Lair Of The Lich
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Lair of the Lich
Author | : Bruce Algozin |
Publsiher | : Random House Books for Young Readers |
Total Pages | : 160 |
Release | : 1985-05-01 |
Genre | : Multiple-ending fiction |
ISBN | : 0394739647 |
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The reader chooses how the story will go when Eric and his companion discover the lair of the evil lich who stole his father's powerful magic spell book.
Lair of the Lich
Author | : Anonim |
Publsiher | : Unknown |
Total Pages | : 135 |
Release | : 2024 |
Genre | : Electronic Book |
ISBN | : 0812441494 |
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Lair of the Lich
Author | : Bruce Algozin |
Publsiher | : Unknown |
Total Pages | : 157 |
Release | : 1985-06-01 |
Genre | : Juvenile Fiction |
ISBN | : 0880382120 |
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The Monsters Know What They re Doing
Author | : Keith Ammann |
Publsiher | : Simon and Schuster |
Total Pages | : 560 |
Release | : 2019-10-29 |
Genre | : Games & Activities |
ISBN | : 9781982122683 |
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From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.
If Ever They Happened Upon My Lair
Author | : R.A. Salvatore |
Publsiher | : Wizards of the Coast |
Total Pages | : 56 |
Release | : 2012-09-04 |
Genre | : Fiction |
ISBN | : 9780786964307 |
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R.A. Salvatore, best-selling author of the Legend of Drizzt, unveils the backstory of the Witch King—the lich whose powerful magic ensnares Jarlaxle and Artemis Entreri in the Sellswords trilogy. As part of his scheme to rule the Bloodstone Lands, Zhengyi the Witch King offers a black dragon life immortal in exchange for allegiance. But black dragons cannot be so easily bought. Unwilling to take no for an answer, Zhengyi hatches a plan to force the dragon into battle—with battle lines drawn inside the dragon’s own lair. In this action-packed novella, Legend of Drizzt fans can find out more about the events leading up to Promise of the Witch King (Sellswords Trilogy, Book II) and new fans can find out why Booklist calls Salvatore the “best series writer working in the Forgotten Realms.”
MOAR Monsters Know What They re Doing
Author | : Keith Ammann |
Publsiher | : Simon and Schuster |
Total Pages | : 624 |
Release | : 2022-01-04 |
Genre | : Games & Activities |
ISBN | : 9781982171346 |
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From the author of The Monsters Know What They’re Doing comes a follow-up strategy guide with MOAR! monster tactics for Dungeon Masters playing fifth edition Dungeons & Dragons. Keith Ammann’s first book based on his popular blog, The Monsters Know What They’re Doing, unpacks strategies, tactics, and motivations for creatures found in the Dungeons & Dragons Monster Manual. Now, in MOAR! Monsters Know What They’re Doing, he analyzes the likely combat behaviors of more than 100 new enemies found in Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes. Your campaign will never be the same!
Dungeon Crawl Classics 13
Author | : Chris Doyle |
Publsiher | : Goodman Games |
Total Pages | : 95 |
Release | : 2007-04-18 |
Genre | : Games |
ISBN | : 0979161797 |
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Frostgrave Thaw of the Lich Lord
Author | : Joseph A. McCullough |
Publsiher | : Bloomsbury Publishing |
Total Pages | : 66 |
Release | : 2015-11-20 |
Genre | : Games & Activities |
ISBN | : 9781472814104 |
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Thaw of the Lich Lord is a complete campaign for Frostgrave that will challenge both new and veteran players. Through a series of linked scenarios, players discover the existence of a new power in the Frozen City, one who was old when the great city was still young, and who saw both its rise and its disastrous fall. Warbands will confront the Lich Lord's minions, race against his agents to seize possession of mysterious artefacts, and brave the perils of Frostgrave in search of his lair. Eventually, they will need to muster all their courage to venture into the depths of the city and face the Lich Lord himself. Not all wizards will seek to stop the Lich Lord, however, and full rules for giving into his corruption and following the dark road to becoming an undead lich are presented for those who crave power and immortality above all else. While the campaign presents many new threats against which wizards and their warbands must test themselves, including an expanded bestiary, it also offers additional resources, such as new henchmen that can be recruited and unique magical treasures that can spell the difference between survival and oblivion.