Programming Language Explorations

Programming Language Explorations
Author: Ray Toal,Rachel Rivera,Alexander Schneider,Eileen Choe
Publsiher: CRC Press
Total Pages: 454
Release: 2017-08-09
Genre: Computers
ISBN: 9781315314310

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Programming Language Explorations is a tour of several modern programming languages in use today. The book teaches fundamental language concepts using a language-by-language approach. As each language is presented, the authors introduce new concepts as they appear, and revisit familiar ones, comparing their implementation with those from languages seen in prior chapters. The goal is to present and explain common theoretical concepts of language design and usage, illustrated in the context of practical language overviews. Twelve languages have been carefully chosen to illustrate a wide range of programming styles and paradigms. The book introduces each language with a common trio of example programs, and continues with a brief tour of its basic elements, type system, functional forms, scoping rules, concurrency patterns, and sometimes, metaprogramming facilities. Each language chapter ends with a summary, pointers to open source projects, references to materials for further study, and a collection of exercises, designed as further explorations. Following the twelve featured language chapters, the authors provide a brief tour of over two dozen additional languages, and a summary chapter bringing together many of the questions explored throughout the text. Targeted to both professionals and advanced college undergraduates looking to expand the range of languages and programming patterns they can apply in their work and studies, the book pays attention to modern programming practice, covers cutting-edge languages and patterns, and provides many runnable examples, all of which can be found in an online GitHub repository. The exploration style places this book between a tutorial and a reference, with a focus on the concepts and practices underlying programming language design and usage. Instructors looking for material to supplement a programming languages or software engineering course may find the approach unconventional, but hopefully, a lot more fun.

Programming Language Explorations

Programming Language Explorations
Author: John Maclane
Publsiher: Createspace Independent Publishing Platform
Total Pages: 318
Release: 2017-06-06
Genre: Electronic Book
ISBN: 1548013145

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Programming Language Explorations is a tour of several modern programming languages in use today. The book teaches fundamental language concepts using a language-by-language approach. As each language is presented, the authors introduce new concepts as they appear, and revisit familiar ones, comparing their implementation with those from languages seen in prior chapters. The goal is to present and explain common theoretical concepts of language design and usage, illustrated in the context of practical language overviews. Twelve languages have been carefully chosen to illustrate a wide range of programming styles and paradigms. The book introduces each language with a common trio of example programs, and continues with a brief tour of its basic elements, type system, functional forms, scoping rules, concurrency patterns, and sometimes, metaprogramming facilities.

Explorations in Computing

Explorations in Computing
Author: John S. Conery
Publsiher: CRC Press
Total Pages: 439
Release: 2014-09-24
Genre: Computers
ISBN: 9781466572454

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An Active Learning Approach to Teaching the Main Ideas in Computing Explorations in Computing: An Introduction to Computer Science and Python Programming teaches computer science students how to use programming skills to explore fundamental concepts and computational approaches to solving problems. Tbook gives beginning students an introduction to

Explorations in Computer Science

Explorations in Computer Science
Author: Mark Meyer,R. Mark Meyer
Publsiher: Jones & Bartlett Learning
Total Pages: 308
Release: 2005-12
Genre: Computers
ISBN: 0763738328

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Revised And Updated, The Second Edition Of Explorations In Computer Science: A Guide To Discovery Provides Introductory Computer Science Students With A Hands-On Learning Experience. Designed To Expose Students To A Variety Of Subject Areas, This Laboratory Manual Offers Challenging Exercises In Problem Solving And Experimentation. Each Lab Includes Objectives, References, Background Information, And An In-Depth Activity, And Numerous Exercises For Deeper Investigation Of The Topic Under Discussion.

