Releasing HTML5 Games for Windows 8

Releasing HTML5 Games for Windows 8
Author: Jesse Freeman
Publsiher: "O'Reilly Media, Inc."
Total Pages: 160
Release: 2013-11-04
Genre: Computers
ISBN: 9781449360467

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Windows 8 presents an incredible opportunity for distributing and monetizing HTML5 games, and this guide shows how you can profit from it. You’ll learn everything you need to know about porting your original web-based JavaScript game to the new "touch-first" version of Windows, as well as several options for selling your game in Windows Store. Windows 8 is a big leap forward for developers because it treats HTML5 as a first-class citizen, alongside C# and C++. Interactive development expert Jesse Freeman explains how Windows 8 works, gets you started with Visual Studio Express (it’s free!), and uses a case study to show you how to port an HTML5 game with ease. Learn which games and JavaScript libraries work best on Windows 8 Adjust artwork for different screen resolutions and Windows 8 features Accommodate mouse, keyboard, touch, and other game controls Optimize your game to run well on any Windows 8 device Understand the steps for publishing your game to Windows Store Explore fixed price, trial mode, ad support, and in-app purchase options Use a web-first workflow to ensure your game runs on many other platforms

Releasing HTML5 Games for Windows 8

Releasing HTML5 Games for Windows 8
Author: Jesse Freeman
Publsiher: "O'Reilly Media, Inc."
Total Pages: 159
Release: 2013-11-04
Genre: Computers
ISBN: 9781449360481

Download Releasing HTML5 Games for Windows 8 Book in PDF, Epub and Kindle

Windows 8 presents an incredible opportunity for distributing and monetizing HTML5 games, and this guide shows how you can profit from it. You’ll learn everything you need to know about porting your original web-based JavaScript game to the new "touch-first" version of Windows, as well as several options for selling your game in Windows Store. Windows 8 is a big leap forward for developers because it treats HTML5 as a first-class citizen, alongside C# and C++. Interactive development expert Jesse Freeman explains how Windows 8 works, gets you started with Visual Studio Express (it’s free!), and uses a case study to show you how to port an HTML5 game with ease. Learn which games and JavaScript libraries work best on Windows 8 Adjust artwork for different screen resolutions and Windows 8 features Accommodate mouse, keyboard, touch, and other game controls Optimize your game to run well on any Windows 8 device Understand the steps for publishing your game to Windows Store Explore fixed price, trial mode, ad support, and in-app purchase options Use a web-first workflow to ensure your game runs on many other platforms

Releasing HTML5 Games for Windows 8

Releasing HTML5 Games for Windows 8
Author: Jesse Freeman (Technical evangelist)
Publsiher: Unknown
Total Pages: 135
Release: 2024
Genre: Computer games
ISBN: 1449360491

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Windows 8 1 Apps with HTML5 and JavaScript Unleashed

Windows 8 1 Apps with HTML5 and JavaScript Unleashed
Author: Stephen Walther
Publsiher: Sams Publishing
Total Pages: 480
Release: 2013-12-23
Genre: Computers
ISBN: 9780133761221

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Take advantage of your existing JavaScript and HTML skills to build apps for Windows 8.1 and add them to the Windows Store. It’s a remarkable opportunity—and best-selling Microsoft web development author Stephen Walther will show you how to take full advantage of it. Offering the same deep insight and practical code that has made his ASP.NET Unleashed the #1 ASP.NET book of all time, Walther covers everything you need to build outstanding Windows Store apps with JavaScript and HTML5. He guides you through using Microsoft’s WinJS 2.0 library to develop apps for Windows 8.1—you learn how to use JavaScript templates, controls, and data binding. You’ll find in-depth coverage of everything from displaying data with a ListView control to supporting SkyDrive cloud storage, creating games to using IndexedDB and HTML5 forms. Extensively updated for the release of Windows 8.1, this book covers all of the new features of the WinJS 2.0 library such as the Repeater, SearchBox, WebView, and NavBar controls and the new WinJS Scheduler. This book has been updated with a new sample app that demonstrates how to build a Windows Store app that interacts with Windows Azure Mobile Services. If you’re a web developer, Windows 8 gives you millions of new potential customers to buy your apps—and you already have many of the skills you’ll need to reach them. Get this book, master the tools and techniques you don’t already know—and go after that huge new market! Detailed information on how to… Get your app published in the Windows Store Use JavaScript controls such as the Tooltip, Rating, DatePicker, and FlipView controls Thoroughly master using the WinJS ListView control to display, sort, and filter data Use new controls introduced with Windows 8.1 such as the Repeater, WebView, NavBar, and SearchBox controls Implement Windows Search and Share contracts Use HTML5 Canvas to build arcade games Store data on the local file system, via Windows Azure Mobile Services or in IndexedDB databases Use Live Services to authenticate users, retrieve user profiles, and interact with SkyDrive Create custom WinJS controls with Page Controls Build apps that gracefully adapt to different screen resolutions and orientations Take pictures from your computer’s webcam and play sounds 8.1 Apps

