Aesthetic Computing

Aesthetic Computing
Author: Paul A. Fishwick
Publsiher: MIT Press
Total Pages: 477
Release: 2006
Genre: Aesthetics
ISBN: 9780262562379

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The application of the theory and practice of art to computer science: how aesthetics and art can play a role in computing disciplines.

The Aesthetics of Computing

The Aesthetics of Computing
Author: David Gelernter
Publsiher: Phoenix House
Total Pages: 149
Release: 1998-01-01
Genre: Aesthetics
ISBN: 0753806975

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Originally published: London: Weidenfeld & Nicolson, 1998.

SpecLab

SpecLab
Author: Johanna Drucker
Publsiher: University of Chicago Press
Total Pages: 263
Release: 2009-08-01
Genre: Science
ISBN: 9780226165097

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Nearly a decade ago, Johanna Drucker cofounded the University of Virginia’s SpecLab, a digital humanities laboratory dedicated to risky projects with serious aims. In SpecLab she explores the implications of these radical efforts to use critical practices and aesthetic principles against the authority of technology based on analytic models of knowledge. Inspired by the imaginative frontiers of graphic arts and experimental literature and the technical possibilities of computation and information management, the projects Drucker engages range from Subjective Meteorology to Artists’ Books Online to the as yet unrealized ’Patacritical Demon, an interactive tool for exposing the structures that underlie our interpretations of text. Illuminating the kind of future such experiments could enable, SpecLab functions as more than a set of case studies at the intersection of computers and humanistic inquiry. It also exemplifies Drucker’s contention that humanists must play a role in designing models of knowledge for the digital age—models that will determine how our culture will function in years to come.

The Aesthetics of Computing 10 Copy

The Aesthetics of Computing 10 Copy
Author: David Gelernter
Publsiher: Unknown
Total Pages: 135
Release: 1999-03-01
Genre: Electronic Book
ISBN: 0753807580

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Computational Aesthetics

Computational Aesthetics
Author: Yasuhiro Suzuki,Katsushi Nakagawa,Takashi Sugiyama,Fuminori Akiba,Eric Maestri,Insil Choi,Shinya Tsuchiya
Publsiher: Springer
Total Pages: 85
Release: 2018-09-26
Genre: Technology & Engineering
ISBN: 9784431568445

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The essence of natural computing is aesthetics; for example, in cooking, one of the most common forms of natural computation, the decision to add salt, and how much, is based on the aesthetics of taste. Because touch perception is instinctively related to a sense of beauty, the aesthetics of tactile sense are considered as algorithms by using the Tactile Score, which encodes tactile sensation. This book will appeal not only to researchers of natural computing or aesthetics, but also those working in ergonomic design, haptic-Kansei engineering, philosophy, design and art.

A Philosophy of Computer Art

A Philosophy of Computer Art
Author: Dominic Lopes
Publsiher: Routledge
Total Pages: 160
Release: 2009-09-10
Genre: Art
ISBN: 9781135277420

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What is computer art? Do the concepts we usually employ to talk about art, such as ‘meaning’, ‘form’ or ‘expression’ apply to computer art? A Philosophy of Computer Art is the first book to explore these questions. Dominic Lopes argues that computer art challenges some of the basic tenets of traditional ways of thinking about and making art and that to understand computer art we need to place particular emphasis on terms such as ‘interactivity’ and ‘user’. Drawing on a wealth of examples he also explains how the roles of the computer artist and computer art user distinguishes them from makers and spectators of traditional art forms and argues that computer art allows us to understand better the role of technology as an art medium.

From Fingers to Digits

From Fingers to Digits
Author: Margaret A. Boden,Ernest A. Edmonds
Publsiher: MIT Press
Total Pages: 393
Release: 2019-07-16
Genre: Social Science
ISBN: 9780262039628

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Essays on computer art and its relation to more traditional art, by a pioneering practitioner and a philosopher of artificial intelligence. In From Fingers to Digits, a practicing artist and a philosopher examine computer art and how it has been both accepted and rejected by the mainstream art world. In a series of essays, Margaret Boden, a philosopher and expert in artificial intelligence, and Ernest Edmonds, a pioneering and internationally recognized computer artist, grapple with key questions about the aesthetics of computer art. Other modern technologies—photography and film—have been accepted by critics as ways of doing art. Does the use of computers compromise computer art's aesthetic credentials in ways that the use of cameras does not? Is writing a computer program equivalent to painting with a brush? Essays by Boden identify types of computer art, describe the study of creativity in AI, and explore links between computer art and traditional views in philosophical aesthetics. Essays by Edmonds offer a practitioner's perspective, considering, among other things, how the experience of creating computer art compares to that of traditional art making. Finally, the book presents interviews in which contemporary computer artists offer a wide range of comments on the issues raised in Boden's and Edmonds's essays.

Algorithmic Aesthetics

Algorithmic Aesthetics
Author: George Stiny,James Gips
Publsiher: Univ of California Press
Total Pages: 236
Release: 1978-01-01
Genre: Philosophy
ISBN: 0520034678

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