Visualization and Engineering Design Graphics with Augmented Reality Third Edition

Visualization and Engineering Design Graphics with Augmented Reality Third Edition
Author: Mariano Alcaniz,Jorge Dorribo Camba,Manuel Contero,Jeffrey Otey
Publsiher: SDC Publications
Total Pages: 388
Release: 2019-06
Genre: Computers
ISBN: 9781630572693

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This book is designed as a learning tool to help the aspiring engineer learn the language of engineering graphics. In this regard, this book is hardly unique, as there have been literally hundreds of books published in the past that had a similar goal. The main challenge faced by engineering graphics books comes from the difficulty of representing and describing three dimensional information on paper, which is a consequence of the two dimensional nature of printed materials. What makes this book invaluable is the use of Augmented Reality, a technology that will allow you to escape the limitations of traditional materials enabling you, the student, to truly visualize the objects being described in full 3D. To take full advantage of this book you will need a smartphone, tablet or computer with a camera, along with the apps provided.* Many parts of the book are linked to specific augmented reality content through a series of black and white markers that have been seamlessly integrated throughout the pages. In order to experience the content, your device’s camera must be pointed at these markers. The main marker, available at the beginning of the book, is used to interact with the augmented reality models, which will be rendered in real time in your device’s screen. * If you do not have an iOS or Android device, or a computer with a webcam, SOLIDWORKS files of the models used throughout the book are available for download. In addition, STL files are available so the models can be opened using your solid modeling CAD package of choice or printed using a 3D printer.

Visualization and Engineering Design Graphics with Augmented Reality Second Edition

Visualization and Engineering Design Graphics with Augmented Reality Second Edition
Author: Mariano Alcaniz,Jorge Dorribo Camba,Manuel Contero,Jeffrey Otey
Publsiher: SDC Publications
Total Pages: 387
Release: 2014
Genre: Computers
ISBN: 9781585039050

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The book is designed as a learning tool to help the aspiring engineer learn the language of engineering graphics. In this regard, this book is hardly unique, as there have been literally hundreds of books published in the past that had a similar goal. The main challenge faced by engineering graphics books comes from the difficulty of representing and describing three dimensional information on paper, which is a consequence of the two dimensional nature of printed materials. What makes this book invaluable is the use of Augmented Reality, a technology that will allow you to escape the limitations of traditional materials enabling you, the student, to truly visualize the objects being described in full 3D. To take full advantage of this book you will need a smartphone, tablet or computer with a web camera, along with the software or apps provided*. Many parts of the book are linked to specific augmented reality content through a series of black and white markers that have been seamlessly integrated throughout the pages. In order to experience the content, your device’s camera must be pointed at these markers. The main marker, available at the beginning of the book, is used to interact with the augmented reality models, which will be rendered in real time in your device’s screen. * If you do not have an iOS device, Android device or a computer with a webcam, SolidWorks files of the models used throughout the book are included on the CD. In addition, STL files have been provided so the models can be opened using your solid modeling CAD package of choice or printed using a 3D printer.

Visualization and Engineering Design Graphics with Augmented Reality

Visualization and Engineering Design Graphics with Augmented Reality
Author: Jorge Dorribo Camba,Jeffrey Otey,Manuel Contero,Mariano Alcañiz
Publsiher: SDC Publications
Total Pages: 385
Release: 2012
Genre: Computer graphics
ISBN: 9781585038176

Download Visualization and Engineering Design Graphics with Augmented Reality Book in PDF, Epub and Kindle

Visualization and Engineering Design Graphics with Augmented Reality is designed as a learning tool to help the aspiring engineer learn the language of engineering graphics. In this regard, this book is hardly unique, as there have been literally hundreds of books published in the past that had a similar goal. The main challenge faced by engineering graphics books comes from the difficulty of representing and describing three dimensional information on paper, which is a consequence of the two dimensional nature of printed materials. What makes this book invaluable is the use of Augmented Reality, a technology that will allow you to escape the limitations of traditional materials enabling you, the student, to truly visualize the objects being described in full 3D. To take full advantage of this book, you will need a computer with the software provided and a web camera*. Many parts of the book are linked to specific augmented reality content through a series of black and white marks that have been seamlessly integrated throughout the pages. In order to experience the content, your camera must be pointed at these marks. The main mark, available at the beginning of the book, is used to interact with the augmented reality models, which will be rendered in real time in your computer screen. * If you do not have a webcam connected to your computer, SolidWorks files of the models used throughout the book are included on the CD. In addition, STL files have been provided so the models can be opened using your solid modeling CAD package of choice or printed on a 3D printer.

