C Programming Absolute Beginner s Guide

C Programming Absolute Beginner s Guide
Author: Greg Perry,Dean Miller
Publsiher: Que Publishing
Total Pages: 352
Release: 2013-08-02
Genre: Computers
ISBN: 9780133414240

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Updated for C11 Write powerful C programs...without becoming a technical expert! This book is the fastest way to get comfortable with C, one incredibly clear and easy step at a time. You’ll learn all the basics: how to organize programs, store and display data, work with variables, operators, I/O, pointers, arrays, functions, and much more. C programming has neverbeen this simple! Who knew how simple C programming could be? This is today’s best beginner’s guide to writing C programs–and to learning skills you can use with practically any language. Its simple, practical instructions will help you start creating useful, reliable C code, from games to mobile apps. Plus, it’s fully updated for the new C11 standard and today’s free, open source tools! Here’s a small sample of what you’ll learn: • Discover free C programming tools for Windows, OS X, or Linux • Understand the parts of a C program and how they fit together • Generate output and display it on the screen • Interact with users and respond to their input • Make the most of variables by using assignments and expressions • Control programs by testing data and using logical operators • Save time and effort by using loops and other techniques • Build powerful data-entry routines with simple built-in functions • Manipulate text with strings • Store information, so it’s easy to access and use • Manage your data with arrays, pointers, and data structures • Use functions to make programs easier to write and maintain • Let C handle all your program’s math for you • Handle your computer’s memory as efficiently as possible • Make programs more powerful with preprocessing directives

C Programming Language

C Programming Language
Author: Easy Programming
Publsiher: Createspace Independent Publishing Platform
Total Pages: 0
Release: 2016-11-12
Genre: C (Computer program language)
ISBN: 1540373274

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"N this book, we are going to give you an overview of the concepts that you have to understand before you actually start programming in the C language. We will explain to you the different elements that you ought to know about before you go and delve into developing more complex programs for different operating systems"--Back cover

Learn C Programming

Learn C Programming
Author: Jeff Szuhay
Publsiher: Unknown
Total Pages: 646
Release: 2020-06-26
Genre: Computers
ISBN: 1789349915

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Game Programming with Unity and C

Game Programming with Unity and C
Author: Casey Hardman
Publsiher: Apress
Total Pages: 573
Release: 2020-06-13
Genre: Computers
ISBN: 9781484256565

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​Designed for beginners with no knowledge or experience in game development or programming, this book teaches the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. New concepts are not only explained, but thoroughly demonstrated. Starting with an introduction to Unity, you'll learn about scenes, GameObjects, prefabs, components, and how to use the various windows to interact with the engine. You'll then dive into the fundamentals of programming by reviewing syntax rules, formatting, methods, variables, objects and types, classes, and inheritance, all while getting your hands dirty writing and testing code yourself. Later, the book explains how to expose script data in the Inspector and the basics of Unity’s serialization system. This carefully crafted work guides you through the planning and development of bare bones, simple game projects designed to exercise programming concepts while keeping less relevant interruptions out of the way, allowing you to focus on the implementation of game mechanics first and foremost. Through these example projects, the book teaches input handling, rigidbodies, colliders, cameras, prefab instantiation, scene loading, user interface design and coding, and more. By the end, you'll have built a solid foundation in programming that will pave your way forward in understanding core C# syntax and fundamentals of object-oriented programming—not just what to type but why it's typed and what it’s really doing. Game Programming with Unity and C# will send you on your way to becoming comfortable with the Unity game engine and its documentation and how to independently seek further information on yet-untouched concepts and challenges. What You'll LearnUnderstand the fundamentals of object-oriented computer programming, including topics specifically relevant for games.Leverage beginner-to-intermediate-level skills of the C# programming language and its syntax. Review all major component types of the Unity game engine: colliders and rigidbodies, lights, cameras, scripts, etc.Use essential knowledge of the Unity game engine and its features to balance gameplay mechanics for making interesting experiences. Who This Book Is For Beginners who have no prior experience in programming or game development who would like to learn with a solid foundation that prepares them to further develop their skills.

