Virtual And Augmented Reality Applications In Manufacturing
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Virtual and Augmented Reality Applications in Manufacturing
Author | : S.K. Ong,A.Y.C. Nee |
Publsiher | : Springer Science & Business Media |
Total Pages | : 393 |
Release | : 2013-04-17 |
Genre | : Technology & Engineering |
ISBN | : 9781447138730 |
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Written by experts from the world’s leading institutions in the field, this is the only book to cover virtual and augmented reality in manufacturing from a manufacturing perspective, rather than a computer science angle. It details applications of state-of-the-art technologies in real industrial situations.
Virtual and Augmented Reality Applications in Manufacturing
Author | : S.K. Ong,A.Y.C. Nee |
Publsiher | : Springer |
Total Pages | : 388 |
Release | : 2014-03-12 |
Genre | : Technology & Engineering |
ISBN | : 1447138740 |
Download Virtual and Augmented Reality Applications in Manufacturing Book in PDF, Epub and Kindle
Written by experts from the world’s leading institutions in the field, this is the only book to cover virtual and augmented reality in manufacturing from a manufacturing perspective, rather than a computer science angle. It details applications of state-of-the-art technologies in real industrial situations.
Virtual and Augmented Reality Applications in Manufacturing
Author | : S.K. Ong,A.Y.C. Nee |
Publsiher | : Springer |
Total Pages | : 0 |
Release | : 2011-09-21 |
Genre | : Technology & Engineering |
ISBN | : 1849969213 |
Download Virtual and Augmented Reality Applications in Manufacturing Book in PDF, Epub and Kindle
Written by experts from the world’s leading institutions in the field, this is the only book to cover virtual and augmented reality in manufacturing from a manufacturing perspective, rather than a computer science angle. It details applications of state-of-the-art technologies in real industrial situations.
Virtual Reality Augmented Reality in Industry
Author | : Dengzhe Ma,Jürgen Gausemeier,Xiumin Fan,Michael Grafe |
Publsiher | : Springer Science & Business Media |
Total Pages | : 200 |
Release | : 2012-01-02 |
Genre | : Computers |
ISBN | : 9783642173769 |
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"Virtual Reality & Augmented Reality in Industry" collects the proceedings of the 2nd Sino-German Workshop on the same topic held in Shanghai on April 16-17, 2009. The papers focus on the latest Virtual Reality (VR) / Augmented Reality (AR) technology and its application in industrial processes and presents readers with innovative methods, typical case studies and the latest information on VR/AR basic research results and industrial applications, such as 3D rendering, innovative human-machine design, VR/AR methodology and new tools for assisting in industry, virtual assembly, virtual factory, training and education, etc. The book is intended for computer scientists, IT engineers as well as researchers in Mechanical Engineering. Dr. Dengzhe Ma and Dr. Xiumin Fan are both professors at Shanghai Jiao Tong University, China; Dr.-Ing. Jürgen Gausemeier is a professor of Computer-Integrated Manufacturing at the Heinz Nixdorf Institute, University of Paderborn, Germany; Dipl.-Ing. Michael Grafe is a senior engineer in the Product Engineering Research Group at the Heinz Nixdorf Institute, University of Paderborn.
Innovating with Augmented Reality
Author | : P Kaliraj,Devi Thirupathi |
Publsiher | : CRC Press |
Total Pages | : 208 |
Release | : 2021-12-16 |
Genre | : Computers |
ISBN | : 9781000504231 |
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Augmented Reality (AR) has many advantages that include increased engagement and interaction as well as enhanced innovation and responsiveness. AR technology has applications in almost all domains such as medical training, retail, repair and maintenance of complex equipment, interior design in architecture and construction, business logistics, tourism, and classroom education. Innovating with Augmented Reality: Applications in Education and Industry explains the concepts behind AR, explores some of its application areas, and gives an in-depth look at how this technology aligns with Education 4.0. Due to the rapid advancements in technology, future education systems must prepare students to work with the latest technologies by enabling them to learn virtually in augmented ways in varied platforms. By providing an illusion of physical objects, which takes the students to a new world of imagination, AR and Virtual Reality (VR) create virtual and interactive environments for better learning and understanding. AR applications in education are covered in four chapters of this book, including a chapter on how gamification can be made use of in the teaching and learning process. The book also covers other application areas of AR and VR. One such application area is the food and beverage industry with case studies on virtual 3D food, employee training, product–customer interaction, restaurant entertainment, restaurant tours, and product packaging. The application of AR in the healthcare sector, medical education, and related devices and software are examined in the book’s final chapter. The book also provides an overview of the game development software, Unity, a real-time development platform for 2D and 3D AR and VR, as well as the software tools and techniques used in developing AR-based apps.
Augmented Reality and Virtual Reality
Author | : Timothy Jung,M. Claudia tom Dieck,Philipp A. Rauschnabel |
Publsiher | : Springer Nature |
Total Pages | : 397 |
Release | : 2020-03-24 |
Genre | : Business & Economics |
ISBN | : 9783030378691 |
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This book features the latest research in the area of immersive technologies, presented at the 5th International Augmented and Virtual Reality Conference, held in Munich, Germany in 2019. Bridging the gap between academia and industry, it presents the state of the art in augmented reality (AR) and virtual reality (VR) technologies and their applications in various industries such as marketing, education, healthcare, tourism, events, fashion, entertainment, retail and the gaming industry. The volume is a collection of research papers by prominent AR and VR scholars from around the globe. Covering the most significant topics in the field of augmented and virtual reality and providing the latest findings, it is of interest to academics and practitioners alike.
Augmented and Virtual Reality in Industry 5 0
Author | : Richa Goel,Sukanta Kumar Baral,Tapas Mishra,Vishal Jain |
Publsiher | : Walter de Gruyter GmbH & Co KG |
Total Pages | : 320 |
Release | : 2023-06-19 |
Genre | : Computers |
ISBN | : 9783110790146 |
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Augmented Reality for Engineering Graphics
Author | : Vitalii Ivanov,Ivan Pavlenko,Artem Evtuhov,Justyna Trojanowska |
Publsiher | : Springer Nature |
Total Pages | : 101 |
Release | : 2023-09-28 |
Genre | : Technology & Engineering |
ISBN | : 9783031446412 |
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This open access book offers a timely snapshot of Augmented Reality (AR) technology, with an emphasis on its application within the mechanical and manufacturing engineering domains, for both educational and industrial purposes. Reporting on the experience of the authors, the book introduces readers to the principles of product design, with an emphasis on modern strategies and approaches for user-centered design, creativity, and design for manufacturing and sustainability. It guides to the application augmented reality and visualization techniques in the design process. In turn, it describes an AR mobile application developed by the authors to transform 2D drawings into dynamic 3D objects. The book also includes exercises. All in all, this book offers a practice-oriented guide to Augmented Reality applications in mechanical engineering and education, addressing advanced undergraduate students, lecturers, and professionals in the engineering field. This is an open access book.