Visualization and Engineering Design Graphics with Augmented Reality

Visualization and Engineering Design Graphics with Augmented Reality
Author: Anonim
Publsiher: Unknown
Total Pages: 373
Release: 2018-05
Genre: Electronic Book
ISBN: 1642241954

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Engineering graphics (EG) is concerned of exchanging information from design into manufacture. In augmented reality (AR) product design applies, the technology facilitate designers and architects to more accurately and more cost-efficiently experiment with products before assigning to a production run or full manufacture. AR renders digital data from engineering data management repositories as spatially-referenced 3D models. This enables 3D previews of products or projects during development, proof-of-concept, and prototyping phases. 3D visualization is key elements in most scientific and technical disciplines. In engineering education, the development of spatial abilities has been acknowledge by many authors as a factor that is strongly related to higher - level reasoning skills, critical thinking, creativity, and success in science, technology, engineering and mathematics fields. This is particularly useful for soliciting feedback from users or other stakeholders before making the final manufacturing/construction investment. In product design, augmented reality may utilize a number of technologies for authoring, detection, recognition, and rendering.This volume Visualization and Engineering Design Graphics with Augmented Reality is a comprehensive learning tool to help the engineers learn the language of engineering graphics. It deals with engineering graphics and. The focused topics are scalable and modular augmented reality template for rapid development of engineering visualizations; high-precision vision-based mobile augmented reality system for context-aware architectural, engineering, construction; formwork application optimization by using augmented reality; A comparative analysis of augmented reality technologies and their marketability in the consumer electronics segment; rear-screen and kinesthetic vision 3D manipulator; deconstruction waste management through 3D reconstruction and bim, and more. In AR applications, the students and practitioners can interact with real, physical objects around them while virtual models are being added to this world. Using these techniques, they have a better perception if the objects they observe.

Engineering Design Graphics

Engineering Design Graphics
Author: James M. Leake,Molly Hathaway Goldstein,Jacob L. Borgerson
Publsiher: John Wiley & Sons
Total Pages: 466
Release: 2022-04-05
Genre: Technology & Engineering
ISBN: 9781119490432

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The most accessible and practical roadmap to visualizing engineering projects In the newly revised Third Edition of Engineering Design Graphics: Sketching, Modeling, and Visualization, renowned engineering graphics expert James Leake delivers an intuitive and accessible guide to bringing engineering concepts and projects to visual life. Including updated coverage of everything from freehand sketching to solid modeling in CAD, the author comprehensively discusses the tools and skills you'll need to sketch, draw, model, document, design, manufacture, or simulate a project.

Augmented Reality Virtual Reality and Computer Graphics

Augmented Reality  Virtual Reality  and Computer Graphics
Author: Lucio Tommaso De Paolis,Patrick Bourdot
Publsiher: Springer
Total Pages: 428
Release: 2019-07-27
Genre: Computers
ISBN: 9783030259655

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The 2-volume set LNCS 11613 and 11614 constitutes the refereed proceedings of the 6th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2019, held in Santa Maria al Bagno, Italy, in June 2019. The 32 full papers and 35 short papers presented were carefully reviewed and selected from numerous submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, military and industrial applications. They are organized in the following topical sections: virtual reality; medicine; augmented reality; cultural heritage; education; and industry.

Augmented Reality for Engineering Graphics

Augmented Reality for Engineering Graphics
Author: Vitalii Ivanov,Ivan Pavlenko,Artem Evtuhov,Justyna Trojanowska
Publsiher: Springer Nature
Total Pages: 101
Release: 2023-09-28
Genre: Technology & Engineering
ISBN: 9783031446412

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This open access book offers a timely snapshot of Augmented Reality (AR) technology, with an emphasis on its application within the mechanical and manufacturing engineering domains, for both educational and industrial purposes. Reporting on the experience of the authors, the book introduces readers to the principles of product design, with an emphasis on modern strategies and approaches for user-centered design, creativity, and design for manufacturing and sustainability. It guides to the application augmented reality and visualization techniques in the design process. In turn, it describes an AR mobile application developed by the authors to transform 2D drawings into dynamic 3D objects. The book also includes exercises. All in all, this book offers a practice-oriented guide to Augmented Reality applications in mechanical engineering and education, addressing advanced undergraduate students, lecturers, and professionals in the engineering field. This is an open access book.

Engineering Graphics Essentials Fifth Edition

Engineering Graphics Essentials Fifth Edition
Author: Kirstie Plantenberg
Publsiher: SDC Publications
Total Pages: 624
Release: 2016-09
Genre: Computers
ISBN: 9781630570521

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Engineering Graphics Essentials gives students a basic understanding of how to create and read engineering drawings by presenting principles in a logical and easy to understand manner. It covers the main topics of engineering graphics, including tolerancing and fasteners. This textbook also includes independent learning material containing supplemental content to further reinforce these principles. This textbook makes use of a large variety of exercise types that are designed to give students a superior understanding of engineering graphics and encourages greater interaction during lectures. The independent learning material allows students to explore the topics in the book on their own and at their own pace. The main content of the independent learning material contains pages that summarize the topics covered in the book. Each page has audio recordings that simulate a lecture environment. Interactive exercises are included and allow students to go through the instructor-led and in-class student exercises found in the book on their own. Also included are videos that walk students through examples and show them exactly how and why each step is performed.