Wow In The World
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Wow in the World
Author | : Guy Raz,Mindy Thomas |
Publsiher | : Macmillan |
Total Pages | : 192 |
Release | : 2021-03-02 |
Genre | : Human anatomy |
ISBN | : 1760559997 |
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HY in the world do I have a belly button? And WHAT in the world does it do? WHEN in the world will my nose stop growing? And HOW in the world does my pee keep flowing? The human body is a fascinating piece of machinery. It's full of mystery, wonder and WOW. And it turns out, every single human on the planet has one! Join Mindy Thomas and Guy Raz, hosts of the mega-popular Wow in the World podcast, as they take you on a fact-filled adventure from your toes and your tongue to your brain and your lungs. Featuring hilarious illustrations and filled with facts, jokes, photos, quizzes and experiments, The How and Wow of the Human Body has everything you need to better understand your own walking, talking, barfing, breathing, pooping body of WOW!
Wow in the World Two Whats and a Wow Think Tinker Playbook
Author | : Mindy Thomas,Guy Raz |
Publsiher | : HarperCollins |
Total Pages | : 85 |
Release | : 2020-06-30 |
Genre | : Juvenile Nonfiction |
ISBN | : 9780358513209 |
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From the creators of the #1 kids podcast Wow in the World comes an interactive, science-based activity book based on their daily game show, Two Whats?! and a Wow! Choose between three unbelievable science statements to identify the true wow fact from the fallacies—and then learn the why and how behind the wow! But that’s not all! After each round, tackle a STEAM-based challenge using a few household items and a lot of creativity. And discover even more science fun in the sidebars, which are filled with brain-bursting facts and figures. Packed with Wow in the World’s signature, family-friendly humor and fascinating science facts, the Two Whats?! and a Wow! Think & Tinker Playbook will provide hours of learning, laughs, and wows.
Wow in the World Wow in the Wild
Author | : Mindy Thomas,Guy Raz |
Publsiher | : HarperCollins |
Total Pages | : 489 |
Release | : 2022-04-12 |
Genre | : Juvenile Nonfiction |
ISBN | : 9780358306955 |
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Based on their #1 kids podcast, Wow in the World, hosts Mindy Thomas and Guy Raz take readers on a hilarious, fact-filled, and highly illustrated journey through the animal kingdom! Feathers, fins, fur, feet—the animal kingdom is made up of nearly 9 million known species! From flying fish to flightless birds, each living creature has a unique role to play in the life of planet Earth. In this book, Mindy Thomas and Guy Raz, hosts of the mega-popular kids’ podcast Wow in the World, will take you on a fact-filled adventure to explore the funniest and most fascinating animals known to humankind. Build your own insect! Play hide and seek, chameleon-style! Look for six signs you might be a fish! And much, much more! Featuring hilarious illustrations and filled with facts, jokes, photos, and quizzes, this book is a call to the wild kids of the world. Join us as we venture onto land and into the sky and sea to discover the WOW of Earth’s creatures, both big and small.
The WoW Diary A Journal of Computer Game Development Second Edition
Author | : John Staats |
Publsiher | : Source Point Press |
Total Pages | : 0 |
Release | : 2023-11-28 |
Genre | : Games & Activities |
ISBN | : 9798888760178 |
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The WoW (World of Warcraft) Diary offers a rare, unfiltered look inside the gaming industry written by the game's first level designer, John Staats. The World of Warcraft Diary offers a rare, unfiltered look inside the gaming industry. It was written by the game's first level designer, John Staats, from notes he took during WoW's creation. The WoW Diary explains why developers do things and debunks popular myths about the games industry. In great detail he covers the what it took to finish the project; the surprises, the arguments, the mistakes, and Blizzard's formula for success. The author includes anecdotes about the industry, the company, the dev team; how they worked together, and the philosophy behind their decisions. The WoW Diary is a story made from notes taken during the dev team’s four-year journey. It is a timeline of Vanilla WoW’s development cycle, a time-capsule with an exhausting amount of details that also looks at the anatomy of computer game studio. In order to illustrate how all the parts of computer game company work together, he interviewed everyone from the company’s founders to his former teammates; and the supporting departments who helped make WoW a reality.
Digital Culture Play and Identity
Author | : Hilde Corneliussen,Jill Walker Rettberg |
Publsiher | : MIT Press |
Total Pages | : 313 |
Release | : 2008 |
Genre | : Games & Activities |
ISBN | : 9780262033701 |
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"This book examines the complexity of World of Warcraft from a variety of perspectives, exploring the cultural and social implications of the proliferation of ever more complex digital gameworlds.The contributors have immersed themselves in the World of Warcraft universe, spending hundreds of hours as players (leading guilds and raids, exploring moneymaking possibilities in the in-game auction house, playing different factions, races, and classes), conducting interviews, and studying the game design - as created by Blizzard Entertainment, the game's developer, and as modified by player-created user interfaces. The analyses they offer are based on both the firsthand experience of being a resident of Azeroth and the data they have gathered and interpreted.The contributors examine the ways that gameworlds reflect the real world - exploring such topics as World of Warcraft as a "capitalist fairytale" and the game's construction of gender; the cohesiveness of the gameworld in terms of geography, mythology, narrative, and the treatment of death as a temporary state; aspects of play, including "deviant strategies" perhaps not in line with the intentions of the designers; and character - both players' identification with their characters and the game's culture of naming characters." -- BOOK JACKET.
Superscience World of Wow Ages 6 8 Workbook
Author | : Scholastic Teacher Resources |
Publsiher | : Scholastic Teaching Resources |
Total Pages | : 0 |
Release | : 2018-12 |
Genre | : Education |
ISBN | : 1338329855 |
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"The world is one amazing place. How amazing? Get ready to find out. This book is filled with fascinating articles, outstanding photographs, and fun science investigations to try at home--no special materials required. You'll design a flower to attract a pollinator, carry an egg like a penguin, experiment with light and shadow, make a musical instrument, and more."--Back cover
World of Warcraft New Flavors of Azeroth
Author | : Chelsea Monroe-Cassel |
Publsiher | : Insight Editions |
Total Pages | : 192 |
Release | : 2021-06-01 |
Genre | : Cooking |
ISBN | : 1647221412 |
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Noted Pandaren chef Nomi is your guide through the culinary world of Azeroth in this follow-up to World of Warcraft: The Official Cookbook. Journey through Azeroth and prepare to feast on new culinary delights inspired by this officially-licensed World of Warcraft cookbook. In this cookbook, Pandaren chef Nomi has collected the best recipes gathered during his travels and will instruct you in everything you need to know as you feast your way through Azeroth. As a young boy in Pandaria, Nomi answered the beckoning call of the Cooking School Bell and quickly grew into a promising chef. Through the years, this intrepid cook has traveled across Azeroth, learning countless regional recipes and techniques from Pandaria, the Broken Isles, and even the mysterious Shadowlands. Each chapter features easy-to-follow dishes, as well as numerous tips on how to not burn your food. Let culinary expert Nomi be your guide in World of Warcraft: New Flavors of Azeroth.
The World of Warcraft Pop Up Book
Author | : Matthew Reinhart |
Publsiher | : Unknown |
Total Pages | : 0 |
Release | : 2019-10-21 |
Genre | : Fiction |
ISBN | : 194568366X |
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Built by bestselling paper engineer Reinhart, this pop-up book brings the most-loved locations of Warcraft to life. Each page unfolds into an eye-popping treat, depicting iconic sites with brand-new art and interactive pieces.