The Nethergrim

The Nethergrim
Author: Matthew Jobin
Publsiher: Penguin
Total Pages: 368
Release: 2014-04-08
Genre: Juvenile Fiction
ISBN: 9780698149199

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The Next Great Fantasy Epic is here! For fans of Ranger's Apprentice and the Chronicles of Narnia. Everyone in Moorvale believes the legend: The brave knight Tristan and the famed wizard Vithric, in an epic battle decades ago, had defeated the evil Nethergrim and his minions. To this day, songs are sung and festivals held in the heroes' honor. Yet now something dark has crept over the village. First animals disappear, their only remains a pile of bones licked clean. Then something worse: children disappear. The whispers begin quietly yet soon turn into a shout: The Nethergrim has returned! Edmund’s brother is one of the missing, and Edmund knows he must do something to save his life. But what? Though a student of magic, he struggles to cast even the simplest spell. Still, he and his friends swallow their fear and set out to battle an ancient evil whose powers none of them can imagine. They will need to come together--and work apart--in ways that will test every ounce of resolve. Praise for THE NETHERGRIM “This series starter is reminiscent of epic fantasy series such as C.S. Lewis’ The Chronicles of Narnia or J.R.R. Tolkien’s The Lord of the Rings. The characters are strongly drawn and . . . [t]here is a compelling blend of magic, romance, looming evil, and noble sacrifice.--VOYA “The Nethergrim reminded me of a cross between The Lord of the Rings and Harry Potter. . . I would really like to see this one on the big screen.” –Brodart’s Library Services "Entertainingly told with many unique features, The Nethergrim reads like a classic.” –Recommended by Richard C., Powells.com [Staff Pick at Powell’s Books] “I’d go ahead and say everything about this book screams BLOCKBUSTER FILM.”—The Social Potato Reviews "Riveting. Perfect for imaginative middle-grade readers craving a hearty magical adventure."--Booklist "Fantasy fans will find much to enjoy in this elegant gem of a novel."--BCCB "First in a planned trilogy, this is a solid debut for anthropologist Jobin, who steers clear of genre cliches while offering up a refreshingly metaphysical take on magic, a believably dark setting filled with unusual threats, and a seductive and manipulative villain."--Publishers Weekly

The Skeleth

The Skeleth
Author: Matthew Jobin
Publsiher: Penguin
Total Pages: 400
Release: 2016-05-10
Genre: Juvenile Fiction
ISBN: 9780698172531

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Discover for yourself why reviewers are comparing The Nethergrim to Lord of the Rings, Narnia, and Ranger's Apprentice! The next great epic fantasy is here . . . For the lords of the north, land is power. The Nethergrim, now awoken and free to wreak its evil upon the world, offers the promise of victory to those ruthless enough to accept its foul bargain. One ambitious lord, eager for the chance to conquer and rule, succumbs to temptation and helps to free the Skeleth—eerie, otherworldly beings said to be unstoppable in battle. The Skeleth merge with the bodies of their victims, ruling their minds and turning them into remorseless killers. Worse yet, to kill the man inside the Skeleth only frees it to seize a new host, starting a cycle of violence that has no end. Such chilling tales are not enough to stop young Edmund, innkeeper’s son and would-be wizard, from seeking for a way to turn back the oncoming tide of destruction. Along with his best friends—Katherine the trainer of war-horses and Tom the runaway slave—Edmund searches for a magical weakness in the Skeleth, something that might allow him to break their never-ending curse. The three friends join with the legendary hero Tristan in a battle of courage, wisdom, wits, and sacrifice to stop the Skeleth from ravaging their homeland and all they hold dear. This adventurous tale that marries earthly greed to otherworldly evil is perfect for fans who enjoy the epic worlds of John Flanagan's Ranger’s Apprentice, Robert Jordan's The Wheel of Time, J.R.R. Tolkien's The Lord of the Rings, and George R.R. Martin's Game of Thrones. Discover for yourself why so many are making the comparisons! Praise for The Skeleth "[A] solid contender for the teen answer to Game of Thrones." —Kirkus Reviews "Jobin is a fine writer . . . Recommend this to fans of Rick Riordan’s Percy Jackson or Brandon Mull’s Fablehaven series." —VOYA "With this sequel, Jobin has expanded this fantasy adventure into a series of epic proportions. . . [T]he kind of series that hooks both new and veteran readers." —Booklist "The book ends on a cliff-hanger that will have readers anticipating the next volume. Fans of the first title will enjoy this new adventure; purchase this growing series where middle school YA readers are ravenous for epic fantasy." —School Library Journal

