Symbaroum Advanced Player s Guide

Symbaroum Advanced Player s Guide
Author: Modiphius
Publsiher: Modiphius
Total Pages: 135
Release: 2017-07
Genre: Electronic Book
ISBN: 9187915200

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The chanting of the cultists came drifting with the breeze. Dorael-Ri had tracked them all the way from the settlement of Merel, at the border of Davokar. A small, human child one of few to survive the massacre had asked how he dared to travel the woods alone. In Davokar you are never alone, he had answered. Not me, nor you, no one Aided by mystical rituals Dorael had managed to follow the cold tracks, but now the enemy was close enough for his friend and servant, the owl Strigi, to take over the hunt. He raised his black sword, took a deep breath and placed the Horn Mask over his face; vengeful spirits immediately flocked around him, veiling him from the world. The sword quivered in his hand, hungering for tainted flesh and blood. Soon my dear, soon, he whispered. For this enemy, simpler steel will do. He put the hallowed sword back in its scabbard and drew the shorter blade that had belonged to his sister. Soon he lunged through the forest, with Strigi soaring at his side. The first enemy fell before any of the cultists realized that the avenger had come. The Advanced Players Guide expands on every aspect of the Players Guide section in the Symbaroum Core Rulebook and is equally useful for players and Game Masters. The book is brimming with new races, occupations, abilities, powers and rituals, also with lots of new equipment that will influence how the game is played. Moreover, if you take all optional rules in regard, along with its contribution to the expansion of the game world, it is hardly any doubt that the Advanced Players Guide is a must for everyone who cannot wait to walk further into the shadowy halls of Davokar! Featured content Five new playable races, in the form of Elf, Abducted Human, Dwarf, Troll and Undead. About twenty new occupations, o

Symbaroum

Symbaroum
Author: Martin Bergstrom,Mattias Johnsson,Anders Lekberg
Publsiher: Symbaroum
Total Pages: 261
Release: 2016-04-01
Genre: Games
ISBN: 9187915057

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Come join the adventure in Symbaroum, the acclaimed Swedish roleplaying game! Explore the vast Forest of Davokar in the hunt for treasure, lost wisdom and eternal fame. Visit the barbarian clans to trade or to plunder their treasuries. Establish a base of power among princes, guilds or rebellious refugees in the capital city of Yndaros. Or survive encounters with Arch Trolls, dark-minded Blight Beasts and undead warlords. But whatever you do, never ignore the warnings spoken by the wardens of the forest: tread carefully and do not disturb the ruins of old, for the dark deep of Davokar is about to awaken. Made in Sweden

Symbaroum Thistle Hold Wrath of the Warden

Symbaroum   Thistle Hold   Wrath of the Warden
Author: Modiphius
Publsiher: Modiphius
Total Pages: 135
Release: 2017-07
Genre: Electronic Book
ISBN: 9187915170

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They avoided eye-contact, both of them focused on the flickering flame that struggled for its life on the table between them. It wouldnt be long before the darkness reigned supreme in their booth at the Salons of Symbaroum.

Alien RPG

Alien RPG
Author: Free League Publishing
Publsiher: Free League Publishing
Total Pages: 392
Release: 2019-12-10
Genre: Fantasy games
ISBN: 9188805557

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"Space is vast, dark, and not your friend. Gamma rays and neutrino bursts erupt from dying stars to cook you alive, black holes tear you apart, and the void itself boils your blood and seizes your brain. Try to scream and no one can hear you - hold your breath and you rupture your lungs. Space isn't as empty as you'd think, either - its frontiers are ever expanding. Rival governments wage a cold war of aggression while greedy corporations vie for valuable resources. Colonists reach for the stars and gamble with their lives - each new world tamed is either feast or famine. And there are things lurking in the shadows of every asteroid - things strange and different and deadly. Things alien. This is the official ALIEN tabletop roleplaying game - a universe of body horror and corporate brinkmanship, where synthetic people play god while space truckers and marines serve host to newborn ghoulish creatures. It's a harsh and unforgiving universe and you are nothing if not expendable. Stay alive if you can"--Back cover.

