The Writers Game

The Writers Game
Author: Alex Johnson
Publsiher: Unknown
Total Pages: 0
Release: 2019
Genre: Authors
ISBN: 1786272547

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Landscapes for Writers and Game Masters

Landscapes for Writers and Game Masters
Author: Scott Rice-Snow
Publsiher: McFarland
Total Pages: 251
Release: 2022-04-13
Genre: Games & Activities
ISBN: 9781476645049

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Landscape science tells fascinating stories, whether in fiction or a role-playing game. Earth's varied terrain provides many examples of scene-specific challenges and resources for story characters, with distinctive land features, compelling locations, and intriguing traits. Landslides, floods, coastal erosion, glacier movement, and volcanism can deliver fresh plot points and alter the social character of an imagined region. Characters traveling different river types encounter very different puzzles, opportunities, and combat environments and the same variety awaits within other classic settings, such as caves, mountains, deserts, shorelines, and volcanic zones. Atypical landscapes such as tundra, karst, and vast glacier surfaces can breathe fresh air into any stories. This handbook is a reference source for creative writing and game world building. It delves deeply into many landscape characteristics that help set the tone, shape character behavior, and drive the plot. Chapters are divided into diverse geographic environments, from rivers and shorelines to caves and volcanoes, and show how knowledge of the terrain can deliver plot points, add veracity, pose key problems, establish conflict, and lead into the next scene. Discover how authors and game masters effectively weave land and terrain into their stories.

Game Writing

Game Writing
Author: Chris Mark Bateman
Publsiher: Unknown
Total Pages: 350
Release: 2007
Genre: Video games
ISBN: UCSC:32106019703146

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As computer games become more and more like Hollywood productions, the need for good story lines increases. Research shows that stories are highly valued by game players, so today's studios and developers need good writers. Creating narrative - a traditionally static form - for games is a major challenge. Games are at their heart dynamic, interactive systems, so they don't follow the guidelines and rules of film or T.V. writing. Game Writing: Narrative Skills for Videogames addresses these issues and is the first book written to demystify this emerging field. Through the insights and experiences of practicing game writers, the book captures a snapshot of the narrative skills employed in today's game industry. This unique collection of practical articles provides the foundations to the craft of game writing. The articles, written by member of the International Game Developer's (IDGA) Game Writer's SIG, detail aspects of the process from the basics of narrative and non-linear narrative to writing comedy for games and creating compelling characters. Throughout the articles there is a strong emphasis on the skills developers and publishers will expect a game writer to have. The book is suitable for both beginners and experienced writers, and is a detailed guide to all the techniques of game writing. This book is an essential read for anyone wishing to get into this exciting field, particularly for new game writers wanting to hone their skills, and film and T.V. scriptwriters who want to learn how to transfer their skills to the games industry.

Baseball

Baseball
Author: Mike Shannon
Publsiher: Potomac Books
Total Pages: 0
Release: 2002
Genre: Language Arts & Disciplines
ISBN: 1574884212

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When it was originally published in 1992, Mike Shannon's Baseball: The Writer's Game as hailed as a unique exploration of what it takes to write about the national pastime. Brassey's is proud to present this new edition, expanding upon Shannon's original interviews with baseball's top authors and historians, including Bill James, Roger Kahn, W. P. Kinsella, Robert Creamer, Peter Golenbock, and Lawrence Ritter. Shannon delves into their different backgrounds, writing techniques, personal insights, and the aspects of the game and its history that interest them. Whether with an analyst like Bill James or an ex-player like Jim Brosnan, Shannon lets each explain in his own words the challenge and the joy that come from writing about the game. Baseball fans, whether they want to write about the game them-selves or not, will enjoy the unique observations and advice of baseball's greatest writers.

The Ultimate Guide to Video Game Writing and Design

The Ultimate Guide to Video Game Writing and Design
Author: Flint Dille,John Zuur Platten
Publsiher: Lone Eagle
Total Pages: 273
Release: 2008-01-08
Genre: Computers
ISBN: 9781580650663

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• Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.

Games for Writing

Games for Writing
Author: Peggy Kaye
Publsiher: Macmillan
Total Pages: 244
Release: 1995-08-31
Genre: Education
ISBN: 0374524270

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A collection of games and activities designed to help children improve their writing skills.

Game Changer

Game Changer
Author: Tommy Greenwald
Publsiher: Abrams
Total Pages: 206
Release: 2018-09-11
Genre: Juvenile Fiction
ISBN: 9781683353928

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A mysterious football accident sends a high school reeling in this award-winning multimedia-format novel from Tommy Greenwald Thirteen-year-old Teddy Youngblood is in a coma, fighting for his life after an unspecified football injury at training camp. His family and friends flock to his bedside to support his recovery—and to discuss the events leading up to the tragic accident. Was this the inevitable result of playing a violent sport, or did something more sinister happen on the field that day? Told in an innovative multimedia format combining dialogue, texts, newspaper articles, interview transcripts, an online forum, and Teddy’s inner thoughts, Game Changer explores the joyous thrills and terrifying risks of America’s most popular sport.

The Lying Game

The Lying Game
Author: Ruth Ware
Publsiher: Simon & Schuster
Total Pages: 416
Release: 2020-08-11
Genre: Fiction
ISBN: 9781982143411

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From the New York Times bestselling author of the “twisty-mystery” (Vulture) novel In a Dark, Dark Wood, The Woman in Cabin 10, and The Turn of the Key comes Ruth Ware’s The Lying Game. Isa Wilde knows something terrible has happened when she receives a text from an old friend. Why would Kate summon her and their two friends to the seaside town where they briefly attended the Salten House boarding school together seventeen years ago? The four friends had quickly bonded over the Lying Game—a risky contest that involved tricking fellow boarders and faculty with their lies. Now reunited, Isa, Kate, Thea, and Fatima discover that their past lies had far-reaching effects and criminal implications that threaten them all. In order to protect their reputations, and their friendship, they must uncover the truth about what really happened all those years ago. Atmospheric and twisty, with just the right amount of chill, The Lying Game will have readers at the edge of their seats, not knowing who can be trusted in this tangled web of lies.