Slow Computing

Slow Computing
Author: Kitchin, Rob,Fraser, Alistair
Publsiher: Bristol University Press
Total Pages: 220
Release: 2020-09-24
Genre: Computers
ISBN: 9781529211269

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Digital technologies should be making life easier. And to a large degree they are, transforming everyday tasks of work, consumption, communication, travel and play. But they are also accelerating and fragmenting our lives affecting our well-being and exposing us to extensive data extraction and profiling that helps determine our life chances. Initially, the COVID-19 pandemic lockdown seemed to create new opportunities for people to practice ‘slow computing’, but it quickly became clear that it was as difficult, if not more so, than during normal times. Is it then possible to experience the joy and benefits of computing, but to do so in a way that asserts individual and collective autonomy over our time and data? Drawing on the ideas of the ‘slow movement’, Slow Computing sets out numerous practical and political means to take back control and counter the more pernicious effects of living digital lives.

Slow Computing

Slow Computing
Author: Kitchin, Rob,Fraser, Alistair
Publsiher: Policy Press
Total Pages: 224
Release: 2020-09-24
Genre: Computers
ISBN: 9781529211276

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Digital technologies should be making life easier. And to a large degree they are, transforming everyday tasks of work, consumption, communication, travel and play. But they are also accelerating and fragmenting our lives affecting our well-being and exposing us to extensive data extraction and profiling that helps determine our life chances. Initially, the COVID-19 pandemic lockdown seemed to create new opportunities for people to practice ‘slow computing’, but it quickly became clear that it was as difficult, if not more so, than during normal times. Is it then possible to experience the joy and benefits of computing, but to do so in a way that asserts individual and collective autonomy over our time and data? Drawing on the ideas of the ‘slow movement’, Slow Computing sets out numerous practical and political means to take back control and counter the more pernicious effects of living digital lives.

High Speed and Large Scale Scientific Computing

High Speed and Large Scale Scientific Computing
Author: Wolfgang Gentzsch,Lucio Grandinetti,Gerhard Robert Joubert
Publsiher: IOS Press
Total Pages: 496
Release: 2009
Genre: Computers
ISBN: 9781607500735

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Summary: This work combines selected papers from a July 2008 workshop held in Cetraro, Italy, with invited papers by international contributors. Material is in sections on algorithms and scheduling, architectures, GRID technologies, cloud technologies, information processing and applications, and HPC and GRID infrastructures for e-science. B&w maps, images, and screenshots are used to illustrate topics such as nondeterministic coordination using S-Net, cloud computing for on-demand grid resource provisioning, grid computing for financial applications, and the evolution of research and education networks and their essential role in modern science. There is no subject index. The book's readership includes computer scientists, IT engineers, and managers interested in the future development of grids, clouds, and large-scale computing. Gentzsch is affiliated with the DEISA Project and Open Grid Forum, Germany.

Advanced Topics in End User Computing Volume 3

Advanced Topics in End User Computing  Volume 3
Author: Mahmood, Mo Adam
Publsiher: IGI Global
Total Pages: 378
Release: 2003-07-01
Genre: Business & Economics
ISBN: 9781591402589

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Advanced Topics in End User Computing features the latest research findings dealing with end user computing concepts, issues, and trends. Empirical and theoretical research concerned with all aspects of end user computing including development, utilization, and management are included. Volume three is specifically interested in those studies that show a significant contribution by relating end user computing to end user satisfaction, end user productivity, and strategic and competitive advantage. *Note: This book is part of a new series entitled ?Advanced Topics in End User Computing?. This book is Volume Three within this series (Vol. III, 2004).

Entertainment Computing ICEC 2008

Entertainment Computing   ICEC 2008
Author: Scott M. Stevens,Shirley Saldamarco
Publsiher: Springer Science & Business Media
Total Pages: 253
Release: 2008-11-24
Genre: Computers
ISBN: 9783540892212

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The 7th International Conference on Entertainment Computing, under the auspices of the International Federation for Information Processing (IFIP), was held September 25–27, 2008 in Pittsburgh, Pennsylvania. Based on the very successful first international workshop (IWEC 2002) and the following international conferences (ICEC 2003 through ICEC 2007), ICEC 2008 was an international forum for the exchange of experience and knowledge amongst researchers and developers in the field of entertainment computing. ICEC is the longest established and most prestigious conference in the field of entertainment computing. The conference provides an interdisciplinary forum for advanced research in entertainment computing, broadly defined. ICEC is truly international with leading experts from 14 nations representing academia and industry attending this year’s conference. These leaders presented their newest research, insights, products and demonstrations. Although the field of entertainment computing is thought of as new, in fact modern digital computer games go back over 45 years with games such as Spacewar developed in 1961. This is not to say entertainment computing is limited to computer games. As evidenced by papers in this volume, entertainment computing covers virtually every aspect of today’s recreational diversions.

Cloud Computing and Software Services

Cloud Computing and Software Services
Author: Syed A. Ahson,Mohammad Ilyas
Publsiher: CRC Press
Total Pages: 458
Release: 2010-07-19
Genre: Computers
ISBN: 1439803161

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Whether you're already in the cloud, or determining whether or not it makes sense for your organization, Cloud Computing and Software Services: Theory and Techniques provides the technical understanding needed to develop and maintain state-of-the-art cloud computing and software services. From basic concepts and recent research findings to fut

Interdisciplinary Computing in Java Programming

Interdisciplinary Computing in Java Programming
Author: Sun-Chong Wang
Publsiher: Springer Science & Business Media
Total Pages: 268
Release: 2012-12-06
Genre: Computers
ISBN: 9781461503774

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Books on computation in the marketplace tend to discuss the topics within specific fields. Many computational algorithms, however, share common roots. Great advantages emerge if numerical methodologies break the boundaries and find their uses across disciplines. Interdisciplinary Computing In Java Programming Language introduces readers of different backgrounds to the beauty of the selected algorithms. Serious quantitative researchers, writing customized codes for computation, enjoy cracking source codes as opposed to the black-box approach. Most C and Fortran programs, despite being slightly faster in program execution, lack built-in support for plotting and graphical user interface. This book selects Java as the platform where source codes are developed and applications are run, helping readers/users best appreciate the fun of computation. Interdisciplinary Computing In Java Programming Language is designed to meet the needs of a professional audience composed of practitioners and researchers in science and technology. This book is also suitable for senior undergraduate and graduate-level students in computer science, as a secondary text.

Handbook Of Unconventional Computing In 2 Volumes

Handbook Of Unconventional Computing  In 2 Volumes
Author: Andrew Adamatzky
Publsiher: World Scientific
Total Pages: 1208
Release: 2021-08-18
Genre: Computers
ISBN: 9789811235276

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Did you know that computation can be implemented with cytoskeleton networks, chemical reactions, liquid marbles, plants, polymers and dozens of other living and inanimate substrates? Do you know what is reversible computing or a DNA microscopy? Are you aware that randomness aids computation? Would you like to make logical circuits from enzymatic reactions? Have you ever tried to implement digital logic with Minecraft? Do you know that eroding sandstones can compute too?This volume reviews most of the key attempts in coming up with an alternative way of computation. In doing so, the authors show that we do not need computers to compute and we do not need computation to infer. It invites readers to rethink the computer and computing, and appeals to computer scientists, mathematicians, physicists and philosophers. The topics are presented in a lively and easily accessible manner and make for ideal supplementary reading across a broad range of subjects.