Munchkin D20 Master s Guide

Munchkin D20 Master s Guide
Author: Steve Jackson Games, Incorporated
Publsiher: Steve Jackson Games
Total Pages: 0
Release: 2003-02
Genre: Dungeons and Dragons (Game)
ISBN: 1556346689

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Fantasirollespil.

The Munchkin s Guide to Power Gaming

The Munchkin s Guide to Power Gaming
Author: James Desborough,Steve Mortimer
Publsiher: Steve Jackson Games
Total Pages: 0
Release: 1999-12
Genre: Games & Activities
ISBN: 1556343477

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This humorous game features unique graphics, cartoon illustrations, sample paranoia notes and even scanned-in pizza.

Munchkin D20 Players HDBK

Munchkin D20 Players HDBK
Author: Steve Jackson Games
Publsiher: Steve Jackson Games
Total Pages: 0
Release: 2002-09
Genre: Fantasy games
ISBN: 1556346670

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Munchkin Master s Screen

Munchkin Master s Screen
Author: Andrew Hackard,Steve Jackson Games, Incorporated
Publsiher: Steve Jackson Games
Total Pages: 0
Release: 2003-11-15
Genre: Electronic Book
ISBN: 1556347189

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The Role Playing Society

The Role Playing Society
Author: Andrew Byers,Francesco Crocco
Publsiher: McFarland
Total Pages: 321
Release: 2016-03-01
Genre: Games & Activities
ISBN: 9781476623481

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Since the release of Dungeons & Dragons in 1974, role-playing games (RPGs) have spawned a vibrant industry and subculture whose characteristics and player experiences have been well explored. Yet little attention has been devoted to the ways RPGs have shaped society at large over the last four decades. Role-playing games influenced video game design, have been widely represented in film, television and other media, and have made their mark on education, social media, corporate training and the military. This collection of new essays illustrates the broad appeal and impact of RPGs. Topics range from a critical reexamination of the Satanic Panic of the 1980s, to the growing significance of RPGs in education, to the potential for "serious" RPGs to provoke awareness and social change. The contributors discuss the myriad subtle (and not-so-subtle) ways in which the values, concepts and mechanics of RPGs have infiltrated popular culture.

Dungeons Dragons Dungeon Master s Guide Core Rulebook D D Roleplaying Game

Dungeons   Dragons Dungeon Master s Guide  Core Rulebook  D D Roleplaying Game
Author: Dungeons & Dragons
Publsiher: Wizards of the Coast
Total Pages: 0
Release: 2014-12-09
Genre: Games & Activities
ISBN: 9780786965625

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Weave legendary stories in the world’s greatest roleplaying game. All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master’s Guide teaches you how to how to run D&D adventures for your players— how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore. “[The Dungeon Master’s Guide is] the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of D&D. . .” —Charlie Hall, Polygon.com “D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker • The Dungeon Master’s Guide is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and Monster Manual. It’s a reference used by the Dungeon Master (the game’s narrator) to create adventures—to run Dungeons & Dragons games and fill them with characters and stories. • The Dungeon Master’s Guide (DMG) is full of tools to help you immerse players in the game. What’s the demon lord’s secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly. • In the Dungeon Master’s Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative—and the Dungeon Master’s Guide has all the tools you need to flesh it out with ease. • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

Librarian s Guide to Games and Gamers

Librarian s Guide to Games and Gamers
Author: Michelle Goodridge,Matthew J. Rohweder
Publsiher: Bloomsbury Publishing USA
Total Pages: 262
Release: 2021-11-15
Genre: Language Arts & Disciplines
ISBN: 9781440867323

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Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users. As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new games—whether they are new to gaming or seasoned players—through advisory services. This book maps all types of games—board, roleplaying, digital, and virtual reality—providing all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals.

Power Gamer s 3 5 Wizard Strategy Guide

Power Gamer s 3  5 Wizard Strategy Guide
Author: Power Gamer Strategy Guides,Power Gamer Strategy Guides Staff,Jason Little
Publsiher: Unknown
Total Pages: 0
Release: 2005-08
Genre: Electronic Book
ISBN: 0976808501

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