Learning and Collaboration Technologies Designing the Learner and Teacher Experience

Learning and Collaboration Technologies  Designing the Learner and Teacher Experience
Author: Panayiotis Zaphiris,Andri Ioannou
Publsiher: Springer Nature
Total Pages: 549
Release: 2022-06-16
Genre: Computers
ISBN: 9783031056574

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This proceedings, LCT 2022, constitutes the refereed proceedings of the 9th International Conference on Learning and Collaboration Technologies, LCT 2022, held as Part of the 24th International Conference, HCI International 2022, which took place in June/July 2022. Due to COVID-19 pandemic the conference was held virtually.The total of 1271 papers and 275 poster papers included in the 39 HCII 2022 proceedings volumes was carefully reviewed and selected from 5487 submissions. The papers of LCT 2022 are organized in topical sections named: Designing and Developing Learning Technologies; Learning and Teaching Online; Diversity in Learning; Technology in Education: Practices and Experiences.

Learning and Collaboration Technologies Learning and Teaching

Learning and Collaboration Technologies  Learning and Teaching
Author: Panayiotis Zaphiris,Andri Ioannou
Publsiher: Springer
Total Pages: 543
Release: 2018-07-09
Genre: Computers
ISBN: 9783319911526

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This two-volume set LNCS 10924 and 10925 constitute the refereed proceedings of the 5th International Conference on Learning and Collaboration Technologies, LCT 2018, held as part of the 20th International Conference on Human-Computer Interaction, HCII 2018, in Las Vegas, NV, USA in July 2018. The 1171 papers presented at HCII 2018 conferences were carefully reviewed and selected from 4346 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The papers in this volume are organized in the following topical sections: designing and evaluating systems and applications, technological innovation in education, learning and collaboration, learners, engagement, motification, and skills, games and gamification of learning, technology-enhanced teaching and assessment, computing and engineering education.​

Learning and Collaboration Technologies Designing Developing and Deploying Learning Experiences

Learning and Collaboration Technologies  Designing  Developing and Deploying Learning Experiences
Author: Panayiotis Zaphiris,Andri Ioannou
Publsiher: Springer
Total Pages: 586
Release: 2020-07-11
Genre: Computers
ISBN: 303050512X

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This two-volume set LNCS 12205 and LNCS 12206 constitutes the proceedings of the 7th International Conference on Learning and Collaboration Technologies, LCT 2020, held as part of the 22nd International Conference, HCI International 2020, which took place in Copenhagen, Denmark, in July 2020. The total of 1439 papers and 238 posters included in the 37 HCII 2020 proceedings volumes was carefully reviewed and selected from 6326 submissions. The papers in this volume are organized in the following topical sections: designing and evaluating learning experiences; learning analytics, dashboards and learners models; language learning and teaching; and technology in education: policies and practice. As a result of the Danish Government's announcement, dated April 21, 2020, to ban all large events (above 500 participants) until September 1, 2020, the HCII 2020 conference was held virtually.

Learning and Collaboration Technologies Novel Technological Environments

Learning and Collaboration Technologies  Novel Technological Environments
Author: Panayiotis Zaphiris,Andri Ioannou
Publsiher: Springer Nature
Total Pages: 348
Release: 2022-06-16
Genre: Computers
ISBN: 9783031056758

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Chapter “Developing a VR Tool to Support Repeat Pattern Design Learning ” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Learning and Collaboration Technologies

Learning and Collaboration Technologies
Author: Panayiotis Zaphiris,Andri Ioannou
Publsiher: Springer
Total Pages: 749
Release: 2016-07-04
Genre: Computers
ISBN: 9783319394831

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This book constitutes the refereed proceedings of the Third International Conference on Learning and Collaboration Technologies, LCT 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, Canada, in July 2016, in conjunction with 14 thematically similar conferences. The 1287 papers presented at the HCII 2016 conferences were carefully reviewed and selected from 4354 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers included in this volume are organized in the following thematic sections: instructional design; interaction techniques and platforms for learning; learning performance; web-based, mobile and ubiquitous learning; intelligent learning environments; learning technologies; collaboration technologies; and cultural and social aspects of learning and collaboration technologies.

Learning and Collaboration Technologies Novel Learning Ecosystems

Learning and Collaboration Technologies  Novel Learning Ecosystems
Author: Panayiotis Zaphiris,Andri Ioannou
Publsiher: Springer
Total Pages: 505
Release: 2017-06-28
Genre: Computers
ISBN: 9783319585093

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The two-volume set LNCS 10295 and 10296 constitute the refereed proceedings of the 4th International Conference on Learning and Collaboration Technologies, LCT 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada, in July 2017, in conjunction with 15 thematically similar conferences. The 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers included in this volume are organized in the following topical sections: multimodal and natural interaction for learning; learning and teaching ecosystems; e-learning, social media and MOOCs; beyond the classroom; and games and gamification for learning.

Designing for the User Experience in Learning Systems

Designing for the User Experience in Learning Systems
Author: Evangelos Kapros,Maria Koutsombogera
Publsiher: Springer
Total Pages: 251
Release: 2018-09-25
Genre: Computers
ISBN: 9783319947945

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While the focus of the UX research and design discipline and the Learning Sciences and instructional design disciplines is often similar and almost always tangential, there seems to exist a gap, i.e. a lack of communication between the two fields. Not much has been said about how UX Design can work hand-in-hand with instructional design to advance learning. The goal of this book is to bridge this gap by presenting work that cuts through both fields. To illustrate this gap in more detail, we provide a combined view of UX Research and Design & Educational Technology. While the traditional view has perceived the Learning Experience Design as a field of Instructional Design, we will highlight its connection with UX, an aspect that has become increasingly relevant. Our focus on user experience research and design has a unique emphasis on the human learning experience: we strongly believe that in learning technology the technological part is only mediating the learning experience, and we do not focus on technological advancements per se, as we believe they are not the solution, in themselves, to the problems that education is facing. This book aims to lay out the challenges and opportunities in this field and highlight them through research presented in the various chapters. Thus, it presents a unique opportunity to represent areas of learning technology that go very far beyond the MOOC and the classroom technology. The book provides an outstanding overview and insights in the area and it aims to serve as a significant and valuable source for learning researchers and practitioners. The chapter "User requirements when designing learning e-content: interaction for all" is available open access under a CC BY 4.0 license at link.springer.com

Learning and Collaboration Technologies Designing Learning Experiences

Learning and Collaboration Technologies  Designing Learning Experiences
Author: Panayiotis Zaphiris,Andri Ioannou
Publsiher: Springer
Total Pages: 443
Release: 2019-06-15
Genre: Computers
ISBN: 3030218139

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This two-volume set LNCS 11590 and 11591 constitutes the refereed proceedings of the 6th International Conference on Learning and Collaboration Technologies, LCT 2019, held as part of the 21st International Conference on Human-Computer Interaction, HCII 2019, in Orlando, FL, USA in July 2019. The 1274 full papers and 209 posters presented at the HCII 2019 conferences were carefully reviewed and selected from 5029 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The papers in this volume are organized in the following topical sections: designing and evaluating learning experiences; theoretical and pedagogical approaches in technology-enhanced learning; cognitive and psychological issues in learning; and technology in STEM education.