The Complete Guide to High end Audio

The Complete Guide to High end Audio
Author: Robert Harley
Publsiher: Acapella Publishing
Total Pages: 586
Release: 1998
Genre: Computers
ISBN: 0964084945

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Expanded and revised to cover recent developments, this text should tell you what you need to know to become a better listener and buyer of quality high-fidelity components. New sections include: super audio CD; high-resolution audio on DVD; and single-ended amplifiers.

Hi Fi

Hi Fi
Author: Gideon Schwartz
Publsiher: Phaidon Press
Total Pages: 0
Release: 2019-10-30
Genre: Design
ISBN: 0714878081

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A beyond-cool look at the world of high-end audio design for passionate collectors, obsessive audiophiles, and design fans At a time when sales of vinyl records have hit a 25-year high, and analog technologies are providing the kind of extraordinary audio experiences that our increasingly digital world has started to remove, Hi-Fi is essential reading. This unique book explores just how, when, and why the world fell in love with the look, feel, and sound of top-of-the-line audio equipment. Hi-Fi traces this fascinating evolution from the 1950s to today (and tomorrow), taking readers right up to the current renaissance of all things analog and the emergence of cutting-edge designs for die-hard audiophiles.

Aaron Marks Complete Guide to Game Audio

Aaron Marks  Complete Guide to Game Audio
Author: Aaron Marks
Publsiher: CRC Press
Total Pages: 544
Release: 2017-03-16
Genre: Art
ISBN: 9781317636199

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Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks’ Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry. This book builds upon the success of the second edition with even more expert advice from masters in the field and notes current changes within the growing video game industry. The tools of the trade excerpts will showcase what professionals, like Marty O’Donnell, Richard Jacques and Tom Salta, use to create their work and to help newcomers in the field prepare their own sound studios. Sample contracts are reviewed within the text as well as helpful advice about contractual terms and negotiable points. These sample contracts can also be found as a downloadable zip for the reader’s convenience. Aaron Marks also explores how to set your financial terms and network efficiently along with examples of how projects can go completely awry and achieving the best results in often complicated situations. Aaron Marks’ Complete Guide to Game Audio serves as the ultimate survival guide to navigating an audio career in the video game industry. Key Features New, full color edition with a complete update of information. Added and expanded coverage of field recording for games, creating voiceovers, adaptive and interactive audio and other cutting edge sound creation and implementation techniques used within games. Update/Replacement of interviews. Include interviews/features on international game audio professionals New and expanded interview features from game composers and sound designers of every experience level such as Keith Arem, Bradley Meyer, Christopher Tin and Rodney Gates including many international professionals like Pasi Pitkanen, Henning Nugel and Christos Panayides. Expanded and updated game console coverage of the Wii, Wii U, Xbox 360, Xbox One, PS3 and PS4. Includes new scripting and middleware concepts and techniques and review of powerful tools such as FMOD and Wwise.

The Audiophile s Guide

The Audiophile s Guide
Author: Paul McGowan
Publsiher: Unknown
Total Pages: 135
Release: 2020-08-04
Genre: Electronic Book
ISBN: 1792346670

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Introductory Guide to High performance Audio Systems

Introductory Guide to High performance Audio Systems
Author: Robert Harley
Publsiher: Unknown
Total Pages: 0
Release: 2007
Genre: Electronic apparatus and appliances
ISBN: 0978649303

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In 12 fact-filled chapters--covering everything from stereo to multichannel music to home theater--discover how to choose the best components for the money, how to match components fore the best sound, and how to set up and fine-tune a system for maximum performance.

Complete Guide to Film Scoring

Complete Guide to Film Scoring
Author: Richard Davis
Publsiher: Hal Leonard Corporation
Total Pages: 424
Release: 2010-05-01
Genre: Music
ISBN: 9781495032264

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(Berklee Guide). Essential for anyone interested in the business, process and procedures of writing music for film or television, this book teaches the Berklee approach to the art, covering topics such as: preparing and recording a score, contracts and fees, publishing, royalties, copyrights and much more. Features interviews with 21 top film-scoring professionals, including Michael Kamen, Alf Clausen, Alan Silvestri, Marc Shaiman, Mark Snow, Harry Gregson-Williams and Elmer Bernstein. Now updated with info on today's latest technology, and invaluable insights into finding work in the industry.

Podcast Solutions

Podcast Solutions
Author: Michael W. Geoghegan,Dan Klass
Publsiher: Apress
Total Pages: 267
Release: 2008-03-15
Genre: Computers
ISBN: 9781430204732

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A much-needed work focusing on one of the e-community’s hottest topics, this is the second edition of a book that covers both video and audio podcasts, as well as updated software and resources. This edition is much improved and updated to cover the latest gear that readers and podcasters want to learn about. Critically, the book also shows how to create video as well as audio podcasts. It provides all the reader needs to know to get heard and now seen online, regardless of his or her level of experience and technical knowledge.

Recording and Producing in the Home Studio

Recording and Producing in the Home Studio
Author: David Franz
Publsiher: Berklee Press
Total Pages: 262
Release: 2004
Genre: Music
ISBN: 0876390483

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(Berklee Methods). With the explosion of project studio gear available, it's easier than ever to create pro-quality music at home. This book is the only reference you'll ever need to start producing and engineering your music or other artists' music in your very own home studio. You don't have a home studio yet, but have some basic equipment? This essential guide will help you set up your studio, begin producing projects, develop your engineering skills and manage your projects. Stop dreaming and start producing!