Introducing Autodesk 3ds Max 2011
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Introducing Autodesk 3ds Max 2011
Author | : Dariush Derakhshani,Randi L. Derakhshani |
Publsiher | : John Wiley & Sons |
Total Pages | : 1177 |
Release | : 2010-09-23 |
Genre | : Computers |
ISBN | : 9780470944240 |
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An Autodesk Official Training Guide to 3ds Max 2011 3ds Max is a popular 3D animation-and-effects software used in movies, visual effects, games, cartoons, short films, commercials, and other animation. However, it also presents a number of challenges to newcomers. This introduction to the latest version breaks down the complexities of learning 3D software and walks you through the basics of modeling, texturing, animating, and using visual effects. Real-world examples from talented beginning 3ds max users motivate you to learn the software and helpful tutorials offer realistic, professional challenges for you to unravel. In addition, each chapter is richly illustrated with workflows to make learning 3ds max 2011 much easier and fn. Introduces you to the basics of modeling, texturing, animating, and incorporating visual effects using the latest version of 3ds Max software Features excellent tutorials, helpful examples, detailed workflows, and a companion Web site to enhance your learning experience Explains a variety of methods for solving real-world challenges and breaks down why certain methods are used Makes the transition of coming from other 3D software applications as smooth as possible Introducing 3ds Max 2011 takes a typically difficult subject and breaks into easily digestible pieces so you can confidently begin working with this 3D animation software today.
Autodesk 3ds Max 2011 A Comprehensive guide
Author | : Cadcim Technologies |
Publsiher | : Pearson Education India |
Total Pages | : 842 |
Release | : 2024 |
Genre | : Electronic Book |
ISBN | : 8131754243 |
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Mastering Autodesk 3ds Max Design 2011
Author | : Mark Gerhard,Jeffrey Harper |
Publsiher | : John Wiley & Sons |
Total Pages | : 1413 |
Release | : 2010-07-28 |
Genre | : Computers |
ISBN | : 9780470925591 |
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Autodesk’s official guide to architectural visualization using 3ds Max Design Exclusively endorsed by Autodesk, this comprehensive tutorial and reference thoroughly covers 3ds Max Design, the 3D modeling, animation, and rendering software used for architectural visualizations. It also includes essential material for students preparing for the new Certified Associate and Certified Professional exams. Examples come from projects that architects, designers, and planners actually encounter each day, while the workflows and instructions have been tested in real-world applications. The official guide endorsed by Autodesk, with comprehensive information on using 3ds Max Design 2011 as well as achieving certification Features step-by-step instructions and real-world projects that readers will actually encounter Covers using the 3ds Max interface, working with Revit and AutoCAD files, using the data and scene management tools, modeling, simulating lighting effects, analyzing sustainable design features, setting up animated walkthroughs, and much more Explains how to render real-world surfaces with architectural material and how to choose the renderer that creates the desired effect Mastering Autodesk 3ds Max Design 2011 covers every facet of this powerful program.
Autodesk 3ds Max 2025 Basics Guide
Author | : Kelly Murdock |
Publsiher | : SDC Publications |
Total Pages | : 923 |
Release | : 2024 |
Genre | : Computers |
ISBN | : 9781630576783 |
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• Takes a beginner-friendly approach that assumes no prior knowledge of Autodesk 3ds Max • Uses clear, easy-to-follow tutorials with accompanying video instruction to enhance your learning experience • Detailed lessons progress from basic functions to advanced techniques • Real-world examples help you apply your skills in a professional setting • Includes coverage of the newest features and improvements to Autodesk 3ds Max 2025 Discover the world of 3D Modeling and animation with Autodesk 3ds Max 2025 Basics Guide, a comprehensive and user-friendly guide designed for beginners and professionals alike. Authored by renowned 3D artist Kelly L. Murdock, this essential handbook incorporates an array of easy-to-follow tutorials, covering everything from interface navigation to advanced lighting techniques. Whether you're a complete novice or a seasoned professional looking to expand your skills, this guide will help you develop the knowledge and confidence necessary to create stunning 3D models, animations, and renderings. With meticulously organized chapters, each focusing on a specific skill set, you'll be smoothly guided through the entire process, from exploring the interface to simulating physics-based motion and working with hair and cloth. Autodesk 3ds Max 2025 Basics Guide begins by introducing you to the user interface and scene navigation, then delves into object manipulation, 3D asset modeling, material application, camera and lighting techniques, rendering, animation, character creation, special effects, and dynamic animation systems. As both a beginner's guide and a reference for experienced users, this invaluable resource offers expert advice from popular author Kelly Murdock. The book begins with a ‘getting started' section for instant immersion, and contains countless tips and timesavers throughout. Learn how to harness the power of Autodesk 3ds Max, one of the most popular 3D modeling, animation, rendering, and compositing softwares used by game developers and graphic designers in the film and television industry. Unlock your creative potential and start creating breathtaking 3D animations with the Autodesk 3ds Max 2025 Basics Guide. What You'll Learn • Get started navigating the user interface, Viewports and working with files • Explore 3D modeling and how to apply materials and textures • Learn how to reference, select, clone, group, link and transform objects • Set impressive scenes with backgrounds, cameras and lighting • Master intelligent techniques for rendering, compositing and animating • Create characters, add special effects, and finish with dynamic animations such as hair and cloth • Get comfortable with key tools such as Track View, Arnold, Quicksilver, Space Warps and more • Discover all the new features and changes in 3ds Max 2025 Training Videos The text is complemented by an expansive collection of video tutorials. Every chapter comes with a series of matching video presentations that act as a live counterpart to the written lessons. These presentations provide you with a firsthand view of the topics, capturing the subtitle nuances that words alone might miss.