Pro HTML5 Games

Pro HTML5 Games
Author: Aditya Ravi Shankar
Publsiher: Apress
Total Pages: 356
Release: 2013-01-29
Genre: Computers
ISBN: 9781430247111

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Build your next game on a bigger scale with Pro HTML5 Games. This book teaches you the essentials of advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games! Led by an expert game programmer, you’ll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. In the process, you’ll learn how to do the following: Create realistic physics in your game by incorporating the Box2d physics engine Design large worlds with lots of characters and let users interact with them Use sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game Incorporate pathfinding and steering to help characters navigate through your world Create challenging levels with intelligent enemies by using decision trees, state machines, and scripted events Add multiplayer in your games using Node.js and the WebSocket API This book will help you take your HTML5/JavaScript programming experience to the next level. It gives you the knowledge and skills you need to develop more complex, bolder games and become an HTML5 games pro.

HTML5 Game Development from the Ground Up with Construct 2

HTML5 Game Development from the Ground Up with Construct 2
Author: Roberto Dillon
Publsiher: CRC Press
Total Pages: 260
Release: 2014-03-27
Genre: Computers
ISBN: 9781482216622

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Integrating hands-on guidance with theoretical game design concepts, this book gives readers a solid foundation in game development. Suitable for beginners, hobbyists, and aspiring indie developers, the book shows how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to develop and release polished, two-dimensional games on a multitude of different platforms. It also covers the foundational knowledge of game analysis and design. Sample Construct 2 project files for the games designed in the book are available on the author's website.

HTML5 Game Development with GameMaker

HTML5 Game Development with GameMaker
Author: Jason Lee Elliott
Publsiher: Packt Publishing Ltd
Total Pages: 364
Release: 2013-04-22
Genre: Computers
ISBN: 9781849694117

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The book is a friendly but explosive reference for all skill levels, with several action packed projects. You will develop the ability to build games from scratch with a comprehensive practical tutorial guide. This book is assured to boost your skill set to another level.This book is for anyone with a passion to create fun and action packed web browser games using GameMaker Studio. This intuitive practical guide appeals to both beginners and advanced users wanting to create and release online games to share with the world, using the powerful GameMaker tool.

Pro HTML5 Games

Pro HTML5 Games
Author: Aditya Ravi Shankar
Publsiher: Apress
Total Pages: 432
Release: 2017-10-05
Genre: Computers
ISBN: 9781484229101

Download Pro HTML5 Games Book in PDF, Epub and Kindle

Build your next game on a bigger scale with Pro HTML5 Games. This essential book teaches you to master advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games. Led by an expert game programmer, you’ll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. This new and fully updated second edition now includes chapters on mobile game development and an essential game developer's toolkit. Understand how to develop complex, bolder games and become an HTML5 games pro using Pro HTML5 Games today. What You'll Learn Create realistic physics in your game by incorporating the Box2d physics engine Design large worlds with lots of characters and let users interact with them Use sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game Incorporate pathfinding and steering to help characters navigate through your world Create challenging levels with intelligent enemies by using decision trees, state machines, and scripted events Add multiplayer in your games using Node.js and the WebSocket API