Using Moodle

Using Moodle
Author: Jason Cole,Helen Foster
Publsiher: "O'Reilly Media, Inc."
Total Pages: 282
Release: 2008
Genre: Computers
ISBN: 9780596529185

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Developed by an extremely active open source community, Moodle is a sophisticated web-based course management system that's ideal for teaching remote online classes or as a way to supplement face-to-face learning. For anyone who is using-or thinking of using-this CMS, 'Using Moodle' is required reading.

Moodle For Dummies

Moodle For Dummies
Author: Radana Dvorak
Publsiher: John Wiley & Sons
Total Pages: 438
Release: 2011-04-12
Genre: Computers
ISBN: 9781118086513

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The fun and friendly guide to the world's most popular online learning management system Modular Object Oriented Dynamic Learning Environment, also known as Moodle, is an online learning management system that creates opportunities for rich interaction between educators and their audience. However, the market has been lacking a simple, easy-to-understand guide that covers all the essentials of Moodle?until now. Using straightforward language and an entertaining tone to decipher the intricate world of Moodle, this book provides you with the resources you need to take advantage of all the eLearning and eTraining possibilities that Moodle offers. Offers a hands-on approach to learning Moodle, the revolutionary online learning management system Uses simple language peppered with good humor to break down the complexities of Moodle into easily digested pieces of information Caters to the specific needs of teachers and business trainers by providing the resources they need Moodle For Dummies provides you with the tools you need to acquire a solid understanding of Moodle and start implementing it in your courses.

Gamification with Moodle

Gamification with Moodle
Author: Natalie Denmeade
Publsiher: Packt Publishing Ltd
Total Pages: 135
Release: 2015-10-20
Genre: Computers
ISBN: 9781785286810

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Use game elements in Moodle courses to build learner resilience and motivation About This Book Formulate a Moodle course that acts as a flexible framework ready for your own content Keep learners engrossed and create opportunities for motivation through the concepts of status, access, and power A resourceful guide to innovative learning using automatic reports, assessments, and conditional release of activities Who This Book Is For This book has been designed for teachers who to use technology to create more engaging learning experiences for both online learning and in face-to-face sessions. This book will especially appeal to people who are interested in the underlying mechanics of play and games and want to know more about applying these concepts in an educational context. It is assumed that you are a teacher and expert in your field, have basic computer skills, and have access to the Internet. What You Will Learn Set up a scoring system using Moodle Gradebook Enable communication and collaboration in your class as a Learning Community using forums Assess your learners' abilities by setting up challenges and quests Configure gateways to check and ensure progress before new content or activities are released Create Moodle assignments to provide effective feedback through a comment bank and custom scale Issue Open Badges to recognize achievements and set up an online backpack to share digital badges Reduce anxiety for learners by using the game-like concept of “Levelling Up” In Detail This book describes how teachers can use Gamification design within the Moodle Learning Management System. Game elements can be included in course design by using, badges, rubrics, custom grading scales, forums, and conditional activities. Moodle courses do not have to be solo-learning experiences that replicate Distance Education models. The Gamification design process starts by profiling players and creating levels of achievement towards meeting learning outcomes. Each task is defined, valued, and sequenced. Motivation loops are devised to keep the momentum going. In a gaming studio, this approach would require a team of specialists with a large budget and time frames. Preparing for a class rarely has these optimal conditions. The approach used in this book is to introduce game elements into the course design gradually. First, apply gamification to just one lesson and then build up to gamifying a series of lessons over a term. Each example will indicate the difficulty level and time investment. Try it out to see what is most effective with your learners and choose wisely in your use of technology. By the end of this book, you will be able to create Moodle courses that incorporate choice, communication, challenge, and creativity. Style and approach An easy-to-follow guide full of screenshots and step-by-step instructions with estimated time frames required to accomplish numerous tasks. Tips are offered for new Moodlers and plugin extensions are suggested for advanced Moodlers. The focus of the book is on why you would want to use each activity rather than detailed technical descriptions.

Moodle as a Curriculum and Information Management System

Moodle as a Curriculum and Information Management System
Author: Jason Hollowell
Publsiher: Packt Publishing Ltd
Total Pages: 308
Release: 2011-01-01
Genre: Computers
ISBN: 9781849513234

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Use Moodle to manage and organize your administrative duties, monitor attendance records, manage student enrolment, record exam results, and much more.

Moodle 4 E Learning Course Development

Moodle 4 E Learning Course Development
Author: Susan Smith Nash
Publsiher: Packt Publishing Ltd
Total Pages: 436
Release: 2022-06-30
Genre: Computers
ISBN: 9781801078399

