Ready Player Two

Ready Player Two
Author: Ernest Cline
Publsiher: Ballantine Books
Total Pages: 385
Release: 2020-11-24
Genre: Fiction
ISBN: 9781524761356

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#1 NEW YORK TIMES BESTSELLER • The thrilling sequel to the beloved worldwide bestseller Ready Player One, the near-future adventure that inspired the blockbuster Steven Spielberg film. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY THE WASHINGTON POST • “The game is on again. . . . A great mix of exciting fantasy and threatening fact.”—The Wall Street Journal AN UNEXPECTED QUEST. TWO WORLDS AT STAKE. ARE YOU READY? Days after winning OASIS founder James Halliday’s contest, Wade Watts makes a discovery that changes everything. Hidden within Halliday’s vaults, waiting for his heir to find, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous—and addictive—than even Wade dreamed possible. With it comes a new riddle, and a new quest—a last Easter egg from Halliday, hinting at a mysterious prize. And an unexpected, impossibly powerful, and dangerous new rival awaits, one who’ll kill millions to get what he wants. Wade’s life and the future of the OASIS are again at stake, but this time the fate of humanity also hangs in the balance. Lovingly nostalgic and wildly original as only Ernest Cline could conceive it, Ready Player Two takes us on another imaginative, fun, action-packed adventure through his beloved virtual universe, and jolts us thrillingly into the future once again.

Ready Player One

Ready Player One
Author: Ernest Cline
Publsiher: Ballantine Books
Total Pages: 386
Release: 2011-08-16
Genre: Fiction
ISBN: 9780307887450

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#1 NEW YORK TIMES BESTSELLER • Now a major motion picture directed by Steven Spielberg. “Enchanting . . . Willy Wonka meets The Matrix.”—USA Today • “As one adventure leads expertly to the next, time simply evaporates.”—Entertainment Weekly A world at stake. A quest for the ultimate prize. Are you ready? In the year 2045, reality is an ugly place. The only time Wade Watts really feels alive is when he’s jacked into the OASIS, a vast virtual world where most of humanity spends their days. When the eccentric creator of the OASIS dies, he leaves behind a series of fiendish puzzles, based on his obsession with the pop culture of decades past. Whoever is first to solve them will inherit his vast fortune—and control of the OASIS itself. Then Wade cracks the first clue. Suddenly he’s beset by rivals who’ll kill to take this prize. The race is on—and the only way to survive is to win. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY Entertainment Weekly • San Francisco Chronicle • Village Voice • Chicago Sun-Times • iO9 • The AV Club “Delightful . . . the grown-up’s Harry Potter.”—HuffPost “An addictive read . . . part intergalactic scavenger hunt, part romance, and all heart.”—CNN “A most excellent ride . . . Cline stuffs his novel with a cornucopia of pop culture, as if to wink to the reader.”—Boston Globe “Ridiculously fun and large-hearted . . . Cline is that rare writer who can translate his own dorky enthusiasms into prose that’s both hilarious and compassionate.”—NPR “[A] fantastic page-turner . . . starts out like a simple bit of fun and winds up feeling like a rich and plausible picture of future friendships in a world not too distant from our own.”—iO9

Armada

Armada
Author: Ernest Cline
Publsiher: Broadway Books
Total Pages: 530
Release: 2018-11-06
Genre: Fiction
ISBN: 9781984823151

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From the bestselling author of "Ready Player One." After sighting a UFO, high-school student Zack and his new comrades must scramble to prepare for an alien onslaught, in this rollicking, surprising thriller and coming-of-age adventure.

Ready Player Two

Ready Player Two
Author: Shira Chess
Publsiher: U of Minnesota Press
Total Pages: 246
Release: 2017-10-01
Genre: Games & Activities
ISBN: 9781452954998

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Cultural stereotypes to the contrary, approximately half of all video game players are now women. A subculture once dominated by men, video games have become a form of entertainment composed of gender binaries. Supported by games such as Diner Dash, Mystery Case Files, Wii Fit, and Kim Kardashian: Hollywood—which are all specifically marketed toward women—the gamer industry is now a major part of imagining what femininity should look like. In Ready Player Two, media critic Shira Chess uses the concept of “Player Two”—the industry idealization of the female gamer—to examine the assumptions implicit in video games designed for women and how they have impacted gaming culture and the larger society. With Player Two, the video game industry has designed specifically for the feminine ideal: she is white, middle class, heterosexual, cis-gendered, and abled. Drawing on categories from time management and caregiving to social networking, consumption, and bodies, Chess examines how games have been engineered to shape normative ideas about women and leisure. Ready Player Two presents important arguments about how gamers and game developers must change their thinking about both women and games to produce better games, better audiences, and better industry practices. Ultimately, this book offers vital prescriptions for how one of our most powerful entertainment industries must evolve its ideas of women.

Ready Player Two

Ready Player Two
Author: Ernest Cline
Publsiher: Ballantine Books
Total Pages: 385
Release: 2021-11-09
Genre: Fiction
ISBN: 9781524761349

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#1 NEW YORK TIMES BESTSELLER • The thrilling sequel to the beloved worldwide bestseller Ready Player One, the near-future adventure that inspired the blockbuster Steven Spielberg film. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY THE WASHINGTON POST • “The game is on again. . . . A great mix of exciting fantasy and threatening fact.”—The Wall Street Journal AN UNEXPECTED QUEST. TWO WORLDS AT STAKE. ARE YOU READY? Days after winning OASIS founder James Halliday’s contest, Wade Watts makes a discovery that changes everything. Hidden within Halliday’s vaults, waiting for his heir to find, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous—and addictive—than even Wade dreamed possible. With it comes a new riddle, and a new quest—a last Easter egg from Halliday, hinting at a mysterious prize. And an unexpected, impossibly powerful, and dangerous new rival awaits, one who’ll kill millions to get what he wants. Wade’s life and the future of the OASIS are again at stake, but this time the fate of humanity also hangs in the balance. Lovingly nostalgic and wildly original as only Ernest Cline could conceive it, Ready Player Two takes us on another imaginative, fun, action-packed adventure through his beloved virtual universe, and jolts us thrillingly into the future once again.

