M Programming A Comprehensive Guide

M Programming  A Comprehensive Guide
Author: Richard Walters
Publsiher: Elsevier
Total Pages: 407
Release: 1997-06-06
Genre: Computers
ISBN: 9780080510514

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M Programming: A Comprehensive Guide is a complete update to ABCs of MUMPS. While ABCs of MUMPS was an introduction for novice and intermediate M programmers, M Programming: A Comprehensive Guide has a new section containing advanced material. This new section addresses features such as transaction processing, networking, structured system variables, and interfaces to other standards. Five new chapters have been added, covering an overview of M for readers familiar with other languages; M and the Windows environment; interaction between M and the underlying system; transaction processing; interfacing M with other standards; and error handling. Sections on interactive programming and futures have been extensively updated. M Programming: A Comprehensive Guide is an invaluable resource for everyone who is learning or using M. · Includes section on advanced programming · Completely updated for the 1995 standard

The Tcl Programming Language

The Tcl Programming Language
Author: Ashok P. Nadkarni
Publsiher: Createspace Independent Publishing Platform
Total Pages: 0
Release: 2017
Genre: Tcl (Computer program language).
ISBN: 154867964X

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The Tcl Programming Language is a comprehensive guide to the current version (8.6) of this immensely flexible and versatilelanguage. Starting with the basic features, it expands its scope toinclude the more advanced concepts, facilities and programming idiomsfrom which the language derives its power. Begin with the basics of Tcl syntax and commands for operating ondata. Get acquainted with the flexible and uniform execution model thatenables metaprogramming, custom control structures etc. Learn to modularize your code with namespaces, object-orienteddesign and packages. See how intrinsic support for Unicode and encodings makes it abreeze to localize your applications. Become conversant with the integrated event loop and how itfacilitates efficient asynchronous I/O models and the reactive styleof programming. Delve into Tcl's sophisticated I/O framework and write your ownreflected channels, transforms and virtual file systems. Understand the built-in facilities for inter-process communicationusing pipes or the network. See how concurrent programming facilities like coroutines andthreads can simplify your code and make it more performant. Learn how to secure your application through the use of safeinterpreters for sandboxing. Interact with databases through the Tcl Database Connectivityinterface. Discover how software distribution and installation headaches areeliminated with starkits and single file deployment. The breadth of coverage and numerous examples will familiarizenewcomers to every aspect of Tcl programming. At the same time, thedepth and level of detail, and an exhaustive index, make The TclProgramming Language a valuable reference in every Tcl programmer's library.

Programming the Commodore 64

Programming the Commodore 64
Author: Raeto Collin West
Publsiher: Compute Publications International
Total Pages: 642
Release: 1985
Genre: BASIC (Computer program language)
ISBN: UCSC:32106007189183

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Cach ObjectScript and MUMPS

Cach   ObjectScript and MUMPS
Author: Paul M. Kadow
Publsiher: Createspace Independent Publishing Platform
Total Pages: 0
Release: 2012-05-10
Genre: Electronic Book
ISBN: 1466499087

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Go to http: //cosmumps.org for a download of just the examples of the book. This book serves as an explanation of Caché ObjectScript and the MUMPS programming language. It is designed as both a comprehensive learning guide and a technical reference manual. This is useful to programmers of any level, whether you are new to the language or an experienced developer looking for more information on Caché Objects. The book starts with Basic Concepts whilst introducing simple MUMPS commands. It then progresses on to System-Supplied Functions. Two full chapters are devoted to the discussion of the MUMPS Global Structure, the heart of Caché/MUMPS. Pattern Matching, Comparison Operators, File Processing as well as Testing and Debugging with Error Processing come next. More advanced subjects are introduced with Procedures, Structured, and Robust Code. Before moving on to Objects, Date Processing is thoroughly discussed. Starting with Chapter 21 Object Technology is introduced; Object subjects such as Classes, Properties, (Instance and Class) Methods, Data types, (List and Array) Collections and Relationships are incorporated. In addition, Embedded and Dynamic SQL is included for every Object Data Structure. The discussion of Object Technology is concluded with a table of Object Calls and finally the last chapter ends Good Programming Concepts." Taking over 12 years to write, over 500 pages and over 700 code examples make it the perfect desk-top reference, the last Caché ObjectScript and MUMPS book you will ever need. Paul Bradney (Futurecode Ltd.) writes: "I've been a programmer for almost 30 years now and I'm finding your book very intuitive in learning about Caché, in both the new stuff which I'm a bumbling amateur at and even learning features about stuff I thought I already knew. " Ed de Moel (Author 'M[UMPS] by Example'): "In short, with the little I have read so far, I would recommend this book for both new students of the language, and for people who are moving from a non-Caché implementation to Caché, as well as for people who are starting to use the object extensions in Caché." From "Richard F. Walters (Author 'M Programming, A comprehensive Guide'): . . . I highly recommend it for Caché users." Rob Tweed of (M/Gateway Developments Ltd.) writes: "This book is most timely. MUMPS, for many years the ugly-duckling of the database world, is having something of a renaissance, driven by several factors . . . There are a lot of MUMPS applications in the commercial world, quietly performing their day-to-day responsibilities in a reliable and scalable way, and the above factors mean they aren't going away soon. On the contrary, enlightened developers are realising that there are new and exciting ways now available for extending the capabilities and reach of these "legacy" applications. Modern, web-based MUMPS applications are capable of being at the very leading edge in terms of their functionality, UI design, performance, and scalability: it is a very exciting time to be a MUMPS developer. All of this means two things: (1) we urgently need a new generation of MUMPS developers to take over the support, maintenance and extension of those applications; (2) there's a lot of work available for young developers who are willing to learn about MUMPS. Mike's book is a new and modern guide for anyone wanting to find out about this fascinating language and database to which I've been hopelessly addicted to since the early 1980s and for which I've been an unrelenting advocate. It gently guides the student through the basics and provides a comprehensive coverage of the advanced aspects of the language. Importantly, it also covers the extensions of the technology that is specific to Caché. I thoroughly recommend this book to anyone wanting to learn MUMPS, or anyone wishing to provide guidance to new staff that needs to get up to speed with MUMPS. Soli Deo Gloria

