Multimedia based Instructional Design

Multimedia based Instructional Design
Author: William W. Lee,Diana L. Owens
Publsiher: John Wiley & Sons
Total Pages: 478
Release: 2004-04-14
Genre: Business & Economics
ISBN: 9780787970697

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While most training companies develop their training programs in many different technological delivery media - computer-based, web-based, and distance learning technologies - this uniwue book demonstrates that the same instructional design process can be used for all media. [publisher's note]

Multimedia based Instructional Design

Multimedia based Instructional Design
Author: William W. Lee,Diana L. Owens
Publsiher: John Wiley & Sons
Total Pages: 478
Release: 2004-04-26
Genre: Business & Economics
ISBN: 9780787973445

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Multimedia-Based Instructional Design is a thoroughly revised and updated second edition of the best-selling book that provided a complete guide to designing and developing interactive multimedia training. While most training companies develop their training programs in many different technological delivery media—computer-based, web-based, and distance learning technologies—this unique book demonstrates that the same instructional design process can be used for all media. Using just one process reduces cycle time for course development—and also reduces costs.

Multimedia based Instructional Design

Multimedia based Instructional Design
Author: William W. Lee
Publsiher: Unknown
Total Pages: 359
Release: 2000
Genre: Computer-assisted instruction
ISBN: OCLC:809728047

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Multimedia Based Instructional Design

Multimedia Based Instructional Design
Author: William Lee,Diana L Owens
Publsiher: Turtleback
Total Pages: 135
Release: 2000-05
Genre: Electronic Book
ISBN: 0613912454

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Most training companies develop their training programs in many different technological delivery media, including computer-based, web-based, and distance learning technologies. This unique book demonstrates that the same instructional design process can be used regardless of the medium. Users will reduce cycle time for course development because the same processes, procedures, tools, and models can be used. Once development teams become comfortable with the simple process, nearly all aspects of training projects remain consistent -- whether the team is developing computer-based, web-based, or distance learning courses. This resource contains tools and customizable worksheets on a CD-ROM that are provided along with the book.

Multimedia Learning

Multimedia Learning
Author: Richard E. Mayer
Publsiher: Cambridge University Press
Total Pages: 321
Release: 2009-01-19
Genre: Computers
ISBN: 9780521514125

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Although verbal learning offers a powerful tool, Mayer explores ways of going beyond the purely verbal. Recent advances in graphics technology and information technology have prompted new efforts to understand the potential of multimedia learning as a means of promoting human understanding. In this second edition, Mayer includes double the number of experimental comparisons, 6 new principles - signalling, segmenting, pertaining, personalization, voice and image principles. The 12 principles of multimedia instructional design have been reorganized into three sections - reducing extraneous processing, managing essential processing and fostering generative processing. Finally an indication of the maturity of the field is that the second edition highlights boundary conditions for each principle research-based constraints on when a principle is likely or not likely to apply. The boundary conditions are interpreted in terms of the cognitive theory of multimedia learning, and help to enrich theories of multimedia learning.

Creating Instructional Multimedia Solutions

Creating Instructional Multimedia Solutions
Author: Peter Fenrich
Publsiher: Informing Science
Total Pages: 287
Release: 2005
Genre: Computer-assisted instruction
ISBN: 9788392233718

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Design for Multimedia Learning

Design for Multimedia Learning
Author: Tom Boyle
Publsiher: Unknown
Total Pages: 270
Release: 1997
Genre: Computers
ISBN: UOM:39015038599257

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Tom Boyle explains how the usefulness of multimedia will enhance learning, education and teaching only if the essentials of good design are understood by those making products for this growing market.

e Learning and the Science of Instruction

e Learning and the Science of Instruction
Author: Ruth C. Clark,Richard E. Mayer
Publsiher: John Wiley & Sons
Total Pages: 676
Release: 2016-02-19
Genre: Business & Economics
ISBN: 9781119158684

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The essential e-learning design manual, updated with the latest research, design principles, and examples e-Learning and the Science of Instruction is the ultimate handbook for evidence-based e-learning design. Since the first edition of this book, e-learning has grown to account for at least 40% of all training delivery media. However, digital courses often fail to reach their potential for learning effectiveness and efficiency. This guide provides research-based guidelines on how best to present content with text, graphics, and audio as well as the conditions under which those guidelines are most effective. This updated fourth edition describes the guidelines, psychology, and applications for ways to improve learning through personalization techniques, coherence, animations, and a new chapter on evidence-based game design. The chapter on the Cognitive Theory of Multimedia Learning introduces three forms of cognitive load which are revisited throughout each chapter as the psychological basis for chapter principles. A new chapter on engagement in learning lays the groundwork for in-depth reviews of how to leverage worked examples, practice, online collaboration, and learner control to optimize learning. The updated instructor's materials include a syllabus, assignments, storyboard projects, and test items that you can adapt to your own course schedule and students. Co-authored by the most productive instructional research scientist in the world, Dr. Richard E. Mayer, this book distills copious e-learning research into a practical manual for improving learning through optimal design and delivery. Get up to date on the latest e-learning research Adopt best practices for communicating information effectively Use evidence-based techniques to engage your learners Replace popular instructional ideas, such as learning styles with evidence-based guidelines Apply evidence-based design techniques to optimize learning games e-Learning continues to grow as an alternative or adjunct to the classroom, and correspondingly, has become a focus among researchers in learning-related fields. New findings from research laboratories can inform the design and development of e-learning. However, much of this research published in technical journals is inaccessible to those who actually design e-learning material. By collecting the latest evidence into a single volume and translating the theoretical into the practical, e-Learning and the Science of Instruction has become an essential resource for consumers and designers of multimedia learning.