Unrealscript Game Programming Cookbook
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UnrealScript Game Programming Cookbook
Author | : Dave Voyles |
Publsiher | : Packt Pub Limited |
Total Pages | : 272 |
Release | : 2013 |
Genre | : Computers |
ISBN | : 1849695563 |
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Filled with a practical collection of recipes, the UnrealScript Game Programming Cookbook is full of clear step-by-step instructions that help you harness the powerful scripting language to supplement and add AAA quality to your very own projects.This essential Cookbook has been assembled with both the hobbyist and professional developer in mind. A solid foundation of object oriented programming knowledge will be required. All examples can be replicated and used by UDK and in some cases other software and tools - all of which are available for free – can be used too.
Unreal Engine Game Development Cookbook
Author | : John P. Doran |
Publsiher | : Packt Publishing Ltd |
Total Pages | : 326 |
Release | : 2015-10-30 |
Genre | : Computers |
ISBN | : 9781784395971 |
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Over 40 recipes to accelerate the process of learning game design and solving development problems using Unreal Engine About This Book Explore the quickest way to tackle common challenges faced in Unreal Engine Create your own content, levels, light scenes, and materials, and work with Blueprints and C++ scripting An intermediate, fast-paced Unreal Engine guide with targeted recipes to design games within its framework Who This Book Is For This book is for those who are relatively experienced with Unreal Engine 4 and have knowledge of its fundamentals. Working knowledge of C++ is required. What You Will Learn Discover editor functionalities for an in-depth insight into game design Develop environments using terrain for outdoor areas and a workflow for interiors as well using brushes Design various kinds of materials with unique features, such as mirrors and glows Explore the various ways that lighting can be used in the engine Build various level effects using Blueprints, Unreal's visual scripting system Set up a development environment and develop custom functionality with C++ for your games Create healthbars and main menus with animations using Slate, Unreal's UI solution, through the UMG Editor Package and create an installer to get your project out into the world In Detail Unreal Engine is powerful tool with rich functionalities to create games. It equips you with the skills to easily build mobile and desktop games from scratch without worrying about which platform they will run on. You can focus on the individual complexities of game development such as animation and rendering. This book takes you on a journey to jumpstart your game design efforts. You will learn various aspects of the Unreal engine commonly encountered with practical examples of how it can be used, with numerous references for further study. You will start by getting acquainted with Unreal Engine 4 and building out levels for your game. This will be followed by recipes to help you create environments, place meshes, and implement your characters. You will then learn to work with lights, camera, and shadows to include special effects in your game. Moving on, you'll learn Blueprint scripting and C++ programming to enable you to achieve trigger effects and add simple functionalities. By the end of the book, you will see how to create a healthbar and main menu, and then get your game ready to be deployed and published. Style and approach This book offers detailed, easy-to-follow recipes that will help you master a wide range of Unreal Engine 4's features. Every recipe provides step-by-step instructions, with explanations of how these features work, and alternative approaches and research materials so you can learn even more.
Unreal Development Kit Game Programming with Unrealscript
Author | : Rachel Cordone |
Publsiher | : Packt Publishing Ltd |
Total Pages | : 812 |
Release | : 2011-12-15 |
Genre | : Computers |
ISBN | : 9781849691932 |
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This is a practical hands-on book with clear instructions and lot of code examples. It takes a simple approach, guiding you through different architectural topics using realistic sample projects.
Unreal Engine 4 x Scripting with C Cookbook
Author | : John P. Doran,William Sherif,Stephen Whittle |
Publsiher | : Packt Publishing Ltd |
Total Pages | : 693 |
Release | : 2019-03-29 |
Genre | : Computers |
ISBN | : 9781789803372 |
Download Unreal Engine 4 x Scripting with C Cookbook Book in PDF, Epub and Kindle
Unreal Engine 4 (UE4) is a popular and award-winning game engine that powers some of the most popular games. A truly powerful tool for game development, there has never been a better time to use it for both commercial and independent projects. With more than 100 recipes, this book shows how to unleash the power of C++ while developing games ...