Sea Wife

Sea Wife
Author: Amity Gaige
Publsiher: Vintage
Total Pages: 290
Release: 2021-03-02
Genre: Fiction
ISBN: 9780525566922

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A New York Times Notable Book of the Year “Brilliantly breathes life not only into the perils of living at sea, but also into the hidden dangers of domesticity, parenthood, and marriage. What a smart, swift, and thrilling novel.” —Lauren Groff, author of Florida Juliet is failing to juggle motherhood and her stalled-out dissertation on confessional poetry when her husband, Michael, informs her that he wants to leave his job and buy a sailboat. With their two kids—Sybil, age seven, and George, age two—Juliet and Michael set off for Panama, where their forty-four foot sailboat awaits them. The initial result is transformative; the marriage is given a gust of energy, Juliet emerges from her depression, and the children quickly embrace the joys of being at sea. The vast horizons and isolated islands offer Juliet and Michael reprieve – until they are tested by the unforeseen. A transporting novel about marriage, family and love in a time of unprecedented turmoil, Sea Wife is unforgettable in its power and astonishingly perceptive in its portrayal of optimism, disillusionment, and survival.

A Beautifully Foolish Endeavor

A Beautifully Foolish Endeavor
Author: Hank Green
Publsiher: Penguin
Total Pages: 481
Release: 2021-07-13
Genre: Fiction
ISBN: 9781524743499

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THE INSTANT NEW YORK TIMES BESTSELLER Who has the right to change the world forever? How will we live online? How do we find comfort in an increasingly isolated world? The Carls disappeared the same way they appeared, in an instant. While the robots were on Earth, they caused confusion and destruction with only their presence. Part of their maelstrom was the sudden viral fame and untimely death of April May: a young woman who stumbled into Carl’s path, giving them their name, becoming their advocate, and putting herself in the middle of an avalanche of conspiracy theories. Months later, April’s friends are trying to find their footing in a post-Carl world. Andy has picked up April’s mantle of fame, speaking at conferences and online; Maya, ravaged by grief, begins to follow a string of mysteries that she is convinced will lead her to April; and Miranda is contemplating defying her friends’ advice and pursuing a new scientific operation…one that might have repercussions beyond anyone’s comprehension. Just as it is starting to seem like the gang may never learn the real story behind the events that changed their lives forever, a series of clues arrive—mysterious books that seem to predict the future and control the actions of their readers—all of which seems to suggest that April could be very much alive. In the midst of the search for the truth and the search for April is a growing force, something that wants to capture our consciousness and even control our reality. A Beautifully Foolish Endeavor is the bold and brilliant follow-up to An Absolutely Remarkable Thing. It is a fast-paced adventure that is also a biting social commentary, asking hard, urgent questions about the way we live, our freedoms, our future, and how we handle the unknown.

Solarversia

Solarversia
Author: MR Toby Downton
Publsiher: Toby Downton
Total Pages: 432
Release: 2015-08-18
Genre: Electronic Book
ISBN: 0993330800

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It's the 29th February 2020 and Nova Negrahnu cannot wait to start playing Solarversia, a year-long game based in a virtual world that's modelled on the real world solar system. Given three lives, three vehicles, and told to master the Science of Solarversia to stand a chance of winning, players compete against 100 million people for the 10m grand prize, and a place in the history books. Solarversia starts three months before Nova's A-levels, the life-changing exams that could see her win a place at Nottingham, the university that Charlie attends, the second-year student she falls for on an open-day visit. As she strains to balance her addiction to the game with her mounting schoolwork, Nova's world is unexpectedly turned upside down when the Holy Order, a mysterious cult-like organisation sets its sights on the game and Spiralwerks, its creator. Told from three different perspectives - Nova the gamer, Artica Kronkite, the CEO of Spiralwerks, and Casey Brown, a newly-initiated member of the Holy Order - Solarversia is a game that author Toby Downton hopes to make for real, to launch in 2020, so that people can actually play it. From the initial press release: The world of virtual reality is about to fundamentally reshape the way in which we live, work and play. The Oculus Rift - the much-lauded and potentially transformational VR headset, which broke crowdfunding records in 2012, and was recently acquired by Facebook for $2 billion - is scheduled to launch in early 2016. While its most obvious impact will hit the world's 700 million plus gamers, Facebook CEO Mark Zuckerberg believes the potential VR impact to be far more profound: "Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face - just by putting on goggles in your home." The relatively new genre of litRPG, or virtual reality inspired science fiction centred around the gaming industry, is booming, with Ernest Cline's bestseller Ready Player One already in production for a major movie adaptation with Spielberg directing. Downton is emerging as a driving force in the VR revolution. His novel Solaversia is just the first step in his thrillingly ambitious multi-platform story-telling experience that will explore the relationships between artificial intelligence, technology and the human spirit. Downton has incorporated his tech-company - Spiralwerks - in the real world, developing Solarversia as a commercially available game, ready to storm the games market in 2020. Accompanying the publication of Solarversia is the Golden Ticket promotion, which will enable readers to win one of a hundred specially reserved places within the Player's Grid, through a series of innovative competitions."