New Dinos
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New Dinos
Author | : Shelley Tanaka |
Publsiher | : Unknown |
Total Pages | : 0 |
Release | : 2010-08 |
Genre | : Electronic Book |
ISBN | : 1897330553 |
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Describes some of the newly discovered dinosaurs and what paleontologists have learned about these prehistoric creatures in recent years.
The New Dinosaurs
Author | : Byron Preiss |
Publsiher | : iBooks |
Total Pages | : 0 |
Release | : 2000-11 |
Genre | : Electronic Book |
ISBN | : 0743413105 |
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Using the latest paleontological research, this book presents a scientifically accurate look at the way dinosaurs lived: how they moved, ate, duelled, drank and mated.
New Dinos
Author | : Shelley Tanaka,Philip J. Currie |
Publsiher | : Markham, Ont. : Scholastic/Madison Press Book |
Total Pages | : 48 |
Release | : 2003 |
Genre | : Dinosaurs |
ISBN | : 0439968968 |
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Describes some of the newly discovered dinosaurs and what paleontologists have learned about these prehistoric creatures in recent years.
George s New Dinosaur Peppa Pig
Author | : Scholastic |
Publsiher | : Scholastic Inc. |
Total Pages | : 28 |
Release | : 2017-06-27 |
Genre | : Juvenile Fiction |
ISBN | : 9781338151169 |
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Oh, no! What will happen when George's favorite toy dinosaur breaks? Based on the hit animated TV show as seen on Nick Jr. George's favorite toy is Mr. Dinosaur. When Mr. Dinosaur breaks, George gets a new toy: Dino-Roar! Dino-Roar walks, talks, and even sings--but can he replace George's old toy? This storybook is based on the Nick Jr. animated TV show!
The New Dinosaurs
Author | : Dougal Dixon |
Publsiher | : Unknown |
Total Pages | : 120 |
Release | : 2024 |
Genre | : Electronic Book |
ISBN | : 0792483057 |
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Conoce a Los Dinosaurios Meet the Dinosaurs Set II
Author | : LernerClassroom Editorial Staff |
Publsiher | : LernerClassroom |
Total Pages | : 16 |
Release | : 2008-01-01 |
Genre | : Science |
ISBN | : 9780822554851 |
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CONOCE A LOS DINOSAURIOS (MEET THE DINOSAURS) SET II TEACHING GUIDE
Dinosaurs Ever Evolving
Author | : Allen A. Debus |
Publsiher | : McFarland |
Total Pages | : 320 |
Release | : 2016-06-21 |
Genre | : Nature |
ISBN | : 9781476624327 |
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From their discovery in the 19th century to the dawn of the Nuclear Age, dinosaurs were seen in popular culture as ambassadors of the geological past and as icons of the “life through time” narrative of evolution. They took on a more foreboding character during the Cold War, serving as a warning to mankind with the advent of the hydrogen bomb. As fears of human extinction escalated during the ecological movement of the 1970s, dinosaurs communicated their metaphorical message of extinction, urging us from our destructive path. Using an eclectic variety of examples, this book outlines the three-fold “evolution” of dinosaurs and other prehistoric monsters in pop culture, from their poorly understood beginnings to the 21st century.
Making Dinosaurs Dance
Author | : Barry Joseph |
Publsiher | : Rowman & Littlefield |
Total Pages | : 240 |
Release | : 2023-01-30 |
Genre | : Business & Economics |
ISBN | : 9781538159750 |
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Making Dinosaurs Dance: A Toolkit for Digital Design in Museums takes the reader behind the scenes to learn how the American Museum of Natural History innovates visitor digital engagement, highlighting design techniques used both there and at museums around the world. Based on the author’s six years at the landmark institution that inspired the Night at the Museum franchise, the book introduces The Six Tools of Digital Design - user research, rapid prototyping, public piloting, iterative design, youth collaboration, and teaming up – then applies them through case studies across a range of topics: Combining digital experience design with physical museum assets in a guided format, featuring Crime Scene Neanderthal (CSN), a youth co-designed and facilitated in-Hall experience that invited museum visitors to use a mobile app and other tools to investigate a science-based mystery. Game-based learning, featuring three case: a tabletop games (Pterosaurs: The Card Game), mobile games (Playing with Dinos), and commercial off-the-shelf games (Minecraft). Mobile augmented reality games, featuring MicroRangers, which used AR to invite visitors to shrink to microscopic size and explore the Museum to combat threats to global biodiversity. XR experience design, featuring case studies about 360 videos on paleontology and virtual reality projects about ocean life. Science visualizations, featuring Galactic Golf, an astro-visualization that addressed the topics of mass and gravity through a round of mixed reality Martian golf; interactive science visualizations that invited visitors to hold CT-scans of bat skulls in their hand; and Finding Flamingos, a youth program focused on how Conservation Biologists protect endangered flamingos through GIS mapping and predictions software. In addition, the book explores related topics at institutions in Greece and France, and from Washington, D.C. to California.