Video Game Art Reader

Video Game Art Reader
Author: Tiffany Funk
Publsiher: Amherst College Press
Total Pages: 91
Release: 2022-04
Genre: Art
ISBN: 9781943208432

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The inaugural issue of VGAR celebrates video game culture as inclusive and global. Opening with an interview with the art director of the first independent Cuban video game, Savior, while the following essays from art historians, literary theorists, game designers, artists, educators, museum curators, and programmers all engage with video games as an important part of the global art landscape. Each engages with what makes good game art with special attention to the transnational cadre of gamers that play them. Contributions by Jesse de Vos, Jacob Euteneuer, Monica Evans, Tiffany Funk, René Glas, Eddie Lohmeyer, Evan Meaney, Kieran Nolan, Josuhe Pagliery, Sercan Şengün, Teresa Silva, Christopher W. Totten, and Jasper van Vught.

Digital Art in Ireland

Digital Art in Ireland
Author: James O'Sullivan
Publsiher: Anthem Press
Total Pages: 206
Release: 2021-02-12
Genre: Art
ISBN: 9781785274800

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This collection of essays explores digital art in Ireland. Comprising contributions from EL Putnam, Anne Karhio, Ken Keating, Conor McGarrigle, Kieran Nolan, Claire Fitch, Kirstie North and Chris Clarke, it examines how new media technologies are shaping the island’s contemporary artistic practices. As one of the first dedicated culture-specific treatments of Irish digital art, it fills a major gap in the national media archaeology of Ireland, engaging with a range of topics, including electronic literature, video games and the data-city.

PC World

PC World
Author: Anonim
Publsiher: Unknown
Total Pages: 632
Release: 1992
Genre: IBM Personal Computer
ISBN: CHI:38697680

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Radiation Protection In Diagnostic X Ray Imaging

Radiation Protection In Diagnostic X Ray Imaging
Author: Anonim
Publsiher: Jones & Bartlett Publishers
Total Pages: 334
Release: 2024
Genre: Electronic Book
ISBN: 9781449614539

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VGA Reader

VGA Reader
Author: V. G. A. Gallery
Publsiher: Unknown
Total Pages: 135
Release: 2021-04-06
Genre: Electronic Book
ISBN: 1034744542

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The VGA Reader is a peer-reviewed journal for video game audiences and video game practitioners interested in the history, theory, and criticism of video games, explored through the lens of art history and visual culture. Its primary aim is to facilitate conversation and exploration of video game art, documenting and disseminating discourse about the far-reaching influence of video games on history, society, and culture.

Games and Narrative Theory and Practice

Games and Narrative  Theory and Practice
Author: Barbaros Bostan
Publsiher: Springer Nature
Total Pages: 347
Release: 2021-12-07
Genre: Computers
ISBN: 9783030815387

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This book provides an introduction and overview of the rapidly evolving topic of game narratives, presenting the new perspectives employed by researchers and the industry, highlighting the recent empirical findings that illustrate the nature of it. The first section deals with narrative design and theory, the second section includes social and cultural studies on game narrative, the third section focuses on new technologies and approaches for the topic, the fourth section presents practices and case studies, and the final section provides industry cases from professionals.

NASA Tech Briefs

NASA Tech Briefs
Author: Anonim
Publsiher: Unknown
Total Pages: 810
Release: 1991
Genre: Technology
ISBN: MINN:31951P00166315H

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The PC Graphics Handbook

The PC Graphics Handbook
Author: Julio Sanchez,Maria P. Canton
Publsiher: CRC Press
Total Pages: 1045
Release: 2003-02-26
Genre: Computers
ISBN: 9780203010532

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The PC Graphics Handbook serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software. Discussions address: 2D and 3D graphics programming for Windows and DOS Device-independent graphics Mathematics for computer graphics Graphics algorithms and procedural oper