Media Labs

Media Labs
Author: James Clarke
Publsiher: Aurora Metro Publications Ltd.
Total Pages: 219
Release: 2019-03-12
Genre: Art
ISBN: 9780956632982

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SHORTLISTED FOR PEOPLE'S BOOK PRIZE This is an essential guide to the evolving and dynamic world of digital media. Explains how the media lab as a place (actual or virtual) encourages, nurtures and provides tangible support for creative talents and their projects. While the focus of the book is on filmmaking and gaming, the author also delves into the ‘brave new worlds’ of Virtual Reality and Augmented Reality. Providing an overview of the range of media labs on offer in both academia and festivals, the book is enriched by interviews with contemporary practitioners working in digital media culture around the world. Reviews “... an inspirational and timely new resource, packed with contacts, leading edge initiatives, tips from seasoned media practitioners .... It can’t fail to help you get new creative content made, and seen, around the world.” – Nic Millington, CEO Rural Media “With digital technologies and the blurring of creative boundaries changing the way that content is made and seen, this book proves an invaluable guide for those looking to successfully navigate this constantly evolving landscape.” – Nikki Baughan, Film Industry Journalist About the author James Clarke has written for the magazines 3D Artist, 3DWorld, Moviescope and Empire. His work has also featured in The Guardian, on BBC Radio 3 and for the BFI. As an educator he is a Fellow of the Higher Education Academy and has taught at the University of Gloucestershire, Hereford College of Arts and the University of Warwick. James is currently a Visiting Lecturer at the London Film School. James’s books include the recently published Through Her Lens: The Stories Behind the Photography of Eva Sereny (ACC Books), The Year of the Geek (Aurum Press) and Bodies in Heroic Motion: The Cinema of James Cameron (Columbia University Press). James also writes A Level Film Studies resources for Edusites and has been a consultant to the British Council, writing and producing content on the subject of various literary icons.

Digital Media Labs in Libraries

Digital Media Labs in Libraries
Author: Amanda L. Goodman
Publsiher: American Library Association
Total Pages: 44
Release: 2014-09-15
Genre: Language Arts & Disciplines
ISBN: 9780838959343

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Families share stories with each other and veterans reconnect with their comrades, while teens edit music videos and then upload them to the web: all this and more can happen in the digital media lab (DML), a gathering of equipment with which people create digital content or convert content that is in analog formats. Enabling community members to create digital content was identified by The Edge Initiative, a national coalition of leading library and local government organizations, as a library technology benchmark. Surveying academic and public libraries in a variety of settings and sharing a range of approaches to creating DMLs, this issue of Library Technology Reports points the way towards meeting that benchmark, showing Funding sources and amounts for 16 DML projects in a range of librariesLinks to sample policies and liability formsInformation on hardware, software, and websites for sound production, videography, graphic design, and animationHow to design a DML, addressing considerations such as power, noise prevention, ventilation, lighting, furniture, and moreConfiguration and equipment lists for 8 DMLs, ranging from portable to large librariesIn-depth profiles of 5 digital media labs compiled from an 11-question survey

The Emerald Handbook of Entrepreneurship in Latin America

The Emerald Handbook of Entrepreneurship in Latin America
Author: Oscar Montiel,Araceli Almaraz Alvarado
Publsiher: Emerald Group Publishing
Total Pages: 411
Release: 2022-06-23
Genre: Business & Economics
ISBN: 9781800719576

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The Emerald Handbook of Entrepreneurship in Latin America presents a detailed and extensive review of the most relevant literature published in Latin America, critically analysing and exposing historical processes along with emerging debates, suggesting future paths for its entrepreneurship ecosystems, agents, sectors and regions.

