Seeing The Past With Computers
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Seeing the Past with Computers
Author | : Kevin Kee,Timothy J Compeau |
Publsiher | : U OF M DIGT CULT BOOKS |
Total Pages | : 255 |
Release | : 2019-01-24 |
Genre | : Computers |
ISBN | : 9780472131112 |
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Recent developments in computer technology are providing historians with new ways to see—and seek to hear, touch, or smell—traces of the past. Place-based augmented reality applications are an increasingly common feature at heritage sites and museums, allowing historians to create immersive, multifaceted learning experiences. Now that computer vision can be directed at the past, research involving thousands of images can recreate lost or destroyed objects or environments, and discern patterns in vast datasets that could not be perceived by the naked eye. Seeing the Past with Computers is a collection of twelve thought-pieces on the current and potential uses of augmented reality and computer vision in historical research, teaching, and presentation. The experts gathered here reflect upon their experiences working with new technologies, share their ideas for best practices, and assess the implications of—and imagine future possibilities for—new methods of historical study. Among the experimental topics they explore are the use of augmented reality that empowers students to challenge the presentation of historical material in their textbooks; the application of seeing computers to unlock unusual cultural knowledge, such as the secrets of vaudevillian stage magic; hacking facial recognition technology to reveal victims of racism in a century-old Australian archive; and rebuilding the soundscape of an Iron Age village with aural augmented reality. This volume is a valuable resource for scholars and students of history and the digital humanities more broadly. It will inspire them to apply innovative methods to open new paths for conducting and sharing their own research.
Index Medicus
Author | : Anonim |
Publsiher | : Unknown |
Total Pages | : 1844 |
Release | : 2003 |
Genre | : Medicine |
ISBN | : MINN:31951P00880594S |
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Vols. for 1963- include as pt. 2 of the Jan. issue: Medical subject headings.
Computers Visualization and History
Author | : David J. Staley |
Publsiher | : M.E. Sharpe |
Total Pages | : 219 |
Release | : 2013-10-10 |
Genre | : History |
ISBN | : 9780765633880 |
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This visionary and thoroughly accessible book examines how digital environments and virtual reality have altered the ways historians think and communicate ideas and how the new language of visualization transforms our understanding of the past. Drawing on familiar graphic models--maps, flow charts, museum displays, films--the author shows how images can often convey ideas and information more efficiently and accurately than words.
High Performance Computing in Biomimetics
Author | : Kamarul Arifin Ahmad |
Publsiher | : Springer Nature |
Total Pages | : 309 |
Release | : 2024 |
Genre | : Electronic Book |
ISBN | : 9789819710171 |
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Work Out Computer Studies GCSE
Author | : Graham Taylor |
Publsiher | : Bloomsbury Publishing |
Total Pages | : 328 |
Release | : 2016-01-13 |
Genre | : Computers |
ISBN | : 9781349138340 |
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Work Out Computer Studies GCSE focusses on the essential computer studies you need to get the grade you want. The book gives you: - Advice on the course, study and exam technique - Knowledge - full notes of what you need to know, with model answers giving explanations on technique - Practice - more GCSE questions to build skills and understanding, with answers - Confidence - from our Self Check pages you can see how you are doing and where the extra work is needed
The Computable City
Author | : Michael Batty |
Publsiher | : MIT Press |
Total Pages | : 545 |
Release | : 2024-03-26 |
Genre | : Political Science |
ISBN | : 9780262547574 |
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How computers simulate cities and how they are also being embedded in cities, changing our behavior and the way in which cities evolve. At every stage in the history of computers and communications, it is safe to say we have been unable to predict what happens next. When computers first appeared nearly seventy-five years ago, primitive computer models were used to help understand and plan cities, but as computers became faster, smaller, more powerful, and ever more ubiquitous, cities themselves began to embrace them. As a result, the smart city emerged. In The Computable City, Michael Batty investigates the circularity of this peculiar evolution: how computers and communications changed the very nature of our city models, which, in turn, are used to simulate systems composed of those same computers. Batty first charts the origins of computers and examines how our computational urban models have developed and how they have been enriched by computer graphics. He then explores the sequence of digital revolutions and how they are converging, focusing on continual changes in new technologies, as well as the twenty-first-century surge in social media, platform economies, and the planning of the smart city. He concludes by revisiting the digital transformation as it continues to confound us, with the understanding that the city, now a high-frequency twenty-four-hour version of itself, changes our understanding of what is possible.
U M Computing News
Author | : Anonim |
Publsiher | : UM Libraries |
Total Pages | : 542 |
Release | : 1987 |
Genre | : Computation laboratories |
ISBN | : UOM:39015038722230 |
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Handbook of Parallel Computing
Author | : Sanguthevar Rajasekaran,John Reif |
Publsiher | : CRC Press |
Total Pages | : 1224 |
Release | : 2007-12-20 |
Genre | : Computers |
ISBN | : 9781420011296 |
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The ability of parallel computing to process large data sets and handle time-consuming operations has resulted in unprecedented advances in biological and scientific computing, modeling, and simulations. Exploring these recent developments, the Handbook of Parallel Computing: Models, Algorithms, and Applications provides comprehensive coverage on a