Unreal Engine 4 Scripting with C Cookbook
Author | : William Sherif,Stephen Whittle |
Publsiher | : Packt Publishing Ltd |
Total Pages | : 453 |
Release | : 2016-10-24 |
Genre | : Computers |
ISBN | : 9781785884689 |
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Get the best out of your games by scripting them using UE4 About This Book A straightforward and easy-to-follow format A selection of the most important tasks and problems Carefully organized instructions to solve problems efficiently Clear explanations of what you did Solutions that can be applied to solve real-world problems Who This Book Is For This book is intended for game developers who understand the fundamentals of game design and C++ and would like to incorporate native code into the games they make with Unreal. They will be programmers who want to extend the engine, or implement systems and Actors that allow designers control and flexibility when building levels. What You Will Learn Build function libraries (Blueprints) containing reusable code to reduce upkeep Move low-level functions from Blueprint into C++ to improve performance Abstract away complex implementation details to simplify designer workflows Incorporate existing libraries into your game to add extra functionality such as hardware integration Implement AI tasks and behaviors in Blueprints and C++ Generate data to control the appearance and content of UI elements In Detail Unreal Engine 4 (UE4) is a complete suite of game development tools made by game developers, for game developers. With more than 100 practical recipes, this book is a guide showcasing techniques to use the power of C++ scripting while developing games with UE4. It will start with adding and editing C++ classes from within the Unreal Editor. It will delve into one of Unreal's primary strengths, the ability for designers to customize programmer-developed actors and components. It will help you understand the benefits of when and how to use C++ as the scripting tool. With a blend of task-oriented recipes, this book will provide actionable information about scripting games with UE4, and manipulating the game and the development environment using C++. Towards the end of the book, you will be empowered to become a top-notch developer with Unreal Engine 4 using C++ as the scripting language. Style and approach A recipe based practical guide to show you how you can leverage C++ to manipulate and change your game behavior and game design using Unreal Engine 4.
UnrealScript Game Programming All in One
Author | : John P. Flynt,Chris Caviness |
Publsiher | : Course Technology |
Total Pages | : 0 |
Release | : 2006 |
Genre | : Computer games |
ISBN | : 1598631489 |
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UnrealScript Game Programming All in One provides you with an introduction to the basics of UnrealScript, an essential part of the Unreal Tournament game engine. This game engine has been used to develop some of the most popular, most praised games in existence today. If you are new to programming and want to begin with a language that puts you in a position to immediately work with a game, then UnrealScript is ideal. Written to help you develop the fundamental programming skills you need to immediately begin working with modifications to Unreal Tournament, this book offers approximately 70 starter programs designed as beginner-level workarounds to the Unreal Tournament class hierarchy. Get ready to jump into this easy-to-follow guide to programming, UnrealScript, and Unreal Tournament!
Unreal Engine 4 x Scripting with C Cookbook
![Unreal Engine 4 x Scripting with C Cookbook](https://youbookinc.com/wp-content/uploads/2024/06/cover.jpg)
Author | : John P. Doran,William Sherif,Stephen Whittle |
Publsiher | : Unknown |
Total Pages | : 686 |
Release | : 2019 |
Genre | : C++ (Computer program language) |
ISBN | : OCLC:1263604472 |
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Unreal Game Development
Author | : Ashish Amresh,Alex Okita |
Publsiher | : CRC Press |
Total Pages | : 425 |
Release | : 2010-08-03 |
Genre | : Computers |
ISBN | : 9781439871225 |
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Using Unreal Engine 3, the authors teach aspiring game makers the fundamentals of designing a computer game. The only prerequisite is a basic working knowledge of computers and a desire to build an original game.This book mirrors the curriculum used at CampGame, a six week summer program organized for high school students at The New York University and Arizona State University. Students enter with no prior knowledge of game making, and through the course of six intensive weeks, they finish as teams of budding game developers.