The Lab Book

The Lab Book
Author: Darren Wershler,Lori Emerson,Jussi Parikka
Publsiher: U of Minnesota Press
Total Pages: 322
Release: 2022-03-22
Genre: Social Science
ISBN: 9781452966397

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An important new approach to the study of laboratories, presenting a practical method for understanding labs in all walks of life From the “Big Science” of Bell Laboratories to the esoteric world of séance chambers to university media labs to neighborhood makerspaces, places we call “labs” are everywhere—but how exactly do we account for the wide variety of ways that they produce knowledge? More than imitations of science and engineering labs, many contemporary labs are hybrid forms that require a new methodological and theoretical toolkit to describe. The Lab Book investigates these vital, creative spaces, presenting readers with the concept of the “hybrid lab” and offering an extended—and rare—critical investigation of how labs have proliferated throughout culture. Organized by interpretive categories such as space, infrastructure, and imaginaries, The Lab Book uses both historical and contemporary examples to show how laboratories have become fundamentally connected to changes in the contemporary university. Its wide reach includes institutions like the MIT Media Lab, the Tuskegee Institute’s Jesup Wagon, ACTLab, and the Media Archaeological Fundus. The authors cover topics such as the evolution and delineation of lab-based communities, how labs’ tools and technologies contribute to defining their space, and a glossary of key hybrid lab techniques. Providing rich historical breadth and depth, The Lab Book brings into focus a critical, but often misunderstood, aspect of the contemporary arts and humanities.

Make It Here

Make It Here
Author: Matthew Hamilton,Dara Hanke Schmidt
Publsiher: Bloomsbury Publishing USA
Total Pages: 208
Release: 2014-12-04
Genre: Language Arts & Disciplines
ISBN: 9781610695558

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This is an ideal resource for joining the maker movement, no matter the size of your public library or resource level. Libraries of all sizes and resource levels are finding ways to support community innovation and creativity through maker programming—and successful programs don't require dedicating an entire area of the library to makerspace activities or sophisticated technologies such as 3D printers. Make It Here: Inciting Creativity and Innovation in Your Library provides a complete, step-by-step guide for starting a makerspace program at your library and follows through with instructions for operation and building on your success. This book takes you step-by-step through starting your maker program—from finding the right "makerspace mix," making a plan, and working with staff to establishing funding and support, launching your makerspace, and evaluating and refining your programs. The authors provide guidance based on their personal experiences in creating and developing maker programs in their libraries as well as feedback and lessons learned from library makers across the country. You'll see how easy it can be to bring their ideas to life in ways that will empower your community, and be encouraged to be bold and think outside of the box when imagining the possibilities.

Spatial Multimedia and Virtual Reality

Spatial Multimedia and Virtual Reality
Author: Antonio S. Camara,Jonathan Raper
Publsiher: CRC Press
Total Pages: 180
Release: 2021-04-29
Genre: Computers
ISBN: 9781000445664

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The intersection of two disciplines and technologies which have become mature academic research topics in the 1990s was destined to be a dynamic area for collaboration and publication. However, until now no significant book-length treatment of the meeting of GIS and Virtual Reality has been available. This volume puts that situation to rights by bringing these together to cement some common understanding and principles in a potentially highly promising area for technological collaboration and cross-fertilisation. The result is a volume which ranges in subject matter from studies of a Virtual GIS Room to Spatial Agents, and from an Environmental Multimedia System to Computer-Assisted 3D Geographic Education. All the contributors are well-known international scientists, principally from the computational side of GIS. It will be a valuable resource for any GIS researcher or professional looking to understand the leading edge of this fertile field.

Producing for the Screen

Producing for the Screen
Author: Amedeo D'Adamo
Publsiher: Routledge
Total Pages: 200
Release: 2020-03-27
Genre: Art
ISBN: 9780429679643

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Producing for the Screen is a collection of essays written by and interviews with working producers, directors, writers, and professors, exploring the business side of producing for film and television. In this book, over 30 industry professionals dispel myths about the industry and provide practical advice on topics such as how to break into the field; how to develop, nurture, and navigate business relationships; and how to do creative work under pressure. Readers will also learn about the entrepreneurial expectations in relation to marketing, strategies for contending with the emotional highs and lows of producing, and money management while pursuing producing as a profession. Written for undergraduates and graduates studying filmmaking, aspiring producers, and working producers looking to reinvent themselves, Producing for the Screen provides readers with a wealth of first-hand information that will help them create their own opportunities and pursue a career in film and television.

The Media Lab

The Media Lab
Author: Stewart Brand
Publsiher: Viking Adult
Total Pages: 336
Release: 1987
Genre: Education
ISBN: UOM:39015031777082

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Telephones that chat with your friends. Computers that read lips. The Media Lab is an amazing and compelling vision of a future that not even John Naisbitt or Alvin Toffler could have predicted. 32-page full-color insert.