Windows 95 Game Developer S Guide Using The Game Sdk
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Windows 95 Game Developer s Guide Using the Game SDK
Author | : Michael Morrison,Randy Weems |
Publsiher | : Unknown |
Total Pages | : 626 |
Release | : 1996 |
Genre | : Computers |
ISBN | : 0672306611 |
Download Windows 95 Game Developer s Guide Using the Game SDK Book in PDF, Epub and Kindle
Written by professional Windows game developers, this book offers comprehensive coverge of how to create distributable Windows 95 games. It explains all of the components of Microsoft's Windows 95 Game SDK extensively. The CD includes all the source code from the book as well as sample applications and demo software from the leading game development tools manufacturing companies.
Windows 95 Game SDK Strategy Guide
Author | : Clayton Walnum |
Publsiher | : Que |
Total Pages | : 604 |
Release | : 1995 |
Genre | : Computer games |
ISBN | : 078970661X |
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Focusing on learning the techniques of game programming using Windows 95 Game SDK, this clear guide explains how the Game SDK libraries are implemented under Windows 95 and Windows NT. Readers will discover that the Game SDK enables them to write hot Windows games with many of the advantages of working in a device-independent environment. The CD contains source code, project files, and more.
Computer Games
Author | : Blair Carter |
Publsiher | : Nova Publishers |
Total Pages | : 182 |
Release | : 2002 |
Genre | : Games & Activities |
ISBN | : 1590335260 |
Download Computer Games Book in PDF, Epub and Kindle
Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.
Windows Game Sdk Developers Guide
Author | : Martyn Deobald |
Publsiher | : Coriolis Group Books |
Total Pages | : 570 |
Release | : 1996-01 |
Genre | : Computers |
ISBN | : 1883577845 |
Download Windows Game Sdk Developers Guide Book in PDF, Epub and Kindle
Learn to create stunning high-resolution games under Windows faster easier than under DOS with Micorsoft's Game SDK and Windows Game SDK Developer's Guide. This book and CD-ROM give you everything you need to create groundbreaking computer games and multimedia using the DirectX technologies.
Game Developer s Marketplace
Author | : Ben Sawyer,Alex Dunne,Tor Berg |
Publsiher | : Unknown |
Total Pages | : 756 |
Release | : 1998 |
Genre | : Business & Economics |
ISBN | : 1576101770 |
Download Game Developer s Marketplace Book in PDF, Epub and Kindle
Provides basic background on different aspects of making games. Seventeen chapters discuss the ins and outs of the industry and aspects of designing games, financing, getting a job, console development, creating game content, dealing with software publishers, marketing, legal issues, and resources for developer tools and programs. The CD-ROM contains tools such as the source code to Abuse, demos from Animatek, Goldwave, IForce2.0 SDK, Miles Sound System, demos from RTime and RAD, Open GL, Sound Forge, and a searchable database of industry resources. Annotation copyrighted by Book News, Inc., Portland, OR
Game Developer
Author | : Anonim |
Publsiher | : Unknown |
Total Pages | : 444 |
Release | : 1996 |
Genre | : Computer games |
ISBN | : STANFORD:36105121662931 |
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Guide to Graphics Software Tools
Author | : Jim X. Chen |
Publsiher | : Springer Science & Business Media |
Total Pages | : 527 |
Release | : 2007-08-23 |
Genre | : Computers |
ISBN | : 9780387224305 |
Download Guide to Graphics Software Tools Book in PDF, Epub and Kindle
Today, many scientists in different disciplines realize the power of graphics, but are also bewildered by the numerous graphics tools. More often than not, they choose the improper software tools and end up with unsatisfactory results. This book introduces and categorizes the most commonly used graphics tools and their applications. The purpose is not to provide an exhausting list of tools and their explicit functions, but rather to provide scientific researchers with different means and application areas in computer graphics, so as to help them efficiently use visualization, modeling, simulation, and virtual reality to complement their research needs. This guide includes coverage of the most widely used commercial software, freeware and open-source software.
Forthcoming Books
Author | : Rose Arny |
Publsiher | : Unknown |
Total Pages | : 1546 |
Release | : 2000 |
Genre | : American literature |
ISBN | : UOM:39015046802248 |
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