The Beginner s Guide to C

The Beginner s Guide to C
Author: Ivor Horton
Publsiher: Unknown
Total Pages: 580
Release: 1994
Genre: Computers
ISBN: 187441615X

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This tutorial on procedural programming covers ANSI standard C in a user-friendly fashion and is not limited to any particular computer or compiler. The topics are introduced in a structured, orderly way, with lots of example applications and screen shots.

C Programming Language

C Programming Language
Author: Darrel L. Graham
Publsiher: Createspace Independent Publishing Platform
Total Pages: 0
Release: 2016-06-14
Genre: C (Computer program language)
ISBN: 1534679707

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C Programming For Beginners RIGHT NOW C Programming Language introduces you to the most commonly used programming language, one that has been the basis for many other versions over the years. It is a great book, not just for beginning programmers, but also for computer users who would want to have an idea what is happening behind the scenes as they work with various computer programs.In this book, you are going to learn what the C programming language entails, how to write conditions, expressions, statements and even commands, for the language to perform its functions efficiently. You will learn too how to organize relevant expressions so that after compilation and execution, the computer returns useful results and not error messages. Additionally, this book details the data types that you need for the C language and how to present it as well.Simply put, this is a book for programmers, learners taking other computer courses, and other computer users who would like to be versed with the workings of the most popular computer language, C. What Is The C Language? Setting Up Your Local Environment The C Structure and Data Type C Constants and Literals C Storage Classes Making Decisions In C The Role Of Loops In C Programming Functions in C Programming Structures and Union in C Bit Fields and Typedef Within C C Header Files and Type Casting Benefits Of Using The C Language Download Your Copy Today!

C A Beginner s Guide

C   A Beginner s Guide
Author: Pat McGee
Publsiher: McGraw Hill Professional
Total Pages: 488
Release: 2015-01-02
Genre: Computers
ISBN: 9780071835817

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Essential Skills--Made Easy! C#: A Beginner's Guide offers a step-by-step approach to learning object-oriented programming with C# and the .NET Framework while preparing you for data driven-development. More than 150 easy-to-follow examples are included. The book covers Visual Studio for developmentand debugging, collections and advanced C# structures,LINQ and traditional database development, as well as file, XML, and JSON handling. By the end of the book, you'll have the foundation you need to begin developing advanced data-driven applications in any C#-based platform. Designed for Easy Learning Key Skills & Concepts--Chapter-opening lists of specific skills covered in the chapter Try This--Hands-on exercises that show you how to apply your skills Notes--Extra information related to the topic being covered Tips--Helpful reminders or alternate ways of doing things Cautions--Errors and pitfalls to avoid Self Test--End-of-chapter quizzes to reinforce your skills Example code with commentary that describes the programming techniques being illustrated Ready-to-use code at www.mhprofessional.com

Beginner s Guide to Embedded C Programming Volume 2

Beginner s Guide to Embedded C Programming   Volume 2
Author: Chuck Hellebuyck
Publsiher: Createspace Independent Publishing Platform
Total Pages: 0
Release: 2009-06-22
Genre: C (Computer program language)
ISBN: 1448628148

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If you liked his first C book "Beginner's Guide to Embedded C Programming" then you will love this one. In this "Volume 2" Chuck takes the reader to the next level by introducing how to drive displays, how to use interrupts, how to use serial communication, how to use the internal hardware peripherals of the PIC16F690 Microcontroller such as SPI, PWM and Timers. He even introduces how to drive a stepper motor for those looking for electromechanical design help. He tackles these topics with his typical down to earth style of writing that makes the reader comfortable as they learn what some consider very difficult topics for the beginner. In addition he continues to use the very powerful HI-TECH C compiler in its free Lite mode so the reader can program along with little or no expense. This is a great companion to the "Beginner's Guide to Embedded C Programming" but also stands well on its own.