Learn Python Quickly

Learn Python Quickly
Author: Code Quickly
Publsiher: Drip Digital
Total Pages: 154
Release: 2020-03-10
Genre: Electronic Book
ISBN: 1951791274

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Python has gone to be one of the most popular programming languages in the world, and you will be one of the few people left out if you don't add this knowledge to your arsenal. If you're looking to learn Python, now is an excellent time to do so. But where do you begin? You can start right here, right now, with this book. It makes learning Python simple, fast, and easy, taking away the confusion from learning a new language. When learning a new language, it's easy to be overwhelmed and not know where to start or what to focus on. You can spend a long time pursuing tutorials online only to find out you don't really understand any of the concepts they covered. That won't be a problem here! This book follows a step by step guide, walking you through everything you need to know about Python in an easy to follow fashion. It will teach you all the basics of Python, and even some of the more advanced Python concepts, taking you from beginner to intermediate Python programmer. This book will give you: A solid foundation in Python programming. Intermediate and advanced topics once you've mastered the basics. Simple explanations of code, broken down into easy to follow steps. Python programming exercises and solutions. Two projects at the end of the book designed to help you bring all the concepts you've learned together. Source code files you can refer to and run on your computer.

Python Crash Course

Python Crash Course
Author: Eric Matthes
Publsiher: No Starch Press
Total Pages: 564
Release: 2015-11-01
Genre: Computers
ISBN: 9781593277390

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Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3

Learn Python 3 the Hard Way

Learn Python 3 the Hard Way
Author: Zed A. Shaw
Publsiher: Addison-Wesley Professional
Total Pages: 750
Release: 2017-06-26
Genre: Computers
ISBN: 9780134693903

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You Will Learn Python 3! Zed Shaw has perfected the world’s best system for learning Python 3. Follow it and you will succeed—just like the millions of beginners Zed has taught to date! You bring the discipline, commitment, and persistence; the author supplies everything else. In Learn Python 3 the Hard Way, you’ll learn Python by working through 52 brilliantly crafted exercises. Read them. Type their code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn how a computer works; what good programs look like; and how to read, write, and think about code. Zed then teaches you even more in 5+ hours of video where he shows you how to break, fix, and debug your code—live, as he’s doing the exercises. Install a complete Python environment Organize and write code Fix and break code Basic mathematics Variables Strings and text Interact with users Work with files Looping and logic Data structures using lists and dictionaries Program design Object-oriented programming Inheritance and composition Modules, classes, and objects Python packaging Automated testing Basic game development Basic web development It’ll be hard at first. But soon, you’ll just get it—and that will feel great! This course will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful, popular programming languages. You’ll be a Python programmer. This Book Is Perfect For Total beginners with zero programming experience Junior developers who know one or two languages Returning professionals who haven’t written code in years Seasoned professionals looking for a fast, simple, crash course in Python 3

Classic Computer Science Problems in Java

Classic Computer Science Problems in Java
Author: David Kopec
Publsiher: Simon and Schuster
Total Pages: 262
Release: 2020-12-21
Genre: Computers
ISBN: 9781638356547

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Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz

Learn Python in One Day and Learn It Well 2nd Edition

Learn Python in One Day and Learn It Well  2nd Edition
Author: Jamie Chan
Publsiher: Createspace Independent Publishing Platform
Total Pages: 174
Release: 2017-05-04
Genre: Computer programming
ISBN: 1546488332

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"Have you always wanted to learn computer programming but are afraid it'll be too difficult for you? Or perhaps you know other programming languages but are interested in learning the Python language fast? This book is for you"--Page 4 of cover.

Learn to Code by Solving Problems

Learn to Code by Solving Problems
Author: Daniel Zingaro
Publsiher: No Starch Press
Total Pages: 392
Release: 2021-06-29
Genre: Computers
ISBN: 9781718501331

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Learn to Code by Solving Problems is a practical introduction to programming using Python. It uses coding-competition challenges to teach you the mechanics of coding and how to think like a savvy programmer. Computers are capable of solving almost any problem when given the right instructions. That’s where programming comes in. This beginner’s book will have you writing Python programs right away. You’ll solve interesting problems drawn from real coding competitions and build your programming skills as you go. Every chapter presents problems from coding challenge websites, where online judges test your solutions and provide targeted feedback. As you practice using core Python features, functions, and techniques, you’ll develop a clear understanding of data structures, algorithms, and other programming basics. Bonus exercises invite you to explore new concepts on your own, and multiple-choice questions encourage you to think about how each piece of code works. You’ll learn how to: Run Python code, work with strings, and use variables Write programs that make decisions Make code more efficient with while and for loops Use Python sets, lists, and dictionaries to organize, sort, and search data Design programs using functions and top-down design Create complete-search algorithms and use Big O notation to design more efficient code By the end of the book, you’ll not only be proficient in Python, but you’ll also understand how to think through problems and tackle them with code. Programming languages come and go, but this book gives you the lasting foundation you need to start thinking like a programmer.

Learning Python

Learning Python
Author: Mark Lutz
Publsiher: "O'Reilly Media, Inc."
Total Pages: 1740
Release: 2013-06-12
Genre: Computers
ISBN: 9781449355692

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Get a comprehensive, in-depth introduction to the core Python language with this hands-on book. Based on author Mark Lutz’s popular training course, this updated fifth edition will help you quickly write efficient, high-quality code with Python. It’s an ideal way to begin, whether you’re new to programming or a professional developer versed in other languages. Complete with quizzes, exercises, and helpful illustrations, this easy-to-follow, self-paced tutorial gets you started with both Python 2.7 and 3.3— the latest releases in the 3.X and 2.X lines—plus all other releases in common use today. You’ll also learn some advanced language features that recently have become more common in Python code. Explore Python’s major built-in object types such as numbers, lists, and dictionaries Create and process objects with Python statements, and learn Python’s general syntax model Use functions to avoid code redundancy and package code for reuse Organize statements, functions, and other tools into larger components with modules Dive into classes: Python’s object-oriented programming tool for structuring code Write large programs with Python’s exception-handling model and development tools Learn advanced Python tools, including decorators, descriptors, metaclasses, and Unicode processing

Taming PYTHON By Programming

Taming PYTHON By Programming
Author: Jeeva Jose
Publsiher: KHANNA PUBLISHING HOUSE
Total Pages: 346
Release: 2024
Genre: Computers
ISBN: 9789386173348

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This is a great book for Python Beginner and Advanced Learner which covers Basics to Advanced Python Programming where each topic is explained with the help of Illustrations and Examples. More than 450 solved programs of this book are tested in Python 3.4.3 for windows. The range of Python Topics covered makes this book unique which can be used as a self study material or for instructor assisted teaching. This books covers Python Syllabus of all major national and international universities. Also it includes frequently asked questions for interviews and examination which are provided at the end of each chapter.