Explorations in Computing

Explorations in Computing
Author: John S. Conery
Publsiher: CRC Press
Total Pages: 392
Release: 2011-06-27
Genre: Computers
ISBN: 9781439812631

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Based on the author’s introductory course at the University of Oregon, Explorations in Computing: An Introduction to Computer Science focuses on the fundamental idea of computation and offers insight into how computation is used to solve a variety of interesting and important real-world problems. Taking an active learning approach, the text encourages students to explore computing ideas by running programs and testing them on different inputs. It also features illustrations by Phil Foglio, winner of the 2009 and 2010 Hugo Award for Best Graphic Novel. Classroom-Tested Material The first four chapters introduce key concepts, such as algorithms and scalability, and hone practical lab skills for creating and using objects. In the remaining chapters, the author covers "divide and conquer" as a problem solving strategy, the role of data structures, issues related to encoding data, computer architecture, random numbers, challenges for natural language processing, computer simulation, and genetic algorithms. Through a series of interactive projects in each chapter, students can experiment with one or more algorithms that illustrate the main topic. Requiring no prior experience with programming, these projects show students how algorithms provide computational solutions to real-world problems. Web Resource The book’s website at www.cs.uoregon.edu/eic presents numerous ancillaries. The lab manual offers step-by-step instructions for installing Ruby and the RubyLabs gem with Windows XP, Mac OS X, and Linux. The manual includes tips for editing programs and running commands in a terminal emulator. The site also provides online documentation of all the modules in the RubyLabs gem. Once the gem is installed, the documentation can be read locally by a web browser. After working through the in-depth examples in this textbook, students will gain a better overall understanding of what computer science is about and how computer scientists think about problems.

Novice Programming Environments

Novice Programming Environments
Author: Marc Eisenstadt,Mark T. Keane,Tim Rajan
Publsiher: Routledge
Total Pages: 356
Release: 2018-05-15
Genre: Psychology
ISBN: 9781351141260

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This book, originally published in 1992, encapsulates ten years of research at the Open University’s Human Cognition Research Laboratory. The research investigates the problems of novice programmers, and is strongly oriented toward the design and implementation of "programming environments" aimed at eliminating or easing novices’ problems. A range of languages is studied: Pascal, SOLO, Lisp, Prolog and "Knowledge Engineering Programming". The primary emphasis of the empirical studies is to gain some understanding of novices’ "mental models" of the inner workings of computers. Such (erroneous) models are constructed by novices in their own heads to account for the idiosyncrasies of particular programming languages. The primary emphasis of the implementations described in the book is the provision of "automatic debugging aids", i.e. artificial intelligence programs which can analyse novices’ buggy programs, and make sense of them, thereby providing useful advice for the novices. Another related strand taken in some of the work is the concept of "pre-emptive design", i.e. the provision of tools such as syntax-directed editors and graphical tracers which help programmers avoid many frequently-occurring errors. A common thread throughout the book is its Cognitive Science/Artificial Intelligence orientation. AI tools are used, for instance, to construct simulation models of subjects writing programs, in order to provide insights into what their deep conceptual errors are. At the other extreme, AI programs which were developed in order to help student debug their programs are observed empirically in order to ensure that they provide facilities actually needed by real programmers. This book will be of great interest to advanced undergraduate, postgraduate, and professional researchers in Cognitive Science, Artificial Intelligence, and Human-Computer Interaction.

Explorations in Mathematics

Explorations in Mathematics
Author: A.A. Hattangadi
Publsiher: Universities Press
Total Pages: 262
Release: 2002-05
Genre: Mathematical recreations
ISBN: 8173713871

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Graph Theoretic Concepts in Computer Science

Graph Theoretic Concepts in Computer Science
Author: Ernst Mayr
Publsiher: Springer Science & Business Media
Total Pages: 364
Release: 1993-02-26
Genre: Computers
ISBN: 3540564020

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The 18th International Workshop on Graph-Theoretic Concepts in Computer Science (WG '92) was held in Wiesbaden-Naurod, Germany, June 18-20, 1992. Itwas organized by the Department of Computer Science, Johann Wolfgang Goethe University, Frankfurt am Main. Contributions with original results inthe study and application of graph-theoretic concepts in various fields of computer science were solicited, and 72 papers were submitted and reviewed, from which 29 were selected for presentation at the workshop. The workshop was attended by 61 scientists from 16 countries. All 29 papers in the volume have undergone careful revision after the meeting, based on the discussions and comments from the audience and the referees. The volume is divided into parts on restricted graph classes, scheduling and related problems, parallel anbd distributed algorithms, combinatorial graph problems, graph decomposition, graph grammars and geometry, and modelling by graphs.