The Darknot

The Darknot
Author: Matthew Jobin
Publsiher: Unknown
Total Pages: 340
Release: 2019-09-19
Genre: Electronic Book
ISBN: 1097358178

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The epic conclusion to The Nethergrim fantasy series! Edmund battles evil with spells, Katherine battles with swords, and Tom with humility and wisdom. Together they've repelled the great wizard Vithric and defeated the otherworldly Skeleth, but nothing has prepared them for the ultimate test--a final, all-out fight against the Nethergrim itself. As the fabric of their world begins to crumble, the salvation of the kingdom hinges on their success. In the great tradition of classic series like John Flanagan's Ranger's Apprentice, Robert Jordan's The Wheel of Time, J.R.R. Tolkien's The Lord of the Rings, and George R.R. Martin's Game of Thrones, Matthew Jobin crafts a magnificent, action-packed fantasy world that feels culled from the pages of history. The Nethergrim was selected for New York Public Library's Best Books for Teens 2014 Texas Library Association's 2015 Lone Star Reading List Finalist for the 2015 Monica Hughes Science Fiction and Fantasy Award Finalist for the 2015 NCIBA Middle Grade Award Praise for The Nethergrim series: "The kind of series that hooks both new and veteran readers." -- Booklist "[A] solid contender for the teen answer to Game of Thrones."--Kirkus "The Nethergrim reminded me of a cross between The Lord of the Rings and Harry Potter... I would really like to see this one on the big screen."-- Brodart's Library Services "Jobin is a fine writer . . . Recommend this to fans of Rick Riordan's Percy Jackson or Brandon Mull's Fablehaven series."--VOYA

Passenger

Passenger
Author: Alexandra Bracken
Publsiher: Disney Electronic Content
Total Pages: 514
Release: 2016-01-05
Genre: Juvenile Fiction
ISBN: 9781484719503

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Violin prodigy Etta Spencer had big plans for her future, but a tragic accident has put her once-bright career at risk. Closely tied to her musical skill, however, is a mysterious power she doesn't even know she has. When her two talents collide during a stressful performance, Etta is drawn back hundreds of years through time. Etta wakes,confused and terrified, in 1776, in the midst a fierce sea battle. Nicholas Carter, the handsome young prize master of a privateering ship, has been hired to retrieve Etta and deliver her unharmed to the Ironwoods, a powerful family in the Colonies—the very same one that orchestrated her jump back, and one Nicholas himself has mysteries ties to. But discovering she can time travel is nothing compared to the shock of discovering the true reason the Ironwoods have snared her in their web. Another traveler has stolen an object of untold value from them, and, if Etta can find it, they will return her to her own time. Out of options, Etta and Nicholas embark on a perilous journey across centuries and continents, piecing together clues left behind by the mysterious traveler. But as they draw closer to each other and the end of their search, the true nature of the object, and the dangerous game the Ironwoods are playing, comes to light—threatening to separate her not only from Nicholas, but her path home... forever.

Mystic

Mystic
Author: Jason Denzel
Publsiher: Tor Books
Total Pages: 320
Release: 2015-11-03
Genre: Fiction
ISBN: 9781466885684

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Mystic is the start of an enchanting new epic fantasy series from Jason Denzel, the founder of Dragonmount. I called to the Myst, and it sent us you. For hundreds of years, high-born nobles have competed for the chance to learn of the Myst. Powerful, revered, and often reclusive, Mystics have the unique ability to summon and manipulate the Myst: the underlying energy that lives at the heart of the universe. Once in a very great while, they take an apprentice, always from the most privileged sects of society. Such has always been the tradition-until a new High Mystic takes her seat and chooses Pomella AnDone, a restless, low-born teenager, as a candidate. Commoners have never been welcomed among the select few given the opportunity to rise beyond even the highest nobility. So when Pomella chooses to accept the summons and journey to Kelt Apar, she knows that she will have more to contend with than the competition for the apprenticeship. Breaking both law and tradition, Pomella undergoes three trials against the other candidates to prove her worthiness. As the trials unfold, Pomella navigates a deadly world of intolerance and betrayal, unaware that ruthless conspirators intend to make her suffer for having the audacity to seek to unravel the secrets of the Myst. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

