Layout And Composition For Animation
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Layout and Composition for Animation
Author | : Elvin A. Hernandez,Ed Ghertner |
Publsiher | : CRC Press |
Total Pages | : 459 |
Release | : 2013-03-01 |
Genre | : Computers |
ISBN | : 9781136769207 |
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First published in 2012. Routledge is an imprint of Taylor & Francis, an informa company.
Setting the Scene
Author | : Fraser MacLean |
Publsiher | : Chronicle Books |
Total Pages | : 0 |
Release | : 2011-11-16 |
Genre | : Performing Arts |
ISBN | : 0811869873 |
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The art of animation layout takes center stage for the first time in this gorgeous, full-color volume. Animation fans and students can finally take a behind-the-scenes peek at the history of layout, the process by which artists plot scenes and stitch together the many elements of animated works. With in-depth text by veteran animator Fraser MacLean, this extraordinary book features previously unpublished art from major studios archives including Warner Bros., Pixar, Walt Disney, and more as well as interviews with some of the biggest names in animation and a foreword by Academy Award winning director Pete Docter. From the genre's earliest pioneers to the digital world of contemporary cinema, Setting the Scene provides an enchanting journey into the history of animation.
Animation Background Layout
Author | : Mike Scott Fowler |
Publsiher | : Caistor Centre, Ont. : Fowler Cartooning Ink Pub. |
Total Pages | : 168 |
Release | : 2002-01-01 |
Genre | : Animation (Cinematography) |
ISBN | : 0973160209 |
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Comedy for Animators
Author | : Jonathan Lyons |
Publsiher | : CRC Press |
Total Pages | : 200 |
Release | : 2015-11-19 |
Genre | : Art |
ISBN | : 9781317679554 |
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While comedy writers are responsible for creating clever scripts, comedic animators have a much more complicated problem to solve: What makes a physical character funny? Comedy for Animators breaks down the answer by exploring the techniques of those who have used their bodies to make others laugh. Drawing from traditions such as commedia dell’arte, pantomime, Vaudeville, the circus, and silent and modern film, animators will learn not only to create funny characters, but also how to execute gags, create a comic climate, and use environment as a character. Whether you’re creating a comic villain or a bumbling sidekick, this is the one and only guide you need to get your audience laughing! Explanation of comedic archetypes and devices will both inspire and inform your creative choices Exploration of various modes of storytelling allows you to give the right context for your story and characters Tips for creating worlds, scenarios, and casts for your characters to flourish in Companion website includes example videos and further resources to expand your skillset--check it out at www.comedyforanimators.com! Jonathan Lyons delivers simple, fun, illustrated lessons that teach readers to apply the principles of history’s greatest physical comedians to their animated characters. This isn’t stand-up comedy—it’s the falling down and jumping around sort!
Dream Worlds Production Design for Animation
Author | : Hans Bacher |
Publsiher | : Taylor & Francis |
Total Pages | : 220 |
Release | : 2012-11-12 |
Genre | : Computers |
ISBN | : 9781136139574 |
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A truly unique visual delight offering insight into the development of animation classics like Bambi, Beauty and the Beast, The Lion King, Lilo and Stitch as well as a tantalizing examination of unfinished Disney projects.
Sketching for Animation
Author | : Peter Parr |
Publsiher | : Bloomsbury Publishing |
Total Pages | : 352 |
Release | : 2017-07-06 |
Genre | : Performing Arts |
ISBN | : 9781350033917 |
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Drawing and sketching are central to the art of animation and can be crucial tools in designing and developing original stories, characters and layouts. Sketching for Animation offers a wealth of examples, exercises and tips from an army of professional animators to help you develop essential sketching, technical drawing and ideation techniques. With interviews and in-depth case studies from some of today's leading animators, including Bill Plympton, Glen Keane, Tori Davis and John Canemaker, this is a unique guide to turning your sketchbook - the world's cheapest, most portable pre-visualisation tool - into your own personal animation armory.
After Effects for Designers
Author | : Chris Jackson |
Publsiher | : Taylor & Francis |
Total Pages | : 316 |
Release | : 2018-01-03 |
Genre | : Art |
ISBN | : 9781351736633 |
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After Effects for Designers teaches design students, artists, and web, graphic, and interactive designers how to design, develop, and deploy motion design projects using Adobe After Effects. Author Chris Jackson balances fundamental aspects of time-based design with related techniques, and explores the principles of animation; composition and layout; visual hierarchy; typography; cinematic storytelling; 3D modelling; compositing, and more. Each chapter contains unique, step-by-step project exercises that offer timesaving practical tips and hands-on design techniques, teaching readers how to effectively use the tools at their disposal in order to conceptualize and visualize creative solutions to their own motion design work. Readers will build professional-world examples in every chapter and, as a result, learn how to both design effectively using After Effects and practically apply these skills in client-based work. An accompanying companion website includes complete project files for the book's chapter exercises, and additional video tutorials.
Animation
Author | : Hannes Rall |
Publsiher | : CRC Press |
Total Pages | : 564 |
Release | : 2017-12-06 |
Genre | : Computers |
ISBN | : 9781351701945 |
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This book explains the creation of animation from concept to production. Instead of focusing on singular aspects of animation production, talented animators can learn to make better films by understanding the process as a whole. Veteran independent filmmaker Hannes Rall teaches you how to develop an animation project from the very start of conceptual exploration though to completed production. Subjects like script, storyboarding, character and production design illuminate the pre-production process; later chapters explain the production process applied to different animation techniques like 2D animation, 3D computer animation and stop motion. This book is just the right mix of practical advice, lavish illustrations, and industry case studies to give you everything you need to start creating animation today. Key Features Learn the concepts of film animation production from an expert instructor Interviews with legends Andreas Deja, Hans Bacher and Volker Engel Robust coverage of the pre-production process, from script to storyboarding and visual development Includes a glossary and further reading recommendations