms, reflecting the shift in technology from main-frame number-crunching to distributed intelligent networks with graphical user interfaces. The book is arranged in four sections: "Introduction", comprising three chapters that explore and summarize the fundamentals of interactive computation; "Theory" with six chapters, each discussing a specific aspect of interaction; "Applications," five chapters showing how this principle is applied in subdisciplines of computer science; and "New Directions," presenting four multidisciplinary applications. The book challenges traditional Turing machine-based answers to fundamental questions of problem solving and the scope of computation.

Interactive Computation

Interactive Computation
Author: Dina Goldin,Scott A. Smolka,Peter Wegner
Publsiher: Springer
Total Pages: 487
Release: 2006-09-14
Genre: Computers
ISBN: 354034666X

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The interaction paradigm is a new conceptualization of computational phenomena that emphasizes interaction over algorithms, reflecting the shift in technology from main-frame number-crunching to distributed intelligent networks with graphical user interfaces. The book is arranged in four sections: "Introduction", comprising three chapters that explore and summarize the fundamentals of interactive computation; "Theory" with six chapters, each discussing a specific aspect of interaction; "Applications," five chapters showing how this principle is applied in subdisciplines of computer science; and "New Directions," presenting four multidisciplinary applications. The book challenges traditional Turing machine-based answers to fundamental questions of problem solving and the scope of computation.

Computer Human Interaction in Symbolic Computation

Computer   Human Interaction in Symbolic Computation
Author: Norbert Kajler
Publsiher: Springer Science & Business Media
Total Pages: 222
Release: 2012-12-06
Genre: Computers
ISBN: 9783709164617

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The well attended March 1994 HIse workshop in Amsterdam was a very lively con ference which stimulated much discussion and human-human interaction. As the editor of this volume points out, the Amsterdam meeting was just part of a year-long project that brought many people together from many parts of the world. The value of the effort was not only in generating new ideas, but in making people aware of work that has gone on on many fronts in using computers to make mathematics more understandable. The author was very glad he attended the workshop. * In thinking back over the conference and in reading the papers in this collection, the author feels there are perhaps four major conclusions to be drawn from the current state of work: 1. graphics is very important, but such features should be made as easy to use as possible; 2. symbolic mathematical computation is very powerful, but the user must be able to see "intermediate steps"; 3. system design has made much progress, but for semester-long coursework and book-length productions we need more tools to help composition and navigation; 4. monolithic systems are perhaps not the best direction for the future, as different users have different needs and may have to link together many kinds of tools. The editor of this volume and the authors of the papers presented here have also reached and documented similar conclusions.

Computational Interaction

Computational Interaction
Author: Antti Oulasvirta,Per Ola Kristensson,Xiaojun Bi,Andrew Howes
Publsiher: Oxford University Press
Total Pages: 433
Release: 2018
Genre: Computers
ISBN: 9780198799603

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This book presents computational interaction as an approach to explaining and enhancing the interaction between humans and information technology. Computational interaction applies abstraction, automation, and analysis to inform our understanding of the structure of interaction and also to inform the design of the software that drives new and exciting human-computer interfaces. The methods of computational interaction allow, for example, designers to identify user interfaces that are optimal against some objective criteria. They also allow software engineers to build interactive systems that adapt their behaviour to better suit individual capacities and preferences.00This book introduces computational interaction design to the reader by exploring a wide range of computational interaction techniques, strategies and methods. It explains how techniques such as optimisation, economic modelling, machine learning, control theory, formal methods, cognitive models and statistical language processing can be used to model interaction and design more expressive, efficient and versatile interaction.

Fundamentals of Computation Theory

Fundamentals of Computation Theory
Author: Olaf Owe,Martin Steffen,Jan Arne Telle
Publsiher: Springer
Total Pages: 384
Release: 2011-08-18
Genre: Computers
ISBN: 9783642229534

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This book constitutes the refereed proceedings of the 18th International Symposium Fundamentals of Computation Theory, FCT 2011, held in Oslo, Norway, in August 2011. The 28 revised full papers presented were carefully reviewed and selected from 78 submissions. FCT 2011 focused on algorithms, formal methods, and emerging fields, such as ad hoc, dynamic and evolving systems; algorithmic game theory; computational biology; foundations of cloud computing and ubiquitous systems; and quantum computation.

Artificial Neural Networks

Artificial Neural Networks
Author: Petia Koprinkova-Hristova,Valeri Mladenov,Nikola K. Kasabov
Publsiher: Springer
Total Pages: 488
Release: 2014-09-02
Genre: Technology & Engineering
ISBN: 9783319099033

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The book reports on the latest theories on artificial neural networks, with a special emphasis on bio-neuroinformatics methods. It includes twenty-three papers selected from among the best contributions on bio-neuroinformatics-related issues, which were presented at the International Conference on Artificial Neural Networks, held in Sofia, Bulgaria, on September 10-13, 2013 (ICANN 2013). The book covers a broad range of topics concerning the theory and applications of artificial neural networks, including recurrent neural networks, super-Turing computation and reservoir computing, double-layer vector perceptrons, nonnegative matrix factorization, bio-inspired models of cell communities, Gestalt laws, embodied theory of language understanding, saccadic gaze shifts and memory formation, and new training algorithms for Deep Boltzmann Machines, as well as dynamic neural networks and kernel machines. It also reports on new approaches to reinforcement learning, optimal control of discrete time-delay systems, new algorithms for prototype selection, and group structure discovering. Moreover, the book discusses one-class support vector machines for pattern recognition, handwritten digit recognition, time series forecasting and classification, and anomaly identification in data analytics and automated data analysis. By presenting the state-of-the-art and discussing the current challenges in the fields of artificial neural networks, bioinformatics and neuroinformatics, the book is intended to promote the implementation of new methods and improvement of existing ones, and to support advanced students, researchers and professionals in their daily efforts to identify, understand and solve a number of open questions in these fields.

Introduction to Computation in Physical Sciences

Introduction to Computation in Physical Sciences
Author: Jay Wang,Adam Wang
Publsiher: Springer Nature
Total Pages: 264
Release: 2023-01-25
Genre: Computers
ISBN: 9783031176463

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This book provides a practical and comprehensive introduction to computational problem solving from the viewpoints of practitioners in both academic and industrial worlds. The authors present scientific problem-solving using computation and aim to increase computational thinking, which is the mindset and skillset required to solve scientific problems with computational methodologies via model building, simulation, data analysis, and visualization using the Python programming language. Topics and examples span fundamental areas of physical science as well as contemporary topics including quantum computing, neural networks, machine learning, global warming, and energy balance. The book features unique and innovative techniques and practices including: intentional scaffolding to help beginners learn computational problem solving; multimodal computing environments including cloud-based platforms and just-in-time computing; emphasis and connection between both numerical and symbolic computations; and extensive exercise sets carefully designed for further exploration as project assignments or self-paced study. The book is suitable for introductory level readers in physical sciences, engineering, and related STEM disciplines. Specifically, the book is appropriate for use in either a standalone course on computation and modeling and as a resource for readers interested in learning about proven techniques in interactive computing.

Information and Computation

Information and Computation
Author: Mark Semenovich Burgin,Gordana Dodig Crnkovic
Publsiher: World Scientific
Total Pages: 530
Release: 2011
Genre: Computers
ISBN: 9789814295482

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This volume provides a cutting-edge view of the world's leading authorities in fields where information and computation play a central role.