C Programming Patterns
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Design Patterns for Embedded Systems in C
Author | : Bruce Powel Douglass |
Publsiher | : Elsevier |
Total Pages | : 471 |
Release | : 2010-11-03 |
Genre | : Computers |
ISBN | : 9780080959719 |
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A recent survey stated that 52% of embedded projects are late by 4-5 months. This book can help get those projects in on-time with design patterns. The author carefully takes into account the special concerns found in designing and developing embedded applications specifically concurrency, communication, speed, and memory usage. Patterns are given in UML (Unified Modeling Language) with examples including ANSI C for direct and practical application to C code. A basic C knowledge is a prerequisite for the book while UML notation and terminology is included. General C programming books do not include discussion of the contraints found within embedded system design. The practical examples give the reader an understanding of the use of UML and OO (Object Oriented) designs in a resource-limited environment. Also included are two chapters on state machines. The beauty of this book is that it can help you today. . Design Patterns within these pages are immediately applicable to your project Addresses embedded system design concerns such as concurrency, communication, and memory usage Examples contain ANSI C for ease of use with C programming code
Design Patterns
Author | : Erich Gamma,Richard Helm,Ralph Johnson,John Vlissides |
Publsiher | : Pearson Deutschland GmbH |
Total Pages | : 512 |
Release | : 1995 |
Genre | : Business & Economics |
ISBN | : 3827328241 |
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Software -- Software Engineering.
Game Programming Patterns
Author | : Robert Nystrom |
Publsiher | : Genever Benning |
Total Pages | : 354 |
Release | : 2014-11-03 |
Genre | : Computers |
ISBN | : 9780990582915 |
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The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
C Programming Patterns
Author | : Mohmad Yakub |
Publsiher | : Unknown |
Total Pages | : 397 |
Release | : 2019-07-23 |
Genre | : Electronic Book |
ISBN | : 1082244309 |
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How can I improve my coding skills? This book has a unique approach, specially crafted for non-programmers/beginners. A sure way to become confident programmer is to master the technique of logic building skills. Solve pattern-based problems because it will improve the visualization of logic. After some level of practice, your mind will work like a mini-debugger where you could able to visualize the flow of data. If a problem asked in the interview or anywhere else, then we should able to get the logic correctly in a single chance, instead of guessing logic. This book is specially put in an easy way to be suitable for any age group and to fill the much-needed gap especially for:- Who is unaware of any approach to build programming logic? Who had a hard time learning to write a program? Who are teachers/trainers and looking for a reliable resource to create interest in the subject of programming for their students. Who had some experience in programming and not confident enough? Who carries the false notion that coding is only for super-smart people. Who are looking for a 1st solid move to become a self-taught programmer? Who had some experience in programming with pattern and looking for a STANDARD APPROACH to get the LOGIC RIGHT for any pattern. Who is a victim of discouragement comments, similar like the following? Actually, you aren't interested. You lack patience and determination.? Your IQ is well below average. Programming is not about memorizing programming logic or downloading standard college/university level algorithms by practice in our mind, rather we need to understand the approach to solve a problem. Many novice programmers and many frustrated programmers do ask similar kind of questions which are as follows; How to develop logic building skill? How to learn to code? How to improve program logic? The Right, Approach: So the rule of the thumb is, in order to learn programming language fast and properly, first learn to hack programming logic. So, initially building programming logic skills must be the first and foremost activity rather than concentrating more on the features/APIs of a programming language. This technical manual is totally dedicated to the beginner or intermediate students who are just tired of hitting hard on many places in order to become confident in programming. Additionally, if you are among those who got limited time to learn to program, this is the guide that can serve you well too. Learning with simple picture-based problems or pattern surely helps in improving coding skills. If we apply the wrong logical condition then the non-matching output will be generated. Learning in this way makes learning interesting and force us to put efforts & focused. So, in this way, it helps in logic building. In general, It suits to most of the beginners/non-programmers and programmer with weak coding skills. After mastering the skills from this book, a beginner can confidently solve logical problems like 2-3 years experienced programmer. This is just not a book but a sensible option to learn programming logic from the very minimal. Can you afford to miss the right way to learn programming skills?