Hands On Design Patterns and Best Practices with Julia

Hands On Design Patterns and Best Practices with Julia
Author: Tom Kwong
Publsiher: Packt Publishing Ltd
Total Pages: 521
Release: 2020-01-17
Genre: Computers
ISBN: 9781838646615

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Design and develop high-performance, reusable, and maintainable applications using traditional and modern Julia patterns with this comprehensive guide Key FeaturesExplore useful design patterns along with object-oriented programming in Julia 1.0Implement macros and metaprogramming techniques to make your code faster, concise, and efficientDevelop the skills necessary to implement design patterns for creating robust and maintainable applicationsBook Description Design patterns are fundamental techniques for developing reusable and maintainable code. They provide a set of proven solutions that allow developers to solve problems in software development quickly. This book will demonstrate how to leverage design patterns with real-world applications. Starting with an overview of design patterns and best practices in application design, you'll learn about some of the most fundamental Julia features such as modules, data types, functions/interfaces, and metaprogramming. You'll then get to grips with the modern Julia design patterns for building large-scale applications with a focus on performance, reusability, robustness, and maintainability. The book also covers anti-patterns and how to avoid common mistakes and pitfalls in development. You'll see how traditional object-oriented patterns can be implemented differently and more effectively in Julia. Finally, you'll explore various use cases and examples, such as how expert Julia developers use design patterns in their open source packages. By the end of this Julia programming book, you'll have learned methods to improve software design, extensibility, and reusability, and be able to use design patterns efficiently to overcome common challenges in software development. What you will learnMaster the Julia language features that are key to developing large-scale software applicationsDiscover design patterns to improve overall application architecture and designDevelop reusable programs that are modular, extendable, performant, and easy to maintainWeigh up the pros and cons of using different design patterns for use casesExplore methods for transitioning from object-oriented programming to using equivalent or more advanced Julia techniquesWho this book is for This book is for beginner to intermediate-level Julia programmers who want to enhance their skills in designing and developing large-scale applications.

Total Television

Total Television
Author: Alex McNeil
Publsiher: Penguin Group
Total Pages: 1048
Release: 1984
Genre: Performing Arts
ISBN: STANFORD:36105039840108

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Getting Started with V Programming

Getting Started with V Programming
Author: Navule Pavan Kumar Rao
Publsiher: Packt Publishing Ltd
Total Pages: 408
Release: 2021-12-10
Genre: Computers
ISBN: 9781839212178

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Learn a new statically compiled programming language to build maintainable and fast software with the help of this comprehensive guide to V programming Key FeaturesExplore the features of the V programming language step by step with this beginner's guideGain strong foundational knowledge of core programming concepts such as modules, functions, and structsLearn how to write super-fast programs and applications that compile in a matter of secondsBook Description A new language on the block, V comes with a promising set of features such as fast compilation and interoperability with other programming languages. This is the first book on the V programming language, packed with concise information and a walkthrough of all the features you need to know to get started with the language. The book begins by covering the fundamentals to help you learn about the basic features of V and the suite of built-in libraries available within the V ecosystem. You'll become familiar with primitive data types, declaring variables, arrays, and maps. In addition to basic programming, you'll develop a solid understanding of the building blocks of programming, including functions, structs, and modules in the V programming language. As you advance through the chapters, you'll learn how to implement concurrency in V Programming, and finally learn how to write test cases for functions. This book takes you through an end-to-end project that will guide you to build fast and maintainable RESTful microservices by leveraging the power of V and its built-in libraries. By the end of this V programming book, you'll be well-versed with the V programming language and be able to start writing your own programs and applications. What you will learnBecome familiar with the basic building blocks of programming in the V languageInstall the V language on various operating systemsUnderstand how to work with arrays and maps in V programmingDiscover how to implement concurrency in V programmingUse channels in V programming to learn the best practices of sharing memory by communicating among coroutinesWrite modular code and build on your knowledge of structs and functions in VGet acquainted with writing tests in V programmingGet to grips with building and querying RESTful microservice in VWho this book is for Whether you're a beginner interested in learning a programming language or an experienced programmer looking to switch to a new and better statically compiled programming language, this V programming book is for you.

Programming with Data

Programming with Data
Author: John M. Chambers
Publsiher: Springer Science & Business Media
Total Pages: 494
Release: 1998-06-19
Genre: Computers
ISBN: 0387985034

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Here is a thorough and authoritative guide to the latest version of the S language and its programming environment. Programming With Data describes a new and greatly extended version of S, written by the chief designer of the language itself. It is a guide to the complete programming process, starting from simple, interactive use, and continuing through ambitious software projects. The focus is on the needs of the programmer/user, with the aim of turning ideas into software, quickly and faithfully. The new version of S provides a powerful class/method structure, new techniques to deal with large objects, extended interfaces to other languages and files, object-based documentation compatible with HTML, and powerful new interactive programming techniques. This version of S underlies the S-Plus system, versions 5.0 and higher.