Romance of the Perilous Land

Romance of the Perilous Land
Author: Scott Malthouse
Publsiher: Bloomsbury Publishing
Total Pages: 258
Release: 2019-12-12
Genre: Games & Activities
ISBN: 9781472834782

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Romance of the Perilous Land is a roleplaying game of magic and adventure set in the world of British folklore, from the stories of King Arthur to the wonderful regional tales told throughout this green and pleasant land. It is a world of romantic chivalry, but also of great danger, with ambitious kings, evil knights, and thieving brigands terrorising the land, while greedy giants, malevolent sorcerers, and water-dwelling knuckers lurk in the shadows. As valiant knights, mighty barbarians, subtle cunning folk, and more, the players are heroes, roaming the land to fight evil, right wrongs, and create their own legends.

Sigil Shadow

Sigil   Shadow
Author: R.E. Davis
Publsiher: Bloomsbury Publishing
Total Pages: 213
Release: 2021-07-22
Genre: Games & Activities
ISBN: 9781472844804

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Set in a mirror of our own world, Sigil & Shadow is a roleplaying game of urban fantasy and occult horror in which players take on the roles of illuminated heroes and shadowed monsters to face the rising tide of supernatural forces. Ancient nightmares lurk behind the closed doors of board rooms, entities from beyond time prowl the city streets, forgotten rituals are reborn as viral memes. Do you take a stand against the encroaching shadows? Or do you seek their power for yourself? Powered by the highly accessible d00Lite system, Sigil & Shadow focuses squarely on the story rather than the mechanics – who the characters are and what they do, not how they do it. Easy to adopt to any mythos, campaigns can be built around a wide range of plots, with players taking the role of anything from paranormal investigators and monster hunters to members of occult cabals or secret societies. The setting offered sees a modern world buffeted by the tides of supernatural power, where beings of myth wake from their slumber while modern cults sacrifice to pop-culture gods and ancient cabals pursue their age-old schemes into the digital age.

Symbar Mother of Darkness

Symbar   Mother of Darkness
Author: Free League Publishing
Publsiher: Free League Publishing
Total Pages: 135
Release: 2020-02-04
Genre: Electronic Book
ISBN: 9188805328

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We wish you a warm welcome to the deadly depths of Davokar. This fourth episode in the Chronicle of the Throne of Thorns does not only feature the adventure Mother of Darkness; it also provides rules for you to stage your own expeditions to the wilder and darker parts of the forest. With this book as your guide, the time is finally here to embark on the journey of every fortune-hunter and explorer's dreams, to the place the witches call "the Mother of All Darkness." To Symbar. Featured content: The adventure Mother of Darkness, where the player characters get a chance to explore the ruined city of Symbar. If they survive the journey... A traveler's journal written by the expedition leader Vidina, meant to be read by both players and the Game Master.A comprehensive chapter for the Game Master, introducing the older history of the Davokar region and describing developments within and between the game world's factions. Two freestanding ruins with color maps, which may be explored as stand-alone adventure landscapes or encountered during the journey to Symbar. Rules and guidelines for expeditions into Davokar, to be used in order to design or randomly create thrilling treasure hunts and journeys of exploration.A chapter with rules for new traits, artifacts, creatures and an expanded version of the Bushcraft boon.

Jackals

Jackals
Author: John-Matthew DeFoggi
Publsiher: Bloomsbury Publishing
Total Pages: 273
Release: 2021-02-04
Genre: Games & Activities
ISBN: 9781472837431

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The Zaharets, the land between the Vori Wastes and the Plains of Aeco, is well-known as the Land of Risings. Dominated by the rising city-states of Ameena Noani and Sentem, facing each other along the great War Road, the Zaharets has always been home to powerful civilizations. Beastmen ruins dot the landscape, a constant reminder of the Kingdom of Sin and the fragility of the Law of Men. Even older are the great ruins of the Hulathi, the legendary sea peoples, and the Hannic mansions sealed beneath the mountains, awaiting those who would seek out the Lost Folk. Scars abound from the wars between ruined Keta in the north and Gerwa in the south. And, far to the east, the legends of Muadah still beckon occultists and Jackals who seek to plunder its corrupted ruins. Inspired by the myths, cultures, and history of the Ancient Near East, and by such ancient texts as the Iliad, the Epic of Gilgamesh, and the Old Testament, Jackals is a Sword & Sorcery roleplaying game set in a Fantasy Bronze Age. With mechanics based on the popular OpenQuest system, the game places players in the role of Jackals – adventurers, explorers, sellswords, and scavengers – and sends them out into the peril-filled land of the Zaharets to make their fortune... or perhaps fulfill a greater destiny...