Virtual Heritage

Virtual Heritage
Author: Erik Malcolm Champion
Publsiher: Ubiquity Press
Total Pages: 153
Release: 2021-07-22
Genre: Social Science
ISBN: 9781914481017

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Virtual heritage has been explained as virtual reality applied to cultural heritage, but this definition only scratches the surface of the fascinating applications, tools and challenges of this fast-changing interdisciplinary field. This book provides an accessible but concise edited coverage of the main topics, tools and issues in virtual heritage. Leading international scholars have provided chapters to explain current issues in accuracy and precision; challenges in adopting advanced animation techniques; shows how archaeological learning can be developed in Minecraft; they propose mixed reality is conceptual rather than just technical; they explore how useful Linked Open Data can be for art history; explain how accessible photogrammetry can be but also ethical and practical issues for applying at scale; provide insight into how to provide interaction in museums involving the wider public; and describe issues in evaluating virtual heritage projects not often addressed even in scholarly papers. The book will be of particular interest to students and scholars in museum studies, digital archaeology, heritage studies, architectural history and modelling, virtual environments.

Paradata and Transparency in Virtual Heritage

Paradata and Transparency in Virtual Heritage
Author: Anna Bentkowska-Kafel,Hugh Denard
Publsiher: Routledge
Total Pages: 366
Release: 2016-05-13
Genre: Business & Economics
ISBN: 9781317084259

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Computer-Generated Images (CGIs) are widely used and accepted in the world of entertainment but the use of the very same visualization techniques in academic research in the Arts and Humanities remains controversial. The techniques and conceptual perspectives on heritage visualization are a subject of an ongoing interdisciplinary debate. By demonstrating scholarly excellence and best technical practice in this area, this volume is concerned with the challenge of providing intellectual transparency and accountability in visualization-based historical research. Addressing a range of cognitive and technological challenges, the authors make a strong case for a wider recognition of three-dimensional visualization as a constructive, intellectual process and valid methodology for historical research and its communication. Intellectual transparency of visualization-based research, the pervading theme of this volume, is addressed from different perspectives reflecting the theory and practice of respective disciplines. The contributors - archaeologists, cultural historians, computer scientists and ICT practitioners - emphasize the importance of reliable tools, in particular documenting the process of interpretation of historical material and hypotheses that arise in the course of research. The discussion of this issue refers to all aspects of the intellectual content of visualization and is centred around the concept of 'paradata'. Paradata document interpretative processes so that a degree of reliability of visualization outcomes can be understood. The disadvantages of not providing this kind of intellectual transparency in the communication of historical content may result in visual products that only convey a small percentage of the knowledge that they embody, thus making research findings not susceptible to peer review and rendering them closed to further discussion. It is argued, therefore, that paradata should be recorded alongside more tangible outcomes of research, preferably as an integral part of virtual models, and sustained beyond the life-span of the technology that underpins visualization.

Critical Gaming Interactive History and Virtual Heritage

Critical Gaming  Interactive History and Virtual Heritage
Author: Erik Champion
Publsiher: Routledge
Total Pages: 232
Release: 2016-03-09
Genre: Language Arts & Disciplines
ISBN: 9781317157397

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This book explains how designing, playing and modifying computer games, and understanding the theory behind them, can strengthen the area of digital humanities. This book aims to help digital humanities scholars understand both the issues and also advantages of game design, as well as encouraging them to extend the field of computer game studies, particularly in their teaching and research in the field of virtual heritage. By looking at re-occurring issues in the design, playtesting and interface of serious games and game-based learning for cultural heritage and interactive history, this book highlights the importance of visualisation and self-learning in game studies and how this can intersect with digital humanities. It also asks whether such theoretical concepts can be applied to practical learning situations. It will be of particular interest to those who wish to investigate how games and virtual environments can be used in teaching and research to critique issues and topics in the humanities, particularly in virtual heritage and interactive history.

Paradata and Transparency in Virtual Heritage

Paradata and Transparency in Virtual Heritage
Author: Anna Bentkowska-Kafel,Hugh Denard,Drew Baker
Publsiher: Ashgate Publishing, Ltd.
Total Pages: 352
Release: 2012
Genre: Computers
ISBN: 0754675831

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Computer-Generated Images (CGIs) are widely used and accepted in the world of entertainment but the use of the very same visualization techniques in academic research in the Arts and Humanities remains controversial. The techniques and conceptual perspectives on heritage visualization are a subject of an ongoing interdisciplinary debate. By demonstrating scholarly excellence and best technical practice in this area, this volume is concerned with the challenge of providing intellectual transparency and accountability in visualization-based historical research. Addressing a range of cognitive and technological challenges, the authors make a strong case for a wider recognition of three-dimensional visualization as a constructive, intellectual process and valid methodology for historical research and its communication.