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Leverage Moodle 4.0's improved UX features and new tools to create effective courses in today's competitive world of online learning, including blended live and on-demand delivery Key FeaturesDesign courses that are easy to navigate and have easy-to-use productivity toolsEffectively incorporate text, audio, video, and graphics that are ADA compliant and meet the needs of all kinds of learnersBuild the best assessment tools for your learning objectivesBook Description Moodle 4.0 maintains its flexible, powerful, and easy-to-use platform while adding impressive new features to enhance the user experience for student success. This updated edition addresses the opportunities that come with a major update in Moodle 4.0. You'll learn how to determine the best way to use the Moodle platform's new features and configure your courses to align with your overall goals, vision, and even accreditation review needs. You'll discover how to plan an effective course with the best mix of resources and engaging assessments that really show what the learner has accomplished, and also keep them engaged and interested. This book will show you how to ensure that your students enjoy their collaborations and truly learn from each other. You'll get a handle on generating reports and monitoring exactly how the courses are going and what to do to get them back on track. While doing this, you can use Moodle 4.0's new navigation features to help keep students from getting “lost.” Finally, you'll be able to incorporate functionality boosters and accommodate the changing needs and goals of our evolving world. By the end of this Moodle book, you'll be able to build and deploy your educational program to align with learning objectives and include an entire array of course content. What you will learnBuild courses that emphasize the achievement of learning objectivesWrite a variety of effective quizzes that can be taken online and offlineMake the most of the navigation and user experience improvements made to Moodle 4.0Build courses that reflect current interactive teaching practices, including hybrid learning with web conferencingOptimize all kinds of content – text, graphics, audio, video, and recorded webcastsEncourage student engagement and collaborationIncorporate functionality builders for more responsive and adaptive learningWho this book is for This book is for novice as well as experienced course developers who want to incorporate Moodle 4.0's powerful features and make life easier for students, instructors, and administrators. The powerful and flexible Moodle platform will also help with accreditation and for deploying across devices to people in diverse situations.

Moodle for Mobile Learning

Moodle for Mobile Learning
Author: Mark Aberdour
Publsiher: Packt Publishing Ltd
Total Pages: 352
Release: 2013-09-25
Genre: Computers
ISBN: 9781782164395

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A guide with practical examples that gives you hands-on knowledge in creating learning environments for Mobile devices using Moodle, while also empowering you to create your own effective mlearning course designs."Moodle for Mobile Learning" is primarily aimed at Moodle course practitioners – teachers, tutors, instructors, and learning and development professionals. It does not require you to have an in-depth knowledge about any mobile technologies. It is for anyone who has the desire to deliver great courses that allow their learners to interact using the devices in their pockets.

Using Moodle

Using Moodle
Author: Jason Cole
Publsiher: "O'Reilly Media, Inc."
Total Pages: 244
Release: 2005
Genre: Computers
ISBN: 0596008635

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Developed by an extremely active open source community, Moodle is a sophisticated course management system that's ideal for creating dynamic online learning communitiesand for supplementing face-to-face learning. Used in more than 115 countries and supporting over 60 languages, Moodle can scale from a single-teacher site to a 40,000-student university. Teachers who use Moodle have access to an array of powerful tools such as assignments, forums, journals, quizzes, surveys, chat rooms, and workshops. Using Moodle is a comprehensive, hands-on guide that explains how the system works, with plenty of examples and best practices for its many features and plug-in modules. Authored by a member of the Moodle community, this authoritative book also exposes little-known but powerful hacks for more technically savvy users. For anyone who is using-or thinking of using-this CMS, Using Moodle is required reading.

Moodle 3 E Learning Course Development Fourth Edition

Moodle 3 E Learning Course Development   Fourth Edition
Author: Susan Nash,William Rice
Publsiher: Unknown
Total Pages: 432
Release: 2018
Genre: Computer-assisted instruction
ISBN: OCLC:1103597563

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A complete guide on course development and delivery using Moodle 3.x About This Book Get the best out of the latest Moodle 3 framework to ensure successful learning Gain experience in creating different kinds of courses Create your first Moodle VR app using the Moodle VR toolset Who This Book Is For This book is for anyone who wants to get the best out of Moodle. As a beginner, this is a thorough guide for you to understand how the software works, with great ideas for getting off to a good start with your first course. Some experience of working with e-learning systems will be beneficial. Experienced Moodle users will find powerful insights into developing successful and educational courses. What You Will Learn Know what Moodle does and how it supports your teaching strategies Install Moodle on your computer and navigate your way around it Understand all of Moodle's learning features Monitor how learners interact with your site using site statistics Add multimedia content to your site Allow students to enroll themselves or invite other students to join a course In Detail Moodle is a learning platform or Course Management System (CMS) that is easy to install and use, but the real challenge is in developing a learning process that leverages its power and maps the learning objectives to content and assessments for an integrated and effective course. Moodle 3 E-Learning Course Development guides you through meeting that challenge in a practical way. This latest edition will show you how to add static learning material, assessments, and social features such as forum-based instructional strategy, a chat module, and forums to your courses so that students reach their learning potential. Whether you want to support traditional class teaching or lecturing, or provide complete online and distance e-learning courses, this book will prove to be a powerful resource throughout your use of Moodle. You'll learn how to create and integrate third-party plugins and widgets in your Moodle app, implement site permissions and user accounts, and ensure the security of content and test papers. Further on, you'll implement PHP scripts that will help you create customized UIs for your app. You'll also understand how to create your first Moodle VR e-learning app using the latest VR learning experience that Moodle 3 has to offer. By the end of this book, you will have explored the decisions, design considerations, and thought processes that go into developing a successfu ...