The Shallows What the Internet Is Doing to Our Brains

The Shallows  What the Internet Is Doing to Our Brains
Author: Nicholas Carr
Publsiher: W. W. Norton & Company
Total Pages: 256
Release: 2011-06-06
Genre: Science
ISBN: 0393079368

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Finalist for the 2011 Pulitzer Prize in General Nonfiction: “Nicholas Carr has written a Silent Spring for the literary mind.”—Michael Agger, Slate “Is Google making us stupid?” When Nicholas Carr posed that question, in a celebrated Atlantic Monthly cover story, he tapped into a well of anxiety about how the Internet is changing us. He also crystallized one of the most important debates of our time: As we enjoy the Net’s bounties, are we sacrificing our ability to read and think deeply? Now, Carr expands his argument into the most compelling exploration of the Internet’s intellectual and cultural consequences yet published. As he describes how human thought has been shaped through the centuries by “tools of the mind”—from the alphabet to maps, to the printing press, the clock, and the computer—Carr interweaves a fascinating account of recent discoveries in neuroscience by such pioneers as Michael Merzenich and Eric Kandel. Our brains, the historical and scientific evidence reveals, change in response to our experiences. The technologies we use to find, store, and share information can literally reroute our neural pathways. Building on the insights of thinkers from Plato to McLuhan, Carr makes a convincing case that every information technology carries an intellectual ethic—a set of assumptions about the nature of knowledge and intelligence. He explains how the printed book served to focus our attention, promoting deep and creative thought. In stark contrast, the Internet encourages the rapid, distracted sampling of small bits of information from many sources. Its ethic is that of the industrialist, an ethic of speed and efficiency, of optimized production and consumption—and now the Net is remaking us in its own image. We are becoming ever more adept at scanning and skimming, but what we are losing is our capacity for concentration, contemplation, and reflection. Part intellectual history, part popular science, and part cultural criticism, The Shallows sparkles with memorable vignettes—Friedrich Nietzsche wrestling with a typewriter, Sigmund Freud dissecting the brains of sea creatures, Nathaniel Hawthorne contemplating the thunderous approach of a steam locomotive—even as it plumbs profound questions about the state of our modern psyche. This is a book that will forever alter the way we think about media and our minds.

Museum of Thieves

Museum of Thieves
Author: Lian Tanner
Publsiher: Delacorte Press
Total Pages: 322
Release: 2010-09-28
Genre: Juvenile Fiction
ISBN: 9780375896958

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Welcome to the tyrannical city of Jewel, where impatience is a sin and boldness is a crime. Goldie Roth has lived in Jewel all her life. Like every child in the city, she wears a silver guardchain and is forced to obey the dreaded Blessed Guardians. She has never done anything by herself and won’t be allowed out on the streets unchained until Separation Day. When Separation Day is canceled, Goldie, who has always been both impatient and bold, runs away, risking not only her own life but also the lives of those she has left behind. In the chaos that follows, she is lured to the mysterious Museum of Dunt, where she meets the boy Toadspit and discovers terrible secrets. Only the cunning mind of a thief can understand the museum’s strange, shifting rooms. Fortunately, Goldie has a talent for thieving. Which is just as well, because the leader of the Blessed Guardians has his own plans for the museum—plans that threaten the lives of everyone Goldie loves. And it will take a daring thief to stop him. . . . Museum of Thieves is a thrilling tale of destiny and danger, and of a courageous girl who has never been allowed to grow up—until now.

The Black North

The Black North
Author: Nigel McDowell
Publsiher: Hot Key Books
Total Pages: 321
Release: 2014-06-05
Genre: Juvenile Fiction
ISBN: 9781471400681

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Based on Irish legends and mythology, this is an enchanting new fantasy from the author of TALL TALES FROM PITCH END. The Divided Isle, once a place of peace and tranquillity, has been ravaged by war. Twins Oona and Morris live with their grandmother in a stone cottage in the quiet southern county of Drumbroken, but the threat of the Invaders of the Black North - the ravaged northern part of the island - is coming ever closer. When Morris, fighting against the Invaders, is kidnapped by one of the evil Briar Witches, Oona must journey to the unknown realms of the Black North in search of her brother. She is accompanied only by Merrigutt, a jackdaw with mysterious transformative powers, and a treasured secret possession: a small stone in the shape of a plum, but a stone that reveals truths and nightmares, and which the Invaders and their ruler, the King of the North, seek more than anything. Oona must keep the stone safe at all costs, and find her brother, before the King of the North extends his evil hold over the whole island and destroys it forever.