Pro Objective C Design Patterns for iOS
Author | : Carlo Chung |
Publsiher | : Apress |
Total Pages | : 372 |
Release | : 2011-08-28 |
Genre | : Computers |
ISBN | : 9781430233312 |
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It’s time to capitalize on your mastery of Cocoa with Pro Objective-C Design Patterns for iOS. You’ve developed apps that impressed and performed, and now you’re ready to jump into development practices that will leave you with more effective, efficient, and professional level apps. This book is the element you need to make the jump from journeyman to master. All too often, developers grind through building good apps on willpower and a vigorous focus on code development, leaving them unaware of and unable to benefit from the underlying structural and functional design patterns. Pro Objective-C Design Patterns for iOS will teach you those design patterns that have always been present at some level in your code, but were never recognized, acknowledged, or fully utilized. Implementation of specific pattern approaches will prove their value to any developer working in the iOS application arena. You’ll learn to master classic patterns like singleton, abstract factory, chain of responsibility, and observer. You’ll also discover less well-known but useful patterns like memento, composite, command, and mediator.
Modern C Design
Author | : Andrei Alexandrescu |
Publsiher | : Addison-Wesley Professional |
Total Pages | : 352 |
Release | : 2001 |
Genre | : Computers |
ISBN | : 0201704315 |
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This title documents a convergence of programming techniques - generic programming, template metaprogramming, object-oriented programming and design patterns. It describes the C++ techniques used in generic programming and implements a number of industrial strength components.
Hands On Design Patterns with C
Author | : Fedor G. Pikus |
Publsiher | : Packt Publishing Ltd |
Total Pages | : 626 |
Release | : 2023-07-21 |
Genre | : Computers |
ISBN | : 9781804617274 |
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A comprehensive guide with extensive coverage of concepts such as OOP, functional programming, generic programming, concurrency, and STL along with the latest features of C++ Purchase of the print or Kindle book includes a free PDF eBook Key Features Delve into the core patterns and components of C++ to master application design Learn tricks, techniques, and best practices to solve common design and architectural challenges Understand the limitation imposed by C++ and how to solve them using design patterns Book Description C++ is a general-purpose programming language designed for efficiency, performance, and flexibility. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation. This book helps you focus on the design patterns that naturally adapt to your needs, and on the patterns that uniquely benefit from the features of C++. Armed with the knowledge of these patterns, you'll spend less time searching for solutions to common problems and tackle challenges with the solutions developed from experience. You'll also explore that design patterns are a concise and efficient way to communicate, as patterns are a familiar and recognizable solution to a specific problem and can convey a considerable amount of information with a single line of code. By the end of this book, you'll have a deep understanding of how to use design patterns to write maintainable, robust, and reusable software. What you will learn Recognize the most common design patterns used in C++ Understand how to use C++ generic programming to solve common design problems Explore the most powerful C++ idioms, their strengths, and their drawbacks Rediscover how to use popular C++ idioms with generic programming Discover new patterns and idioms made possible by language features of C++17 and C++20 Understand the impact of design patterns on the program's performance Who this book is for This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable programs and software systems.
C Programming
Author | : Rakesh Tyata |
Publsiher | : Rakesh Tyata |
Total Pages | : 135 |
Release | : 2024 |
Genre | : Computers |
ISBN | : 9182736450XXX |
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This book is a clear, comprehensive book designed only for you, no-matter whether you are a student, a teacher, a professional programmer or others. Simplicity is the hallmark of this book. It assumes no necessities for you to have the background knowledge on C Programming Language. Firstly, it helps you to understand the basic fundamentals of C Programming and then about the stronger part of C and ultimately master the various features that C offers.It is written in a style and level of detail to capture the entire field, it admirably meets the needs of students of science and technology specially the computer engineering students as a textbook and of professionals as a basic reference volume. Ideal for self-study and certification exam.Includes solution of more than 160 programsBroad in-depth coverage of C Programming Language.