Autodesk 3ds Max 2024 Basics Guide
Author | : Kelly Murdock |
Publsiher | : SDC Publications |
Total Pages | : 909 |
Release | : 2023-07 |
Genre | : Computers |
ISBN | : 9781630576141 |
Download Autodesk 3ds Max 2024 Basics Guide Book in PDF, Epub and Kindle
• Takes a beginner-friendly approach that assumes no prior knowledge of Autodesk 3ds Max • Uses clear, easy-to-follow tutorials with accompanying video instruction to enhance your learning experience • Detailed lessons progress from basic functions to advanced techniques • Real-world examples help you apply your skills in a professional setting • Includes coverage of the newest features and improvements to Autodesk 3ds Max 2024 Discover the world of 3D Modeling and animation with Autodesk 3ds Max 2024 Basics Guide, a comprehensive and user-friendly guide designed for beginners and professionals alike. Authored by renowned 3D artist Kelly L. Murdock, this essential handbook incorporates an array of easy-to-follow tutorials, covering everything from interface navigation to advanced lighting techniques. Whether you're a complete novice or a seasoned professional looking to expand your skills, this guide will help you develop the knowledge and confidence necessary to create stunning 3D models, animations, and renderings. With meticulously organized chapters, each focusing on a specific skill set, you'll be smoothly guided through the entire process, from exploring the interface to simulating physics-based motion and working with hair and cloth. Autodesk 3ds Max 2024 Basics Guide begins by introducing you to the user interface and scene navigation, then delves into object manipulation, 3D asset modeling, material application, camera and lighting techniques, rendering, animation, character creation, special effects, and dynamic animation systems. As both a beginner's guide and a reference for experienced users, this invaluable resource offers expert advice from popular author Kelly Murdock. The book begins with a ‘getting started' section for instant immersion, and contains countless tips and timesavers throughout. Learn how to harness the power of Autodesk 3ds Max, one of the most popular 3D modeling, animation, rendering, and compositing softwares used by game developers and graphic designers in the film and television industry. Unlock your creative potential and start creating breathtaking 3D animations with the Autodesk 3ds Max 2024 Basics Guide.
Introducing Autodesk Maya 2012
Author | : Dariush Derakhshani |
Publsiher | : John Wiley & Sons |
Total Pages | : 658 |
Release | : 2011-03-29 |
Genre | : Computers |
ISBN | : 9781118088524 |
Download Introducing Autodesk Maya 2012 Book in PDF, Epub and Kindle
A practical, step-by-step guide to Maya 2012 This book is the ideal primer to getting started with Maya, the premier 3D animation and effects software used in movies, visual effects, games, cartoons, short films, and commercials. You'll learn the Maya interface and the basics of modeling, texturing, animating, and visual effects. Professional visual effects artist and instructor Dariush Derakhshani explains the nuances of the complex software, while creative tutorials offer realistic, professional challenges for those new to 3D. You'll be up and running in no time with the world's most popular professional 3D software application. Provides a thorough, step-by-step introduction to Maya 2012 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Concepts are reinforced with tutorials that offer realistic challenges and clear explanations Color insert provides real-world examples from talented beginning Maya users Build your Maya and animation skills from the ground up with this practical, thorough guide.
AutoDesk 3ds Max 2011
Author | : CADCIM |
Publsiher | : Pearson Education India |
Total Pages | : 840 |
Release | : 2024 |
Genre | : Electronic Book |
ISBN | : 9788131793206 |
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Autodesk 3ds Max 2011: A Comprehensive Guide is a comprehensive textbook that aims at harnessing the power of Autodesk 3ds Max for animators and designers. The textbook caters to the needs of both the novice and the advanced users of 3ds Max. Keeping in view the varied requirements of the users, the textbook first introduces the basic features of 3ds Max 2011 and then gradually progresses to cover the advanced 3D models and animations. Written with the tutorial point-of-view and the learn-by-doing theme, the textbook is ideally suited for learning at your convenience and at your pace. This book will help you unleash your creativity, thus helping you create stunning 3D models and animations. The textbook will help the learners transform their imagination into reality with ease. Also, it takes the users across a wide spectrum of animations through progressive examples, comprehensive illustrations and ample exercises.
Puppetry for All Times
Author | : Ghulam-Sarwar Yousof |
Publsiher | : Partridge Publishing Singapore |
Total Pages | : 390 |
Release | : 2014-10-17 |
Genre | : Performing Arts |
ISBN | : 9781482828122 |
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The Puppetry for All Times Seminar held in September of 2013 in Ubud, Bali, was one of the most enchanting of events of its kind held anywhere in recent years. Its success revolved around the fantastic locale, the overwhelming response from performers as well as the paper presenters, and the generous support of Rumah Topengthe House of Masks and Puppets Setiadarma. In Puppetry for All Times, editor Ghulam-Sarwar Yousof offers a unique collection of papers presented at this weeklong seminar by academicians as well as performers of various traditions of Asian puppetry. The papers cover a wide range of interests and perspectives in puppetry and theater including history and tradition; heritage, preservation, and conversation; tradition and modernity; and digital puppetry and media. Puppetry for All Times recaps a key international event in the realm of puppet theater, marking the beginning of such endeavors as Rumah Topengs maiden academic publication.