The Math Book

The Math Book
Author: DK
Publsiher: Penguin
Total Pages: 711
Release: 2019-09-03
Genre: Mathematics
ISBN: 9781465494207

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See how math's infinite mysteries and beauty unfold in this captivating educational book! Discover more than 85 of the most important mathematical ideas, theorems, and proofs ever devised with this beautifully illustrated book. Get to know the great minds whose revolutionary discoveries changed our world today. You don't have to be a math genius to follow along with this book! This brilliant book is packed with short, easy-to-grasp explanations, step-by-step diagrams, and witty illustrations that play with our ideas about numbers. What is an imaginary number? Can two parallel lines ever meet? How can math help us predict the future? All will be revealed and explained in this encyclopedia of mathematics. It's as easy as 1-2-3! The Math Book tells the exciting story of how mathematical thought advanced through history. This diverse and inclusive account will have something for everybody, including the math behind world economies and espionage. This book charts the development of math around the world, from ancient mathematical ideas and inventions like prehistoric tally bones through developments in medieval and Renaissance Europe. Fast forward to today and gain insight into the recent rise of game and group theory. Delve in deeper into the history of math: - Ancient and Classical Periods 6000 BCE - 500 CE - The Middle Ages 500 - 1500 - The Renaissance 1500 - 1680 - The Enlightenment 1680 - 1800 - The 19th Century 1800 - 1900 - Modern Mathematics 1900 - Present The Series Simply Explained With over 7 million copies sold worldwide to date, The Math Book is part of the award-winning Big Ideas Simply Explained series from DK Books. It uses innovative graphics along with engaging writing to make complex subjects easier to understand.

3D Math Primer for Graphics and Game Development 2nd Edition

3D Math Primer for Graphics and Game Development  2nd Edition
Author: Fletcher Dunn,Ian Parberry
Publsiher: CRC Press
Total Pages: 848
Release: 2011-11-02
Genre: Computers
ISBN: 9781568817231

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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

All the Mathematics You Missed

All the Mathematics You Missed
Author: Thomas A. Garrity
Publsiher: 清华大学出版社有限公司
Total Pages: 380
Release: 2004
Genre: Mathematics
ISBN: 7302090858

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The Math Book

The Math Book
Author: Clifford A. Pickover
Publsiher: Union Square + ORM
Total Pages: 937
Release: 2011-09-27
Genre: Mathematics
ISBN: 9781402797491

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The Neumann Prize–winning, illustrated exploration of mathematics—from its timeless mysteries to its history of mind-boggling discoveries. Beginning millions of years ago with ancient “ant odometers” and moving through time to our modern-day quest for new dimensions, The Math Book covers 250 milestones in mathematical history. Among the numerous delights readers will learn about as they dip into this inviting anthology: cicada-generated prime numbers, magic squares from centuries ago, the discovery of pi and calculus, and the butterfly effect. Each topic is lavishly illustrated with colorful art, along with formulas and concepts, fascinating facts about scientists’ lives, and real-world applications of the theorems.

Secrets of Mental Math

Secrets of Mental Math
Author: Arthur Benjamin,Michael Shermer
Publsiher: Crown
Total Pages: 306
Release: 2008-06-03
Genre: Mathematics
ISBN: 9780307347466

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These simple math secrets and tricks will forever change how you look at the world of numbers. Secrets of Mental Math will have you thinking like a math genius in no time. Get ready to amaze your friends—and yourself—with incredible calculations you never thought you could master, as renowned “mathemagician” Arthur Benjamin shares his techniques for lightning-quick calculations and amazing number tricks. This book will teach you to do math in your head faster than you ever thought possible, dramatically improve your memory for numbers, and—maybe for the first time—make mathematics fun. Yes, even you can learn to do seemingly complex equations in your head; all you need to learn are a few tricks. You’ll be able to quickly multiply and divide triple digits, compute with fractions, and determine squares, cubes, and roots without blinking an eye. No matter what your age or current math ability, Secrets of Mental Math will allow you to perform fantastic feats of the mind effortlessly. This is the math they never taught you in school.

Beast Academy Practice 2B

Beast Academy Practice 2B
Author: Jason Batterson,Kyle Guillet,Chris Page
Publsiher: Unknown
Total Pages: 160
Release: 2018-03-06
Genre: Electronic Book
ISBN: 1934124338

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Beast Academy Practice 2B and its companion Guide 2B (sold separately) are the second part in the planned four-part series for 2nd grade mathematics. Level 2B includes chapters on subtraction, expressions, and problem solving.

Mathematics for Machine Learning

Mathematics for Machine Learning
Author: Marc Peter Deisenroth,A. Aldo Faisal,Cheng Soon Ong
Publsiher: Cambridge University Press
Total Pages: 391
Release: 2020-04-23
Genre: Computers
ISBN: 9781108470049

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Distills key concepts from linear algebra, geometry, matrices, calculus, optimization, probability and statistics that are used in machine learning.

Productive Math Struggle

Productive Math Struggle
Author: John J. SanGiovanni,Susie Katt,Kevin J. Dykema
Publsiher: Corwin
Total Pages: 217
Release: 2020-03-09
Genre: Education
ISBN: 9781544369433

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All students face struggle, and they should—it is how they learn and grow. The teacher’s job is not to remove struggle, but rather to value and harness it, helping students develop good habits of productive struggle. But what’s missing for many educators is an action plan for how to achieve this, especially when it comes to math. This book guides teachers through six specific actions—including valuing, fostering, building, planning, supporting, and reflecting on struggle—to create a game plan for overcoming obstacles by sharing · Actionable steps, activities, and tools for implementation · Instructional tasks representative of each grade level · Real-world examples showcasing classroom photos and student work