Advances in Computer Graphics IV

Advances in Computer Graphics IV
Author: W.T. Hewitt,Michel Grave,Michel Roch
Publsiher: Springer Science & Business Media
Total Pages: 265
Release: 2012-12-06
Genre: Computers
ISBN: 9783642840609

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This fourth volume of Advances in Computer Graphics gathers together a selection of the tutorials presented at the EUROGRAPHICS annual conference in Nice, France, Septem ber 1988. The six contributions cover various disciplines in Computer Graphics, giving either an in-depth view of a specific topic or an updated overview of a large area. Chapter 1, Object-oriented Computer Graphics, introduces the concepts of object ori ented programming and shows how they can be applied in different fields of Computer Graphics, such as modelling, animation and user interface design. Finally, it provides an extensive bibliography for those who want to know more about this fast growing subject. Chapter 2, Projective Geometry and Computer Graphics, is a detailed presentation of the mathematics of projective geometry, which serves as the mathematical background for all graphic packages, including GKS, GKS-3D and PRIGS. This useful paper gives in a single document information formerly scattered throughout the literature and can be used as a reference for those who have to implement graphics and CAD systems. Chapter 3, GKS-3D and PHIGS: Theory and Practice, describes both standards for 3D graphics, and shows how each of them is better adapted in different typical applications. It provides answers to those who have to choose a basic 3D graphics library for their developments, or to people who have to define their future policy for graphics.

Advances in Computer Graphics IV

Advances in Computer Graphics IV
Author: Anonim
Publsiher: Unknown
Total Pages: 276
Release: 1991
Genre: Computer graphics
ISBN: OCLC:24946853

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This fourth volume of Advances in Computer Graphics gathers together a selection of the tutorials presented at the EUROGRAPHICS annual conference in Nice, France, Septem ber 1988. The six contributions cover various disciplines in Computer Graphics, giving either an in-depth view of a specific topic or an updated overview of a large area. Chapter 1, Object-oriented Computer Graphics, introduces the concepts of object ori ented programming and shows how they can be applied in different fields of Computer Graphics, such as modelling, animation and user interface design. Finally, it provides an extensive bibliography for those who want to know more about this fast growing subject. Chapter 2, Projective Geometry and Computer Graphics, is a detailed presentation of the mathematics of projective geometry, which serves as the mathematical background for all graphic packages, including GKS, GKS-3D and PRIGS. This useful paper gives in a single document information formerly scattered throughout the literature and can be used as a reference for those who have to implement graphics and CAD systems. Chapter 3, GKS-3D and PHIGS: Theory and Practice, describes both standards for 3D graphics, and shows how each of them is better adapted in different typical applications. It provides answers to those who have to choose a basic 3D graphics library for their developments, or to people who have to define their future policy for graphics.

Advances in Computer Graphics IV

Advances in Computer Graphics IV
Author: W T Hewitt,Michel Grave,Michel Roch
Publsiher: Unknown
Total Pages: 268
Release: 1991-06-06
Genre: Computer graphics
ISBN: 3642840612

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This volume is a selection of tutorials on active topics in computer graphics. The six contributions by leading researchers each give an in-depth view of a specific topic or an updated overview of a large area. The topics covered are: - object-oriented graphics - projective geometry - GKS-3D and PHIGS - special modellings - ray-tracing - rendering. A set of colour plates enhances the presentation.

Advances in Computer Graphics Hardware IV

Advances in Computer Graphics Hardware IV
Author: Richard L. Grimsdale,Wolfgang Straßer
Publsiher: Springer Science & Business Media
Total Pages: 279
Release: 2012-12-06
Genre: Computers
ISBN: 9783642762987

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EUROGRAPHICS workshops on Graphics hardware have now become an established forum for an exchange of information con cerning the latest developments in this field of growing importance. The first workshop took place during EG'86 in Lisbon. All parti cipants in this event considered it a very rewarding workshop to be repeated at future EG conferences. This view was reinforced at the EG'87 Hardware Workshop in Amsterdam which firmly esta blished the need for and a high interest in such a colloquium of technical discussion in this specialist area within the annual EG conference. The third EG Hardware Workshop took place in Nice in 1988 and this volume is a record of the fourth workshop at EG'89 in Hamburg. The material in this book contains papers representing a com prehensive record of the contributions to the 1989 workshop. The first part considers Algorithms and Architectures of graphics systems. These papers discuss the broader issues of system design, without necessarily raising issues concerning the details of the implementation. The second part on Systems describes hardware solutions and realisations of machines dedicated to graphics processing. Many of these contributions make important references to algorithmic and architectural issues as well, but there is now a greater emphasis on realisation. Indeed many VLSI designs are described.