The Future of Heritage Science and Technologies ICT and Digital Heritage

The Future of Heritage Science and Technologies  ICT and Digital Heritage
Author: Rocco Furferi,Lapo Governi,Yary Volpe,Kate Seymour,Anna Pelagotti,Francesco Gherardini
Publsiher: Springer Nature
Total Pages: 452
Release: 2022-10-29
Genre: Computers
ISBN: 9783031203022

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This volume constitutes the refereed proceedings of the Third International Conference on The Future of Heritage Science and Technologies, Florence Heri-Tech 2022, held in Florence, Italy, in May 2022. The 32 papers presented in this volume were thoroughly reviewed and selected from 101 submissions. They are organized in the topical sections on ​3D reconstruction of tangible cultural heritage and monitoring devices; IA and AR/VR based methods and applications for CH; methods and systems for enhancing heritage fruition and storytelling; virtual museums and virtual tours.

Digital Heritage

Digital Heritage
Author: Marinos Ioannides,Dieter Fellner,Andreas Georgopoulos,Diofantos Hadjimitsis
Publsiher: Springer Science & Business Media
Total Pages: 562
Release: 2010-10-29
Genre: Computers
ISBN: 9783642168727

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This volume comprises the proceedings of the Third International Euro-Mediterranean Conference (EuroMed 2010) on the historical island of Cyprus. The focal point of this conference was digital heritage, which all of us involved in the documentation of cultural heritage continually strive to implement. The excellent selection of papers published in the proceedings reflects in the best possible way the benefits of exploiting modern technological advances for the restoration, preservation and e-documentation of any kind of cultural heritage. Above all, we should always bear in mind that what we do now may be used by people in another century to repair, rebuild or conserve the buildings, monuments, artifacts and landscapes that seem important. Recent events like earthquakes, tsunamis, volcanic eruptions, fires and insurrections show that we can never be too prepared for damage to, and loss of, the physical and, non-tangible elements of our past and, in general, our cultural heritage. To reach this ambitious goal, the topics covered included experiences in the use of innovative recording technologies and methods, and how to take best advantage of the results obtained to build up new instruments and improved methodologies for do- menting in multimedia formats, archiving in digital libraries and managing a cultural heritage. Technological advances are very often reported in detail in specialized fora. This volume of proceedings establishes bridges of communication and channels of co- eration between the various disciplines involved in cultural heritage preservation.

Digital Heritage Progress in Cultural Heritage Documentation Preservation and Protection

Digital Heritage  Progress in Cultural Heritage  Documentation  Preservation  and Protection
Author: Marinos Ioannides,Eleanor Fink,Raffaella Brumana,Petros Patias,Anastasios Doulamis,João Martins,Manolis Wallace
Publsiher: Springer
Total Pages: 335
Release: 2018-10-15
Genre: Computers
ISBN: 9783030017651

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This two-volume set LNCS 11196 and LNCS 11197 constitutes the refereed proceedings of the 7th International Conference on Digital Heritage, EuroMed 2018, held in Nicosia, Cyprus, in October/November 2018. The 21 full papers, 47 project papers, and 29 short papers presented were carefully reviewed and selected from 537 submissions. The papers are organized in topical sections on 3D Digitalization, Reconstruction, Modeling, and HBIM; Innovative Technologies in Digital Cultural Heritage; Digital Cultural Heritage –Smart Technologies; The New Era of Museums and Exhibitions; Digital Cultural Heritage Infrastructure; Non Destructive Techniques in Cultural Heritage Conservation; E-Humanities; Reconstructing the Past; Visualization, VR and AR Methods and Applications; Digital Applications for Materials Preservation in Cultural Heritage; and Digital Cultural Heritage Learning and Experiences.

Digital Heritage and Archaeology in Practice

Digital Heritage and Archaeology in Practice
Author: Ethan Watrall,Lynne Goldstein
Publsiher: University Press of Florida
Total Pages: 312
Release: 2022-06-28
Genre: Social Science
ISBN: 9780813072289

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Exploring the use of digital methods in heritage studies and archaeological research The two volumes of Digital Heritage and Archaeology in Practice bring together archaeologists and heritage professionals from private, public, and academic sectors to discuss practical applications of digital and computational approaches to the field. Contributors thoughtfully explore the diverse and exciting ways in which digital methods are being deployed in archaeological interpretation and analysis, museum collections and archives, and community engagement, as well as the unique challenges that these approaches bring. In this volume, essays address methods for preparing and analyzing archaeological data, focusing on preregistration of research design and 3D digital topography. Next, contributors use specific case studies to discuss data structuring, with an emphasis on creating and maintaining large data sets and working with legacy data. Finally, the volume offers insights into ethics and professionalism, including topics such as access to data, transparency and openness, scientific reproducibility, open-access heritage resources, Indigenous sovereignty, structural racial inequalities, and machine learning. Digital Heritage and Archaeology in Practice highlights the importance of community, generosity, and openness in the use of digital tools and technologies. Providing a purposeful counterweight to the idea that digital archaeology requires expensive infrastructure, proprietary software, complicated processes, and opaque workflows, these volumes privilege perspectives that embrace straightforward and transparent approaches as models for the future. Contributors: Lynne Goldstein | Ethan Watrall | Brian Ballsun-Stanton | Rachel Opitz | Sebastian Heath | Jolene Smith | Philip I Buckland | Adela Sobotkova | Petra Hermankova | Theresa Huntsman | Heather Richards-Rissetto | Ben Marwick | Li-Ying Wang | Carrie Heitman | Neha Gupta | Ramona Nicholas | Susan Blair | Jeremy Huggett