Advances in Computer Science Environment Ecoinformatics and Education Part IV

Advances in Computer Science  Environment  Ecoinformatics  and Education  Part IV
Author: Sally Lin,Xiong Huang
Publsiher: Springer
Total Pages: 620
Release: 2011-08-09
Genre: Computers
ISBN: 9783642233395

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This 5-volume set (CCIS 214-CCIS 218) constitutes the refereed proceedings of the International Conference on Computer Science, Environment, Ecoinformatics, and Education, CSEE 2011, held in Wuhan, China, in July 2011. The 525 revised full papers presented in the five volumes were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on information security, intelligent information, neural networks, digital library, algorithms, automation, artificial intelligence, bioinformatics, computer networks, computational system, computer vision, computer modelling and simulation, control, databases, data mining, e-learning, e-commerce, e-business, image processing, information systems, knowledge management and knowledge discovering, mulitimedia and its apllication, management and information system, moblie computing, natural computing and computational intelligence, open and innovative education, pattern recognition, parallel and computing, robotics, wireless network, web application, other topics connecting with computer, environment and ecoinformatics, modeling and simulation, environment restoration, environment and energy, information and its influence on environment, computer and ecoinformatics, biotechnology and biofuel, as well as biosensors and bioreactor.

Advances in Computer Graphics

Advances in Computer Graphics
Author: Gerald Garcia,Ivan Herman
Publsiher: Springer Science & Business Media
Total Pages: 451
Release: 2012-12-06
Genre: Computers
ISBN: 9783642762864

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This book is a collection of several tutorials from the EUROGRAPHICS '90 conference in Montreux. The conference was held under the motto "IMAGES: Synthesis, Analysis and Interaction", and the tutorials, partly presented in this volume, reflect the conference theme. As such, this volume provides a unique collection of advanced texts on 'traditional' com puter graphics as well as of tutorials on image processing and image reconstruction. As with all the volumes of the series "Advances in Computer Graphics", the contributors are leading experts in their respective fields. The chapter Design and Display of Solid Models provides an extended introduction to interactive graphics techniques for design, fast display, and high-quality rendering of solid models. The text focuses on techniques for Constructive Solid Geometry (CSG). The follow ing topics are treated in depth: interactive design techniques (specification of curves, surfaces and solids; graphical user interfaces; procedural languages and direct manipulation) and display techniques (depth-buffer, scan-line and ray-tracing techniques; CSG classification techniques; efficiency-improving methods; software and hardware implementations).

Advances in Computer Graphics

Advances in Computer Graphics
Author: Bin Sheng,Lei Bi,Jinman Kim,Nadia Magnenat-Thalmann,Daniel Thalmann
Publsiher: Springer Nature
Total Pages: 409
Release: 2024-01-24
Genre: Computers
ISBN: 9783031500787

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This 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023. The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animation; Synthesis and Generation; Visual Analytics and Modeling; Graphics and AR/VR; Medical Imaging and Robotics; Theoretical Analysis; Image Analysis and Visualization in Advanced Medical Imaging Technology; Empowering Novel Geometric Algebra for Graphics and Engineering.

Advances in Computing and Communications Part IV

Advances in Computing and Communications  Part IV
Author: Ajith Abraham,Jaime Lloret Mauri,John Buford,Junichi Suzuki,Sabu M. Thampi
Publsiher: Springer
Total Pages: 624
Release: 2011-07-06
Genre: Computers
ISBN: 9783642227264

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This volume is the fourth part of a four-volume set (CCIS 190, CCIS 191, CCIS 192, CCIS 193), which constitutes the refereed proceedings of the First International Conference on on Computing and Communications, ACC 2011, held in Kochi, India, in July 2011. The 62 revised full papers presented in this volume were carefully reviewed and selected from a large number of submissions. The papers are the papers of the Workshop on Cloud Computing: Architecture, Algorithms and Applications (CloudComp2011), of the Workshop on Multimedia Streaming (MultiStreams2011), and of the Workshop on Trust Management in P2P Systems (IWTMP2PS2011).